Works in surround? Sounds great!
Although yesterday I have had trouble using Crossfire in the game. (HD6970 that is)
I could play it ~20mins just fine, suddenly in the map view the screen doubled and overlapped. It might have been because Afterburner messed up Clock speeds on the GPU after drivers ...
Search found 37 matches
- 04 Dec 2014, 00:08
- Forum: Multi-Monitor Gaming
- Topic: The Crew
- Replies: 6
- Views: 5798
- 23 Nov 2014, 00:17
- Forum: Multi-Monitor Gaming
- Topic: X COM The Bureau multi monitor
- Replies: 35
- Views: 31666
Re: X COM The Bureau multi monitor
helifax wrote:Updated the plugin for the latest version of the game on Steam.
uhm...where do I find it?
- 10 Dec 2012, 23:21
- Forum: Multi-Monitor Gaming
- Topic: Far Cry 3
- Replies: 98
- Views: 125211
Re: Far Cry 3
Running the game on 2xHD6970.
Runs really good - although I'm limiting the framerate to 30fps to get stable frametimes and consistent image. Got most of the stuff on high except for PostFX on Medium, Shadows Medium just to make sure it runs great.. (I can't tell the quality difference but it would ...
Runs really good - although I'm limiting the framerate to 30fps to get stable frametimes and consistent image. Got most of the stuff on high except for PostFX on Medium, Shadows Medium just to make sure it runs great.. (I can't tell the quality difference but it would ...
- 02 Sep 2012, 20:51
- Forum: AMD Eyefinity Discussions
- Topic: Eyefinity black line problem
- Replies: 7
- Views: 3746
Skid wrote:I literally only
I literally only just swapped back to NVIDIA because I had had enough of AMDs drivers causing me issues, can't complain about their hardware, they just need to sort there drivers out.
well, good for you but this is not everyones solution.
I also have some weird problems since after 12.4 ...
well, good for you but this is not everyones solution.
I also have some weird problems since after 12.4 ...
2 months later. Nothing
2 months later. Nothing happened.
Am I surprised? I'll never waste my money on a codemasters game again for sure. (meaning that I'll have to read tests/forums very carefully)
And there's still no multi monitor grading in the detailed report.
Am I surprised? I'll never waste my money on a codemasters game again for sure. (meaning that I'll have to read tests/forums very carefully)
And there's still no multi monitor grading in the detailed report.
If I had known about this
If I had known about this issue, I wouldn't have bought the game at all.
Never gonna buy a Codemasters game again without really making sure it works.
The time it takes them to fix the crappy game until I can play it, the price of it will drop >50%..
Never gonna buy a Codemasters game again without really making sure it works.
The time it takes them to fix the crappy game until I can play it, the price of it will drop >50%..
- 09 Jun 2012, 21:36
- Forum: Site News & Suggestion Box
- Topic: Win a Steam Key for DiRT Showdown - Eyefinity Wallpaper Cont
- Replies: 52
- Views: 29871
Delphium][quote=RED-FROG
[quote]Are you guys trolling or have I missed something?
Ermm
http://www.wsgf.org/blog/skid/2012/06/02/dirt-showdown-triple-monitors-eyefinity-surround-4k
http://www.wsgf.org/blog/g00seberry/2012/06/05/my-fov-dirt-showdown
:onethumb
wow, have you even read the links you have posted ...
Ermm
http://www.wsgf.org/blog/skid/2012/06/02/dirt-showdown-triple-monitors-eyefinity-surround-4k
http://www.wsgf.org/blog/g00seberry/2012/06/05/my-fov-dirt-showdown
:onethumb
wow, have you even read the links you have posted ...
- 09 Jun 2012, 00:07
- Forum: Site News & Suggestion Box
- Topic: Win a Steam Key for DiRT Showdown - Eyefinity Wallpaper Cont
- Replies: 52
- Views: 29871
Are you guys trolling or have
Are you guys trolling or have I missed something?
DiRT Showdown doesn't even support EyeFinity - so what is this all about?
That's one of the biggest jokes I've seen on this site so far. It's pretty ridiculous and unprofessional to be honest.
The game has not even been rated for multi ...
DiRT Showdown doesn't even support EyeFinity - so what is this all about?
That's one of the biggest jokes I've seen on this site so far. It's pretty ridiculous and unprofessional to be honest.
The game has not even been rated for multi ...
- 30 May 2012, 23:53
- Forum: Detailed Widescreen Reports
- Topic: DiRT: Showdown
- Replies: 17
- Views: 10432
Ah, you are right, windowed
Ah, you are right, windowed mode does show proper FOV.
Eyefinity
But playing in windowed mode is not acceptable, I will not play it that way for sure. Actually I didn't even try how much better it might be because I don't have the wheel right now,
but I will try for ...
Eyefinity
But playing in windowed mode is not acceptable, I will not play it that way for sure. Actually I didn't even try how much better it might be because I don't have the wheel right now,
but I will try for ...
- 30 May 2012, 17:30
- Forum: Detailed Widescreen Reports
- Topic: DiRT: Showdown
- Replies: 17
- Views: 10432
I took a look and change in
EDIT. I'm totally blind.
I was editing DiRT3 files instead of Showdown. I will keep trying. lol I think it should be fixed by just changing some easy values in camera.xml files but I'm not sure yet.
I was changing all Parameter fov scalar value 60.0000 to 120.0000
now the game crashes ...
I was editing DiRT3 files instead of Showdown. I will keep trying. lol I think it should be fixed by just changing some easy values in camera.xml files but I'm not sure yet.
I was changing all Parameter fov scalar value 60.0000 to 120.0000
now the game crashes ...
- 22 Nov 2011, 20:49
- Forum: Multi-Monitor Gaming
- Topic: Batman Arkham City surround/eyefinity support?
- Replies: 22
- Views: 10374
Isn't this game basing on the
Isn't this game basing on the Unreal Engine3?
To my knowledge, there isn't any game capable of doing proper eyefinity. o_O
But I could be missing out some game at the moment. Anyway...most UE3 games don't.
Game isn't even out in germany yet. :/ But I can wait without a problem ...
To my knowledge, there isn't any game capable of doing proper eyefinity. o_O
But I could be missing out some game at the moment. Anyway...most UE3 games don't.
Game isn't even out in germany yet. :/ But I can wait without a problem ...
- 22 Nov 2011, 20:40
- Forum: Multi-Monitor Gaming
- Topic: Call of Duty: Modern Warfare 3 Eyefinity fix
- Replies: 36
- Views: 20469
Gotta love the support of the
Gotta love the support of the widescreenfixer
MW3 patches on Steam.... it takes only a couple of hours and WSFixer patches too. :3
Yesterday I suddenly had to play without the HUD and sometimes some white weapon or something appeared in the menus, all
fonts dissapeared etc.
lol it was ...
MW3 patches on Steam.... it takes only a couple of hours and WSFixer patches too. :3
Yesterday I suddenly had to play without the HUD and sometimes some white weapon or something appeared in the menus, all
fonts dissapeared etc.
lol it was ...
- 13 Jun 2011, 18:05
- Forum: Multi-Monitor Gaming
- Topic: Fable 3 Multi-monitor supported-ish
- Replies: 8
- Views: 6725
Re: Fable 3 Multi-monitor supported-ish
but it was as enjoyable as it was on the 360.
wat
nothing beats the PC + eyefinity :nudgenudge
- 13 Jun 2011, 18:03
- Forum: Multi-Monitor Gaming
- Topic: Red Faction: Armageddon
- Replies: 35
- Views: 17134
Re: Red Faction: Armageddon
So I had it working on 5040x1050, but it was running weirdly (only 50% GPU usage, but wouldn't pass 30FPS) and as soon as I changed any settings it reverted to a single screen resolution.
It's normal that some console games aren't using full GPU capacity.
As long as it's running smooth as ...
It's normal that some console games aren't using full GPU capacity.
As long as it's running smooth as ...
- 09 Jun 2011, 21:04
- Forum: Multi-Monitor Gaming
- Topic: Red Faction: Armageddon
- Replies: 35
- Views: 17134
Re: Red Faction: Armageddon
actually...honestly...seriously.... I have launched the game and that was all. :?
Intro video started in 5292x1050 (stretched), menu in 5292x1050. All I had to do is to hope the game would look correctly and it does. (just like RF:G)
The HUD is absolutely no problem to me. I would be nice ...
Intro video started in 5292x1050 (stretched), menu in 5292x1050. All I had to do is to hope the game would look correctly and it does. (just like RF:G)
The HUD is absolutely no problem to me. I would be nice ...
- 08 Jun 2011, 19:35
- Forum: Multi-Monitor Gaming
- Topic: Red Faction: Armageddon
- Replies: 35
- Views: 17134
Re: Red Faction: Armageddon
Well all we can see is that it CAN run in eyefinity almost flawless except for the HUD.
But jesus. The FOV NEEDS to be fixed. It's HORRIBLE. I can't imagine how anyone could play this on one single monitor.
The HUD in RF:A @eyefinity isn't that bad if you had seen the one in RF:G. It ...
But jesus. The FOV NEEDS to be fixed. It's HORRIBLE. I can't imagine how anyone could play this on one single monitor.
The HUD in RF:A @eyefinity isn't that bad if you had seen the one in RF:G. It ...
- 08 Jun 2011, 18:37
- Forum: Multi-Monitor Gaming
- Topic: Red Faction: Armageddon
- Replies: 35
- Views: 17134
Re: Red Faction: Armageddon
Well it's weird but...guys, the game started in eyefinity resolution. And plays it as well.
What's different with my system? :S
http://www.abload.de/img/redfactionarmageddon_ddngz.jpg
Only thing is, the options shows a res of 640x480.
If I change only one setting, I bet the game will ...
What's different with my system? :S
http://www.abload.de/img/redfactionarmageddon_ddngz.jpg
Only thing is, the options shows a res of 640x480.
If I change only one setting, I bet the game will ...
- 20 May 2011, 17:25
- Forum: Multi-Monitor Gaming
- Topic: Witcher 2 - letter box
- Replies: 529
- Views: 186386
Re: Witcher 2 - letter box
the way alot of stuff is done in engine is... STRANGE.
I haven't seen the code but I share your thoughts.
I can't run the game fullscreen, neither crossfire. I only tested if for a few minutes @ 1680 and made a few steps.
When I pressed ESC during a cutscene or dialogue and tabbed to ...
I haven't seen the code but I share your thoughts.
I can't run the game fullscreen, neither crossfire. I only tested if for a few minutes @ 1680 and made a few steps.
When I pressed ESC during a cutscene or dialogue and tabbed to ...
- 30 Mar 2011, 12:23
- Forum: AMD Eyefinity Discussions
- Topic: Enough ATI for me
- Replies: 21
- Views: 7321
Re: Enough ATI for me
Well, I see your point then.
It looks like in your case you really HAVE to move onto Nvidia if you want to upgrade. No sarcasm intended.
I have no idea what's up with AMD and the lack of support for all these things. It feels like there are only a hand full of programmers for the drivers ...
It looks like in your case you really HAVE to move onto Nvidia if you want to upgrade. No sarcasm intended.
I have no idea what's up with AMD and the lack of support for all these things. It feels like there are only a hand full of programmers for the drivers ...
- 30 Mar 2011, 12:09
- Forum: AMD Eyefinity Discussions
- Topic: Crysis 2 in Eyefinty questions
- Replies: 11
- Views: 4612
Re: Crysis 2 in Eyefinty questions
In my case Fear.exe added a lot of random unfrequent stuttering and worse controls.
Bioshock.exe had the same performance without the stuttering. But it may depend on the used hardware.
Maybe now without the AA the Fear.exe might be the better choice, I have no tested it yet, but it's great ...
Bioshock.exe had the same performance without the stuttering. But it may depend on the used hardware.
Maybe now without the AA the Fear.exe might be the better choice, I have no tested it yet, but it's great ...
