Search found 3 matches

by mesaone
18 Apr 2010, 01:59
Forum: Request/Discuss Game Solutions
Topic: the scourge project
Replies: 3
Views: 2925

Re: the scourge project

Downloading the game right now, purchased on Steam. Havent tried it yet, but since it's Unreal Engine this might work.

In the following line, XXX represents your desired FOV.

try adding the line
Bindings=(Name="W",Command="MoveForward | FOV XXX",Control=False,Shift ...
by mesaone
03 Dec 2009, 23:45
Forum: Detailed Widescreen Reports
Topic: Dark Sector
Replies: 51
Views: 28602

Re: Dark Sector: Detailed Report

oops! I numbered em wrong. AND i forgot to put in the most important part -- voodooman's "Graphics.FullScreen=0" line to DS.cfg

I will update original post to reflect.

It's still vert- though, this just removes the stretch.

do you mean that some of the game is cut off, vertically ...
by mesaone
03 Dec 2009, 05:35
Forum: Detailed Widescreen Reports
Topic: Dark Sector
Replies: 51
Views: 28602

Re: Dark Sector: Detailed Report

I created an account here just to thank you all for helping me. I run a widescreen setup with 1920X1080 native resolution, and I gave up on Dark Sector a while ago, until I found this thread yesterday.

With the instructions I have received on this thread, plus Theme instructions from Vishal ...