Thanks everyone :)
I'm adding the current grading to the report. Once it gets a new grading, I'll edit again.
The demo:
http://www.gamershell.com/download_25620.shtml
About the resolution restriction... the game readme says that there may be graphical corruption when using high ...
Search found 4 matches
- 13 Jun 2008, 05:31
- Forum: Detailed Widescreen Reports
- Topic: Race Driver: GRID
- Replies: 32
- Views: 14752
- 11 Jun 2008, 01:56
- Forum: Detailed Widescreen Reports
- Topic: Race Driver: GRID
- Replies: 32
- Views: 14752
Race Driver: GRID
<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/90/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...
- 17 Nov 2007, 19:34
- Forum: Request/Discuss Game Solutions
- Topic: Overriding NFS Prostreet ratio detection?
- Replies: 1
- Views: 1621
Overriding NFS Prostreet ratio detection?
Hah, just figured it out. The game matches desktop resolution's ratio.
Set windows to 1920x1080 and now it looks right.
Well, thanks anyway.
Set windows to 1920x1080 and now it looks right.
Well, thanks anyway.
- 17 Nov 2007, 18:02
- Forum: Request/Discuss Game Solutions
- Topic: Overriding NFS Prostreet ratio detection?
- Replies: 1
- Views: 1621
Overriding NFS Prostreet ratio detection?
I have a 17" 4:3 CRT, and got used to game with forced widescreen resolution (don't have the money to buy a WS panel right now :oops: ). Just about every new game I've been playing like this.
But NFSPS, from what I saw, auto-detects the monitor's ratio and forces it, in whatever resolution you ...
But NFSPS, from what I saw, auto-detects the monitor's ratio and forces it, in whatever resolution you ...
