Lufferov, I used the built-in Windows Task Scheduler to do this. I can't remember the exact guide I used, but this one looks like it has what you need.
Hayden, is there any chance of you adapting your KOTOR fix to work on the second game? Would be most appreciative since I've now been spoiled by ...
Search found 60 matches
- 10 Jan 2014, 16:29
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123939
- 10 Jan 2014, 16:13
- Forum: Request/Discuss Game Solutions
- Topic: Knights of the Old Republic Widescreen Woes? Post Here!
- Replies: 23
- Views: 30067
Re: Knights of the Old Republic Widescreen Woes? Post Here!
Wrycu, for me at least there was some fiddling to be done every time I started the game for this fix to work. I just finished the game again, and there's no (major) issues that I've found as long as you can get the game/fix to work.
Here's my workflow:
- Start KOTOR with fix enabled. KOTOR will ...
Here's my workflow:
- Start KOTOR with fix enabled. KOTOR will ...
- 05 Jan 2014, 18:52
- Forum: News
- Topic: WSGF Boxing Day Gifts
- Replies: 21
- Views: 19262
Re: WSGF Boxing Day Gifts
Thanks so much for the gift! Your generosity is most appreciated.
- 21 Oct 2013, 16:03
- Forum: General Gaming Discussions
- Topic: NVIDIA FLEX
- Replies: 2
- Views: 6946
Re: NVIDIA FLEX
Yeah, I'm thinking the same thing. Still, it's just really nice to see a progress surge in that area. It's something I'd been looking forward to for a while. I had a dream about a surfing game based on that last demo. It was sweet 
- 18 Oct 2013, 19:10
- Forum: General Gaming Discussions
- Topic: NVIDIA FLEX
- Replies: 2
- Views: 6946
NVIDIA FLEX
I just saw this video, and it...well...it got me all hot and bothered, especially the wave physics at the end. I kid you not, it had me talking like I was getting lucky. I just couldn't help myself
[youtube]https://www.youtube.com/v/rF1_Lo3Z3G4[/youtube]
[youtube]https://www.youtube.com/v/rF1_Lo3Z3G4[/youtube]
- 14 Oct 2013, 14:32
- Forum: Request/Discuss Game Solutions
- Topic: [REQUEST] The Dark Mod
- Replies: 10
- Views: 11732
Re: [REQUEST] The Dark Mod
See this wiki entry for instructions on surround resolutions for the standalone game. It fixes the in game stretching, but not the menus etc.
What's the ideal FoV setting for 48:1 aspect ratio? I'm getting very heavy fish-eye lens effect.
Err...I left g_fov at default and changed only the r ...
What's the ideal FoV setting for 48:1 aspect ratio? I'm getting very heavy fish-eye lens effect.
Err...I left g_fov at default and changed only the r ...
- 13 Oct 2013, 19:31
- Forum: Request/Discuss Game Solutions
- Topic: [REQUEST] The Dark Mod
- Replies: 10
- Views: 11732
Re: [REQUEST] The Dark Mod
See this wiki entry for instructions on surround resolutions for the standalone game. It fixes the in game stretching, but not the menus etc.
- 14 Sep 2013, 12:56
- Forum: News
- Topic: Steam Announces Family Sharing
- Replies: 8
- Views: 10622
Re: Steam Announces Family Sharing
Was wondering when this would be officially announced. Likewise I'll toss my 350+ library in for DR's, fixes or play time (seems a nice way to thank the awesome staff/devs here).
- 13 Aug 2013, 15:15
- Forum: AMD Eyefinity Discussions
- Topic: Poor man's Eyefinity Setup, any point?
- Replies: 9
- Views: 8059
Re: Poor man's Eyefinity Setup, any point?
I occasionally get only half a side screen. Half is black or weird striped colours, other half is squashed but fine. Not sure if you've got something similar there, and not sure the cause either (maybe the adapter as simroz says - I think my DP->DVI screen is the occasional troublemaker). The quick ...
- 03 Aug 2013, 11:19
- Forum: AMD Eyefinity Discussions
- Topic: Poor man's Eyefinity Setup, any point?
- Replies: 9
- Views: 8059
Re: Poor man's Eyefinity Setup, any point?
I had to do the same sort of thing (for the same reasons) with a 32" 1080p TV and 2 old 20.1" 4:3 TFT's. I run them at 4080x768, and it's just fine for me. I don't notice the squashing on the outer monitors, since they're just peripheral vision, and it still gives a really great sense of immersion ...
- 29 Jul 2013, 17:16
- Forum: Multi-Monitor Gaming
- Topic: 3 x 4K eyefinity crazy!
- Replies: 9
- Views: 7632
Re: 3 x 4K eyefinity crazy!
Holy megapixel mayhem, Batman! That was a good read. Thanks for posting.
- 28 Jul 2013, 20:16
- Forum: Hardware Discussions
- Topic: Ubuntu Edge - cutting edge smartphone.
- Replies: 2
- Views: 3238
Re: Ubuntu Edge - cutting edge smartphone.
I have to admit my hopes are waning a little, but there are comments on the IGG that stoke the fire:
- More press coverage if and when they break the $11M crowdfunding record.
- Canonical will probably have something up their collective sleeves. Maybe we see that tomorrow.
- A lot of people may be ...
- More press coverage if and when they break the $11M crowdfunding record.
- Canonical will probably have something up their collective sleeves. Maybe we see that tomorrow.
- A lot of people may be ...
- 28 Jul 2013, 18:37
- Forum: Hardware Discussions
- Topic: Ubuntu Edge - cutting edge smartphone.
- Replies: 2
- Views: 3238
Ubuntu Edge - cutting edge smartphone.
Hey all,
Just thought I'd post this here in case anyone had missed this who might be interested in it. Canonical (the company behind Ubuntu) are trying to build a cutting edge smartphone. The short of it is that they'll be using high-end components that aren't typically found in consumer ...
Just thought I'd post this here in case anyone had missed this who might be interested in it. Canonical (the company behind Ubuntu) are trying to build a cutting edge smartphone. The short of it is that they'll be using high-end components that aren't typically found in consumer ...
- 27 Jun 2013, 18:22
- Forum: General Gaming Discussions
- Topic: Routine
- Replies: 1
- Views: 7166
- 06 May 2013, 18:04
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Steam to WSGF game compare
- Replies: 30
- Views: 27922
Re: Steam to WSGF game compare
Works sweet for me, save for a large number of non-matches which of course you can't help. That said maybe another option would be for users to go around all the DR's updating Steam ID's for non-matches...I mean, you couldn't have made it much easier having listed them all out like that.
- 06 May 2013, 13:41
- Forum: Detailed Widescreen Reports
- Topic: Age of Empires II: HD Edition
- Replies: 7
- Views: 7960
Re: Age of Empires II: HD Edition
I'll test as many resolutions as I can today and update the DR...ran out of time yesterday. Unfortunately I can't test many TH resolutions since I'm currently using mixed aspect monitors that share very few common resolutions. I was thinking of ordering more 16:9 panels, but with all the cool curved ...
- 05 May 2013, 14:47
- Forum: Detailed Widescreen Reports
- Topic: Age of Empires II: HD Edition
- Replies: 7
- Views: 7960
Age of Empires II: HD Edition
<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/24940/boxart.png"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...
- 12 Nov 2012, 12:16
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123939
Re: The fix for GTA: San Andreas
I see nowhere to change what you are talking about in the hack's menu, can you elaborate please? Sorry, I should have mentioned this is in the script FWS uses rather than a GUI switch, although it could do with being one really. Should be somewhere like C:\Program Files (x86)\Flawless Widescreen ...
- 11 Nov 2012, 14:13
- Forum: Other Multi-Monitor Solutions
- Topic: New 3+1 rear curved enclosed projection build
- Replies: 7
- Views: 8438
Re: New 3+1 rear curved enclosed projection build
Just saw these on your site the other day. They look sweet, and yeah was gonna ask about the contrast ratio in the picture, so glad that's not an issue. Would you be able to give a ballpark figure for the screen in the picture? I've finally shifted my cash flow in a favourable direction, but I've ...
- 11 Nov 2012, 14:00
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123939
Re: The fix for GTA: San Andreas
The fix for GTA: San Andreas has been driving me absolutely up the wall. It worked right off the bat and then it doesn't work anymore. When I start the game with the hack enabled it the screens go black like they always do right before a game starts showing anything and then the game crashes to the ...
