Well, perhaps this can help find a solution... :-)
http://www.tweakguides.com/STALKER_1.html
cu
Search found 7 matches
- 04 Apr 2007, 13:29
- Forum: Multi-Monitor Gaming
- Topic: STALKER fixes for Text/HUD/Crosshair in TripleHead
- Replies: 33
- Views: 21980
- 29 Mar 2007, 21:18
- Forum: Multi-Monitor Gaming
- Topic: STALKER fixes for Text/HUD/Crosshair in TripleHead
- Replies: 33
- Views: 21980
Hello !
I did not have any time to play this week :-(
Well, let's wait until this WE to see if some miracle can happen for a fix working with patch... anyway, Thks again until now, for the few i tested, no problems with unpatched version :-)
cu soon
Well, let's wait until this WE to see if some miracle can happen for a fix working with patch... anyway, Thks again until now, for the few i tested, no problems with unpatched version :-)
cu soon
- 27 Mar 2007, 14:19
- Forum: Multi-Monitor Gaming
- Topic: STALKER fixes for Text/HUD/Crosshair in TripleHead
- Replies: 33
- Views: 21980
ok, i'll test this at home...
Ok, downloaded and understood ;-)
I'll try it later when at home... a big Thanks to you !! ... let's see what happen with patch later :-)
I'll try it later when at home... a big Thanks to you !! ... let's see what happen with patch later :-)
- 26 Mar 2007, 23:55
- Forum: Multi-Monitor Gaming
- Topic: STALKER fixes for Text/HUD/Crosshair in TripleHead
- Replies: 33
- Views: 21980
Is it possible ???
:o
really ??
YOU are my God !! :D
i know it's not an easy task sometimes, i also tweaked some games in the past and as i'm also a fan of IL2 Sturmovik, i learned really soon how to get the max out of XP/scripts/.ini files/Java mix and more...;-)
Really thanks man, i'm sure at ...
really ??
YOU are my God !! :D
i know it's not an easy task sometimes, i also tweaked some games in the past and as i'm also a fan of IL2 Sturmovik, i learned really soon how to get the max out of XP/scripts/.ini files/Java mix and more...;-)
Really thanks man, i'm sure at ...
- 26 Mar 2007, 13:09
- Forum: Request/Discuss Game Solutions
- Topic: S.T.A.L.K.E.R. - Shadow of Chernobyl
- Replies: 142
- Views: 50884
Well, text corruption seems Thead related...
I tried with normal settings and Thead resolutions, with or without your tool:
in fact you lose parts of the on-screen discussions (text) with NPC.. i don't know for others, but for me this mean i'll have to wait until Matrox,Nvidia,THQ or God himself (Racer_S ?) fix that very annoying bug ...
in fact you lose parts of the on-screen discussions (text) with NPC.. i don't know for others, but for me this mean i'll have to wait until Matrox,Nvidia,THQ or God himself (Racer_S ?) fix that very annoying bug ...
- 24 Mar 2007, 00:32
- Forum: Request/Discuss Game Solutions
- Topic: S.T.A.L.K.E.R. - Shadow of Chernobyl
- Replies: 142
- Views: 50884
Text corrupt in TH2go
I don't have time to test more now, but i lose end of text lines when talking to someone with Thead resolutions (ie 3840*1024) - FOV 240 - 0,9 i'll look further to see if other settings in your tool can avoid that - btw, nice tool, thks!
- 03 Oct 2006, 10:00
- Forum: Detailed Widescreen Reports
- Topic: Far Cry
- Replies: 49
- Views: 28844
About trees and object distance
just to say that you can have more detailed trees by using e_vegetation_sprites_distance_ratio which i set to 30 (so avoiding bad textures at short distance), adjust it as you wish..
same for e_obj_view_dist_ratio which i set to 200 to see further soldiers in normal vision (i mean, when not ...
same for e_obj_view_dist_ratio which i set to 200 to see further soldiers in normal vision (i mean, when not ...
