Thanks again Racer_S! :D
Now I can finally get going (I'm starting over with the patched version).
Search found 7 matches
- 07 Apr 2007, 02:48
- Forum: Request/Discuss Game Solutions
- Topic: S.T.A.L.K.E.R. - Shadow of Chernobyl
- Replies: 142
- Views: 50970
- 07 Apr 2007, 02:40
- Forum: Request/Discuss Game Solutions
- Topic: Painkiller
- Replies: 5
- Views: 2689
Painkiller
Hi, Could you tell me the FOV setting for 1440x900 please. Thanks in advance :D
1440x900 is 16:10, so use:
Cfg.FOV = 105
- 03 Apr 2007, 16:33
- Forum: Request/Discuss Game Solutions
- Topic: 30" and the Quest for Scaling
- Replies: 1
- Views: 1252
30" and the Quest for Scaling
Try turning off the "nVidia Scaling", and use "Do not Scale" instead. Then you can use the monitor's 1:1 pixel mapping (assuming it supports 1:1).
With the 8800's, you can't turn off the nVidia Scaling with current drivers :(, but I thought other cards weren't affected?
With the 8800's, you can't turn off the nVidia Scaling with current drivers :(, but I thought other cards weren't affected?
- 03 Apr 2007, 01:29
- Forum: Request/Discuss Game Solutions
- Topic: S.T.A.L.K.E.R. - Shadow of Chernobyl
- Replies: 142
- Views: 50970
S.T.A.L.K.E.R. - Shadow of Chernobyl
This morning, I decided to install the patch and start over, but I didn't know the FOV hack would be affected :(.
At least I kept my old saves in another folder, so I can reinstall and continue with WS if I want, but I think I'll wait and see if racer_s updates his fix.
The screen is way ...
At least I kept my old saves in another folder, so I can reinstall and continue with WS if I want, but I think I'll wait and see if racer_s updates his fix.
The screen is way ...
- 01 Apr 2007, 19:03
- Forum: Detailed Widescreen Reports
- Topic: Painkiller
- Replies: 23
- Views: 9513
Painkiller: Detailed Report
The exact FOV to use for a 16:9 screen is:
Cfg.FOV = 111.002536
And this truly is a terrific game, both single and multiplayer!
8)
For standard widescreen users (like me), who are probably wondering what the exact FOV for a 16:10 screen is, I've used X-ray Doc's formula to work it out ...
Cfg.FOV = 111.002536
And this truly is a terrific game, both single and multiplayer!
8)
For standard widescreen users (like me), who are probably wondering what the exact FOV for a 16:10 screen is, I've used X-ray Doc's formula to work it out ...
- 01 Apr 2007, 17:23
- Forum: Request/Discuss Game Solutions
- Topic: Painkiller
- Replies: 5
- Views: 2689
Painkiller
Yes, but I think it still requires you to edit config.ini, to fix the FOV
DreamCatcherPainkillerBinconfig.ini
For 16:10, use:
Cfg.FOV = 105
DreamCatcherPainkillerBinconfig.ini
For 16:10, use:
Cfg.FOV = 105
- 23 Mar 2007, 01:31
- Forum: Request/Discuss Game Solutions
- Topic: Colin McRae 4 FOV fix
- Replies: 0
- Views: 1231
Colin McRae 4 FOV fix
Hi,
I recently bought a 2407WFP, so I'm rediscovering all my old games in widescreen format :D. This website has been a great help so far, so I'd like to say thanks to everyone who contributed. :)
I searched these forums for help with CMC 4, and I found the registry hack to allow widescreen ...
I recently bought a 2407WFP, so I'm rediscovering all my old games in widescreen format :D. This website has been a great help so far, so I'd like to say thanks to everyone who contributed. :)
I searched these forums for help with CMC 4, and I found the registry hack to allow widescreen ...
