Search found 216 matches

by Butch_N
04 Apr 2011, 00:17
Forum: Other Multi-Monitor Solutions
Topic: 3x3 TH2G0 setup
Replies: 17
Views: 7208

Re: 3x3 TH2G0 setup

5040x4200 :D
That is a 6:5 aspect. Wouldn't you be better off just using one big projection screen or something like that?
I mean it is cool and all that it works, but seems odd to have all the bezels when the aspect is unchanged from that of a standard single.

No offense, it just seems ...
by Butch_N
03 Apr 2011, 07:06
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: Fallout New Vegas: Problems

I haven't tried it yet, though I did do the edits. I will let you know when I come upon a terminal and see how it does. I am currently in a mod that adds it's own world and haven't run seen a terminal in it yet.
by Butch_N
02 Apr 2011, 21:16
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: Fallout New Vegas: Problems

Thanks, I have forrgotten about that one. I too used it in Fo3, but it has been so long ago, I didn't remember there was a simi-fix for it.
by Butch_N
02 Apr 2011, 03:19
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: Fallout New Vegas: Problems

Yeah, that is what I meant about the values may differ.
I have my Fallout.ini in My Games set to read only and it never changes anymore since. But yes, it should be done to both.
However, if the one in My Games is set to read only, the other one can not overwrite it. I tried it to make sure.
by Butch_N
01 Apr 2011, 15:44
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: Fallout New Vegas: Problems

I don't think so.
Mainly because some of the edits are resolution dependent and others are a matter of personal taste. However, the lines you need to edit are the same, just the values may differ.

Here are the values I used:
[Display]
fDefaultFOV=92.0000
fPipboy1stPersonFOV=60.0 ...
by Butch_N
01 Apr 2011, 12:30
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: Fallout New Vegas: Problems

but when I went to do my first hack...

Check your .ini to make sure the value for terminal is like this:
[RenderedTerminal]
fRenderedTerminalZoom=72

Good luck, hope it helps.
by Butch_N
01 Apr 2011, 12:13
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: New Vegas Help

Hello all this is my first post so forgive me if this is in the wrong area. I desperately need help with FNV in eyefinity. I've followed all the steps in every post I could find (including the one on this site that worked for everyone else) and my HUD simply will not move. I've edited all my ini ...
by Butch_N
01 Apr 2011, 04:54
Forum: Multi-Monitor Gaming
Topic: GTA4: Onscreen Map?
Replies: 0
Views: 1032

GTA4: Onscreen Map?

Hi all

I finally got this game modded to my liking with First Person view mod and Xpadder so I can use my G25 to drive with. Anyway, even with those working, I still have a problem with the little map that is on the far left when playing. It is almost useless, as taking my eyes off the road to ...
by Butch_N
11 Feb 2011, 05:42
Forum: Request/Discuss Game Solutions
Topic: Test Drive Unlimited 2
Replies: 12
Views: 8269

Re: Test Drive Unlimited 2

I can confirm the devs are using our feedback from the beta to begin working on patches with. As I suspected, they simply did not have time to do much before release, which of course was set by Atari, not Eden.

I am sure they will probably combine that info with what is coming in now too, so ...
by Butch_N
10 Feb 2011, 20:23
Forum: Request/Discuss Game Solutions
Topic: Test Drive Unlimited 2
Replies: 12
Views: 8269

Re: Test Drive Unlimited 2

What a total waste of money I avoided. Thanks for the heads up, I was feeling that this would be yet another awful port and it seems I was right.
We are trying to get a new mode added for experienced players to better enjoy the game with.
Please read here and vote for it, if you think it will ...
by Butch_N
06 Feb 2011, 16:23
Forum: Request/Discuss Game Solutions
Topic: Test Drive Unlimited 2
Replies: 12
Views: 8269

Re: Test Drive Unlimited 2

It is true, you can not speak the truth about this game at Atari.
I got this today. I was asked why I felt I wouldn't be happy with the game, if i don't have it yet. my reply is in full between the --------- below.
--------------------

Dear Butch_N,

You have received an infraction at ...
by Butch_N
06 Feb 2011, 00:51
Forum: Request/Discuss Game Solutions
Topic: Test Drive Unlimited 2
Replies: 12
Views: 8269

Re: Test Drive Unlimited 2

Sorry for the delay, I wasn't at liberty to say. Now that the game is already out (for some now have it), I can say.

No adjustable seats
No TrackIR
Clutch is a On/Off switch rather than a proportional analog.
GPS doesn't display the map and can not pan in and out like it did in TDU ...
by Butch_N
21 Jan 2011, 16:57
Forum: Request/Discuss Game Solutions
Topic: Test Drive Unlimited 2
Replies: 12
Views: 8269

Re: Test Drive Unlimited 2

The game has gone gold. Release date is Feb. 8 for NA and Feb. 11 for Europe.
Expect updates to soon follow after release.
A number of features that were in TDU will be missing from TDU2. You can request these and others to be added in at the official site.

Proper Triscreen support may be ...
by Butch_N
20 Dec 2010, 03:41
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: Fallout New Vegas: Problems

I was checking out the newvegasnexus forums and found this for getting a picture back on the scoped view:

EARVH42: Edit your ini file and add the following to the display section:

fScopeScissorAmount 0

This will eliminate the masking the game engine automatically applies.

I'm ...
by Butch_N
27 Oct 2010, 23:18
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: Fallout New Vegas: Problems

Well my terminals are messed up again.
They were fine, but now are back to being too big and impossible to exit out of (switch is below screen).

I have Steam Cloud disabled, haven't made any changes to my game. No idea why it stuck for a while only to mess up again.
I sure hope Beth/Steam ...
by Butch_N
22 Oct 2010, 17:21
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: Fallout New Vegas: Problems

I don't know what theSteam cloud is exactly. I suppose it is on by default?
I only use Steam to buy games, I don't use any of its fluff, though it is probably all on and working.
I do launch my game from Steam Library, or from the Steam Taskbar icon if it is already running. I don't have a ...
by Butch_N
22 Oct 2010, 05:23
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: Fallout New Vegas: Problems

Okay, literally right after I finished posting that the patch downloaded and proceeded to throw all my changes in the bin. It left me back at square one with me being totally unable to adjust any settings.
Man that sucks,,, and is strange.
By strange I mean, today is when I made the changes ...
by Butch_N
22 Oct 2010, 02:48
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: Fallout New Vegas: Problems

Thanks CrashAegis!
That file in Steam (#6 in your post) is the one that kept overriding the one in My Games.
Changing the lines in it too has fixed my game all but the binoculars.

Here are the values I used:
[Display]
fDefaultFOV=92.0000
fPipboy1stPersonFOV=60.0
bEnableEyefinity=0 ...
by Butch_N
20 Oct 2010, 18:24
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: Fallout New Vegas: Problems

Running in 4492x900(game res is set to 1440x900)

So it is stretching the image? Looking at your screenshot, the background behind the computer looks stretched.
How does the game look outside, in first person view?

Trying bEnableEyefinity=0 didn't do anything for me.
Nothing has :(
by Butch_N
19 Oct 2010, 22:40
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96973

Re: Fallout New Vegas: Problems

Yes, for sure. And I don't think the FOV is changing either, sorry.
I even went to the main folder and renamed the Fallout_Default.ini to .iniX. Made a copy and changed the values in it and named it Fall_Default.ini to take the originals place.
Nothing, the settings do not take for some reason ...