Search found 508 matches
- 04 Jun 2019, 04:41
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9
- Replies: 34
- Views: 43157
Re: Mortal Kombat 11 - Cutscenes Black bars on 32:9
Any chance to get an updated fix for the FPS unlocker?
- 27 May 2019, 13:30
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9
- Replies: 34
- Views: 43157
Re: Mortal Kombat 11 - Cutscenes Black bars on 32:9
New patch. Broke the fix.
- 21 May 2019, 10:43
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9
- Replies: 34
- Views: 43157
Re: Mortal Kombat 11 - Cutscenes Black bars on 32:9
Update, the cinematics are fixed when pausing them, but not when their playing. Maybe someone could replicate for solution. Not sure if it was the patch, or the fpscapremover fix.
- 20 May 2019, 11:25
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9
- Replies: 34
- Views: 43157
Re: Mortal Kombat 11 - Cutscenes Black bars on 32:9
Hey, any possibility to fix cinematics for 48:9? Thanks!
- 13 May 2019, 04:42
- Forum: NVIDIA Surround Gaming
- Topic: [GTX 1080 Ti] Surround Not Working on MST DaisyChain
- Replies: 3
- Views: 11944
Re: [GTX 1080 Ti] Surround Not Working on MST DaisyChain
Just so people know: I've got MSI GTX 1080 Ti, and it's only got two displayports. So, I managed to get three 1080p monitors working at 5760x1080 @ 144Hz, all three are. Using this:
https://www.amazon.com/gp/product/B075754ZYC/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1
This ...
https://www.amazon.com/gp/product/B075754ZYC/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1
This ...
- 01 May 2019, 03:54
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9
- Replies: 34
- Views: 43157
Re: Mortal Kombat 11 - Cutscenes Black bars on 32:9
Just got it the game, I'll go ahead and try it out. Thanks!
- 27 Apr 2019, 06:59
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metro Exodus 21:9 Fix/Solution?
- Replies: 28
- Views: 58997
Re: Metro Exodus 21:9 Fix/Solution?
So I sent a bug report to their tech support a while ago, however nothing's been updated on their part. I guess we're just "second class customers" to them since they don't think we're such a big outlet. I don't know how much I can complain for something on the short term like that...oh well. Might ...
- 21 Apr 2019, 05:44
- Forum: Hardware Discussions
- Topic: DVI-D to DisplayPort adapter for 1080p 144Hz?
- Replies: 2
- Views: 9889
Re: DVI-D to DisplayPort adapter for 1080p 144Hz?
Gata update: if you're looking for a nice two way DP hub that will display two monitors at 1080p 144Hz, then I would recommend this one:
https://www.amazon.com/Monoprice-2-Port-DisplayPort-Multi-Stream-Transport/dp/B075754ZYC/ref=sr_1_4?keywords=displayport+HUB&qid=1553426974&s ...
https://www.amazon.com/Monoprice-2-Port-DisplayPort-Multi-Stream-Transport/dp/B075754ZYC/ref=sr_1_4?keywords=displayport+HUB&qid=1553426974&s ...
- 14 Apr 2019, 04:13
- Forum: Detailed Widescreen Reports
- Topic: Star Citizen (Pre-Alpha)
- Replies: 8
- Views: 20831
Re: Star Citizen (Pre-Alpha)
Running at 5760x1080 and the FoV is terrible. Tried user.cfg and console commands, no effect. I was told to reduce the resolution, restart game, set FoV, then set the resolution back to surround. Worked once, now I can't do it again. Not sure what to do.
UPDATE: For those having the same issue I ...
UPDATE: For those having the same issue I ...
- 28 Mar 2019, 04:43
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metro Exodus 21:9 Fix/Solution?
- Replies: 28
- Views: 58997
Re: Metro Exodus 21:9 Fix/Solution?
Just like it used to be, worked like a charm. You guys save the day again. 
- 27 Mar 2019, 04:26
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metro Exodus 21:9 Fix/Solution?
- Replies: 28
- Views: 58997
Re: Metro Exodus 21:9 Fix/Solution?
Has anyone on multi-monitor tried playing as of v1.0.1.3? The HUD isn't centered anymore, can't seem to find a way to get it back.
Help!
EDIT: The game says 1.0.1.3, but Epic Games launcher says 1.0.1.7. Not sure which it is...if it helps...
Help!
EDIT: The game says 1.0.1.3, but Epic Games launcher says 1.0.1.7. Not sure which it is...if it helps...
- 18 Mar 2019, 03:05
- Forum: Request/Discuss Game Solutions
- Topic: Final Fantasy XV, centering the HUD and UI.
- Replies: 2
- Views: 5221
Re: Final Fantasy XV, centering the HUD and UI.
Hey guys, any chance someone might look at this title for a HUD/UI fix at some point? Much appreciated!
- 18 Mar 2019, 02:57
- Forum: Hardware Discussions
- Topic: DVI-D to DisplayPort adapter for 1080p 144Hz?
- Replies: 2
- Views: 9889
Re: DVI-D to DisplayPort adapter for 1080p 144Hz?
Heyo! Anyone know of such an adapter? If not, would a DisplayPort 1.2 Hub work with Surround, 144Hz, and FreeSync with my NV GPU?
- 14 Mar 2019, 05:07
- Forum: Hardware Discussions
- Topic: DVI-D to DisplayPort adapter for 1080p 144Hz?
- Replies: 2
- Views: 9889
DVI-D to DisplayPort adapter for 1080p 144Hz?
Hey guys. I'm looking for an adapter that will work DVI-D to DisplayPort at 1080p 144Hz. Needs to be displayport 1.2 or higher. I just got a huge monitor upgrade for my nVidia Surround setup, but I'm stuck on 120Hz until I get that adapter. If someone could be so kind as to point where I can buy ...
- 22 Feb 2019, 11:09
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metro Exodus 21:9 Fix/Solution?
- Replies: 28
- Views: 58997
Re: Metro Exodus 21:9 Fix/Solution?
susahamat wrote:it seems works well under dx12 on 48x9
Very nice! Did you happen to use any of the fixes posted to get those results, or is it native support?
- 19 Feb 2019, 01:05
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metro Exodus 21:9 Fix/Solution?
- Replies: 28
- Views: 58997
Re: Metro Exodus 21:9 Fix/Solution?
How is DX12 nVidia Surround? Any support? I'll probably buy this game sometime this week.
- 16 Feb 2019, 10:32
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451171
Re: Ace Combat 7 no Ultrawide (Fix !!)
Worked perfect, all good to go. Great work guys!
- 16 Feb 2019, 08:14
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451171
Re: Ace Combat 7 no Ultrawide (Fix !!)
yep isn't common values because this is different method, after you applied AR Fix then you should've to fix field of view m
for AR 48:10 i calculated value for FOV here the number 0.01702663302 (Float) then convert to hex is 70 7B 8B 3C apply this hex to .exe . btw you'll get tiny user interface ...
for AR 48:10 i calculated value for FOV here the number 0.01702663302 (Float) then convert to hex is 70 7B 8B 3C apply this hex to .exe . btw you'll get tiny user interface ...
- 16 Feb 2019, 05:55
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451171
Re: Ace Combat 7 no Ultrawide Support Help !
[*]Replace Value with your desired resolution , choose one ⋅ 4:3,16:10 = Don't Need ! ⋅ 2560x1080 = AA 05 33 3C
⋅ 3440x1440 = ED D1 33 3C ⋅ 32:9 = FC CF 65 3C ⋅ 48:9 = 70 7B 8B 3C
Field of View .jpg
[*]Save and play[/list]
only one instance ...
- 16 Feb 2019, 05:39
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451171
Re: Ace Combat 7 no Ultrawide (Fix !!)
So for the latest HUD fix: if I'm on 5760x1200. I divide 5760 by 2, which yields 2880. So that *should* be the right value for folks using 3x16:10, am I right? Hopefully it centers everything.
