Search found 7 matches
- 28 Sep 2008, 23:33
- Forum: Detailed Widescreen Reports
- Topic: Midnight Club II
- Replies: 8
- Views: 6929
Midnight Club II
Minor update: The Steam version of MC2 acts the same as the demo version you've tested.
- 28 Sep 2008, 18:59
- Forum: Detailed Widescreen Reports
- Topic: SWAT 4 and The Stetchkov Syndicate
- Replies: 3
- Views: 9447
SWAT 4 and The Stetchkov Syndicate
Some additional notes, a few months late...
The game works at 1920x1200, 1920x1080, 1280x720. I don't have screen shots of 16:9, since that test was on someone else's laptop, but it looked to be Vert-, as with 16:10.
The corrupted 2D elements can be fixed. In the aforementioned Swat4.ini ...
The game works at 1920x1200, 1920x1080, 1280x720. I don't have screen shots of 16:9, since that test was on someone else's laptop, but it looked to be Vert-, as with 16:10.
The corrupted 2D elements can be fixed. In the aforementioned Swat4.ini ...
- 14 Mar 2008, 09:06
- Forum: Detailed Widescreen Reports
- Topic: SWAT 4 and The Stetchkov Syndicate
- Replies: 3
- Views: 9447
SWAT 4 and The Stetchkov Syndicate
== Game Information ==
SWAT 4 and its expansion, The Stetchkov Syndicate, are tactical FPSes in the Rainbow Six-inspired CQB area. It features a campaign mode, quick mission maker, randomly placed enemies/friendlies, and an Internet or LAN online mode.
== Version ==
This is based off ...
SWAT 4 and its expansion, The Stetchkov Syndicate, are tactical FPSes in the Rainbow Six-inspired CQB area. It features a campaign mode, quick mission maker, randomly placed enemies/friendlies, and an Internet or LAN online mode.
== Version ==
This is based off ...
- 17 Feb 2008, 00:10
- Forum: Detailed Widescreen Reports
- Topic: Deus Ex: Invisible War
- Replies: 43
- Views: 30914
Deus Ex Invisible War: Detailed Report
You included in the image what to change the "Intro" video in the RAD video tools to (0x0, 40x400). What should the endgame videos be changed to?
EDIT: Also, this seems to disable antialiasing, and AA can't be forced on in the control panel (for nVidia, at least).
EDIT: Also, this seems to disable antialiasing, and AA can't be forced on in the control panel (for nVidia, at least).
- 17 Jan 2008, 05:35
- Forum: Detailed Widescreen Reports
- Topic: SimCity 4
- Replies: 22
- Views: 14517
SimCity 4 Deluxe: Detailed Report
So in this case it would not be a widescreen anomaly?
If so, would the grade increase (even though it still requires a command line solution?)
If so, would the grade increase (even though it still requires a command line solution?)
- 17 Jan 2008, 04:05
- Forum: Detailed Widescreen Reports
- Topic: SimCity 4
- Replies: 22
- Views: 14517
- 21 May 2006, 01:49
- Forum: Detailed Widescreen Reports
- Topic: Condemned: Criminal Origins
- Replies: 25
- Views: 16485
Condemned - Criminal Origins: Detailed Report
I've played the full version of the game, and I can confirm that the entire game takes place in the 16:9 anamorphic mode, letterboxing any other aspect ratios.
Also, could a moderator can move this portion of the post to the correct thread:
As of the 1.07 Halo patch, all aspect ratios ...
Also, could a moderator can move this portion of the post to the correct thread:
As of the 1.07 Halo patch, all aspect ratios ...




