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Forum: Request/Discuss Game Solutions Topic: Mercenaries 2: World in Flames |
| Thorandor |
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Posted: 08 Sep 2008, 19:37
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Replies: 49 Views: 26523
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| Native Res Widescreen Support Solution: (thanks to AstreaEdge) If using an Nvidia card, you can create a custom resolution in the Nvidia control panel (under Display Manage custom resolutions). For 1680x1050 native res, create a 1680x945 (59hz) resolution to have it selectable in game. This will ad... |
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Forum: Request/Discuss Game Solutions Topic: Mercenaries 2: World in Flames |
| Thorandor |
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Posted: 07 Sep 2008, 09:23
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Replies: 49 Views: 26523
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| That is going to be in the hands of Pandemic (the developer). Knowing how Pandemic dealt with their games in the past (updates, bugfixes) I am inclined to say "not for a long while" to "no", but that's just me being devil's advocate... :? |
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Forum: Request/Discuss Game Solutions Topic: Spore |
| Thorandor |
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Posted: 07 Sep 2008, 00:15
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Replies: 4 Views: 1921
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| Yes, it allows you to play in pretty much any widescreen resolution. I'm playing it on 1680x1050, my laptop runs it on 1440x900, both times without problems :) |
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Forum: Request/Discuss Game Solutions Topic: Mercenaries 2: World in Flames |
| Thorandor |
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Posted: 06 Sep 2008, 11:17
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Replies: 49 Views: 26523
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| Now that is just silly, if anything then any widescreen resolution should have been supported instead of ported directly from the consoles. Ah well, I still have my receipt, might as well get something else for now ;) |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
| Thorandor |
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Posted: 22 Aug 2007, 07:31
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Replies: 804 Views: 256923
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| Yo Paddy, well done on finding that one out. I must confess I didn't notice any problems as I was playing the demo on both 360 and PC in widescreen and never even bothered going into fullscreen. Nice find! Ah well, I am sure 2K will get their backsides in gear and release a proper patch to fix this ... |
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