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Forum: Request/Discuss Game Solutions Topic: the scourge project |
| mesaone |
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Posted: 18 Apr 2010, 01:59
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Replies: 3 Views: 2760
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| Downloading the game right now, purchased on Steam. Havent tried it yet, but since it's Unreal Engine this might work. In the following line, XXX represents your desired FOV. try adding the line Bindings=(Name="W",Command="MoveForward | FOV XXX",Control=False,Shif... |
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Forum: Detailed Widescreen Reports Topic: Dark Sector |
| mesaone |
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Posted: 03 Dec 2009, 23:45
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Replies: 51 Views: 27442
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| oops! I numbered em wrong. AND i forgot to put in the most important part -- voodooman's "Graphics.FullScreen=0" line to DS.cfg I will update original post to reflect. It's still vert- though, this just removes the stretch. do you mean that some of the game is cut off, vertically? Yeah, but accordin... |
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Forum: Detailed Widescreen Reports Topic: Dark Sector |
| mesaone |
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Posted: 03 Dec 2009, 05:35
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Replies: 51 Views: 27442
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| I created an account here just to thank you all for helping me. I run a widescreen setup with 1920X1080 native resolution, and I gave up on Dark Sector a while ago, until I found this thread yesterday. With the instructions I have received on this thread, plus Theme instructions from Vishal, plus a ... |
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