Search found 97 matches
- 20 May 2013, 09:25
- Forum: Oculus Rift
- Topic: YouTube Oculus Rift gameplay videos
- Replies: 2
- Views: 6926
Re: YouTube Oculus Rift gameplay videos
Yesterday I uploaded my latest YouTube video showcasing the virtual cockpit feeling in a helicopter demo, with and without positional tracking. I added English captions (video is in Spanish), so you might be interested in checking it. If there is enough interest I may add English captions to all my ...
- 08 May 2013, 08:37
- Forum: Oculus Rift
- Topic: First impressions
- Replies: 12
- Views: 14463
Re: First impressions
An even funnier video of my family trying the Unreal Coaster on the Oculus Rift
http://www.youtube.com/watch?v=FrK2rbHyY_w
http://www.youtube.com/watch?v=FrK2rbHyY_w
- 06 May 2013, 08:33
- Forum: Oculus Rift
- Topic: First impressions
- Replies: 12
- Views: 14463
Re: First impressions
I have no idea if you can get used to motion sickness, as I don't suffer from it. But I can tell you that the first time I did the Unreal Coaster demo it impressed me and I felt a bit of vertigo, but after doing it a couple of times, the vertigo went away.
Here's a cool video of my sister getting ...
Here's a cool video of my sister getting ...
- 02 May 2013, 09:05
- Forum: Oculus Rift
- Topic: First impressions
- Replies: 12
- Views: 14463
Re: First impressions
Hahaha... well, there are very few playable commercial games right now. I have tried the following:
- Team Fortress 2 (official)
- Doom 3 and episodes (via community patch)
- Half Life 2 and episodes, Portal 2, Left 4 Dead 1 and 2 (via community driver)
In those games the experience is excellent ...
- Team Fortress 2 (official)
- Doom 3 and episodes (via community patch)
- Half Life 2 and episodes, Portal 2, Left 4 Dead 1 and 2 (via community driver)
In those games the experience is excellent ...
- 30 Apr 2013, 15:43
- Forum: Oculus Rift
- Topic: First impressions
- Replies: 12
- Views: 14463
First impressions
I'll post what I've posted in other forums I visit frequently. In a nutshell: it's freaking awesome! What surprised me most is how huge are game environments. Watching the Doom 3 corridors, halls and characters at real-life scale is an overwhelming experience. It's incredible to stand in front of an ...
- 29 Apr 2013, 15:50
- Forum: News
- Topic: New User Badges in WSGF Forum
- Replies: 13
- Views: 15836
Re: New User Badges in WSGF Forum
Very nice! But, where is the Oculus Rift badge? I just received my developer kit 
- 29 Apr 2013, 08:55
- Forum: Oculus Rift
- Topic: Oculus Rift - Q&A
- Replies: 12
- Views: 14614
Re: Oculus Rift - Q&A
My Oculus Rift Development Kit just arrived. Can't wait to get home and give it a try!
- 24 Apr 2013, 10:21
- Forum: Oculus Rift
- Topic: Oculus Rift - Q&A
- Replies: 12
- Views: 14614
Re: Oculus Rift - Q&A
If you are thinking of the "I'll go with Rift over triple-wide" will it be cheaper? or is it a completely different concept to the triple-wide? It about the immersion with both systems, but can rift "replace" triple-wide or are some of us going for both!
This is a very interesting question. Right ...
This is a very interesting question. Right ...
- 26 Mar 2013, 13:14
- Forum: AMD Eyefinity Discussions
- Topic: Bioshock Infinite Eyefinity
- Replies: 38
- Views: 33620
Re: Bioshock Infinite Eyefinity
OK, so the issue with texture quality getting stuck on low is actually a problem with Eyefinity+Crossfire. It works fine if I use just Crossfire or just Eyefinity, but when both are enabled, texture quality defaults to the laughably bad low or very low setting and can't be increased. It's so bad ...
- 20 Mar 2013, 11:13
- Forum: Oculus Rift
- Topic: Oculus Rift - Q&A
- Replies: 12
- Views: 14614
Re: Oculus Rift - Q&A
1) The Oculus Rift Developer Kit includes 3 pairs of eyecups. One for normal vision and two for nearsighted people (light and severe). It's not ideal but it should work for lots of people. In some of the Rift videos I have seen people wearing glasses trying the developer kit. The consumer version ...
- 07 Mar 2013, 18:57
- Forum: Multi-Monitor Gaming
- Topic: Tomb Raider 2013
- Replies: 53
- Views: 43986
Re: Tomb Raider 2013
TessFX... glad that's an "ATI only" thing cause omg it looks awful, what were they thinking? Yeah lets put this effect in where her hair bounces in single strands all over the place all the time... ya, classic tomb raider hair for me thank you. If I was running ATI I'd still turn it off, really bad ...
- 06 Mar 2013, 00:09
- Forum: AMD Eyefinity Discussions
- Topic: Eyefinity and Window 8 Problem
- Replies: 3
- Views: 4595
Re: Eyefinity and Window 8 Problem
Maybe you see Mafia II like this?
http://img10.imageshack.us/img10/5540/mafiaii.jpg
Honestly, I have no clue. I have just tested Mafia II on my Windows 8 partition (Catalyst 13.2 beta 6) and aspect ratio is like in this photo (it's a picture of my computer) when using Eyefinity ...
http://img10.imageshack.us/img10/5540/mafiaii.jpg
Honestly, I have no clue. I have just tested Mafia II on my Windows 8 partition (Catalyst 13.2 beta 6) and aspect ratio is like in this photo (it's a picture of my computer) when using Eyefinity ...
- 05 Mar 2013, 18:26
- Forum: Multi-Monitor Gaming
- Topic: Tomb Raider 2013
- Replies: 53
- Views: 43986
Re: Tomb Raider 2013
If I disable the 4th monitor, aspect ratio is fine. In both Tomb Raider and Hitman I have tried setting ratio to auto and 16:9, but it does not help. For me, the only way to fix it is to completely disable the 4th monitor. Maybe you are fine because your 4th monitor is an ultra-wide monitor, who ...
- 05 Mar 2013, 13:28
- Forum: AMD Eyefinity Discussions
- Topic: 7970 Tri Fire Eyefinity
- Replies: 21
- Views: 14790
Re: 7970 Tri Fire Eyefinity
I just wanted to let you know that there is a thread at Asus RoG forums to report driver-related problems specifically with Crossfire & Eyefinity. I try to visit as many forums as I can, but my 'central hub' as AMD betatester is that thread.
If you find problems in any game with Crossfire ...
If you find problems in any game with Crossfire ...
- 05 Mar 2013, 13:12
- Forum: Multi-Monitor Gaming
- Topic: Tomb Raider 2013
- Replies: 53
- Views: 43986
Re: Tomb Raider 2013
The game looks stretched when using Eyefinity in 3x1 + 1 extended monitor, it's the same bug that affects Hitman Absolution and other games. I've asked AMD about it and they confirmed that it's not a driver bug, these games are not using the AML Display Libraries (AKA Eyefinity SDK) to query the ...
- 05 Dec 2012, 09:58
- Forum: Multi-Monitor Gaming
- Topic: Dishonored FOV fix
- Replies: 23
- Views: 21856
Re: Dishonored FOV fix
Dishonored 1.2 Update on Steam
BUG FIXES
• Support for playing the game on multiple screens.
• Game Settings are now saved and restored properly even when using Steam offline.
• Fixes for some interactions with Granny Rags that invalidated nonlethal playthroughs under certain circumstances. (Note ...
BUG FIXES
• Support for playing the game on multiple screens.
• Game Settings are now saved and restored properly even when using Steam offline.
• Fixes for some interactions with Granny Rags that invalidated nonlethal playthroughs under certain circumstances. (Note ...
- 05 Dec 2012, 09:56
- Forum: AMD Eyefinity Discussions
- Topic: 7970 Tri Fire Eyefinity
- Replies: 21
- Views: 14790
Re: 7970 Tri Fire Eyefinity
Yes, I have been testing this driver over the weekend and the problem hasn't happened again. I have also collected reports from other forums and everybody reports that same good news.
- 04 Dec 2012, 10:31
- Forum: AMD Eyefinity Discussions
- Topic: 7970 Tri Fire Eyefinity
- Replies: 21
- Views: 14790
Re: 7970 Tri Fire Eyefinity
The problem has been fixed with the Catalyst 12.11 beta 11 driver.
- 26 Oct 2012, 10:35
- Forum: AMD Eyefinity Discussions
- Topic: Is there a fix for tearing?
- Replies: 3
- Views: 2963
The tearing using mixed
The tearing using mixed inputs was fixed with Catalyst 12.6 beta and it was still running fine in 12.8 WHQL, but unfortunately was broken again with 12.9 and later drivers. I've been pushing AMD as much as I could on this issue since I found it out, I hope they will fix it again in a new driver ...
- 26 Oct 2012, 10:29
- Forum: AMD Eyefinity Discussions
- Topic: 7970 Tri Fire Eyefinity
- Replies: 21
- Views: 14790
Hi guys, this is a known
Hi guys, this is a known issue and a fix is on its way. The computer may freeze when using two or more 79xx cards in Eyefinity. In some games it's very easy to reproduce, in others it may never happen. In my experience, this issue only happens with certain intel chipsets (X58 and X79). I have a Z77 ...
