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Forum: Detailed Widescreen Reports Topic: Burnout Paradise |
| yacoub |
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Posted: 05 Jan 2010, 01:37
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Replies: 12 Views: 12254
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| Now if only i could figure out how to get it to display in a Windowed mode. :( |
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Forum: Multi-Monitor Gaming Topic: borderlands zoomed in at 5760x1200 |
| yacoub |
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Posted: 21 Nov 2009, 20:30
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Replies: 79 Views: 26054
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| unforunately this does not work, only for this game. other UE3 games work when done this way. i think gearbox intentionally protected this editing since there is a competitive edge with higher fov (debateble) Nah, this game is primarily single player and co-op multiplayer. PvP is something hardly a... |
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Forum: Request/Discuss Game Solutions Topic: How to get game to appear on secondary display not primary? |
| yacoub |
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Posted: 14 Jul 2009, 01:11
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Replies: 2 Views: 1699
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| I think I got it... used UltraMon to switch Primary and that seems to work (a bit awkwardly but it works. Thanks :) |
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Forum: Request/Discuss Game Solutions Topic: How to get game to appear on secondary display not primary? |
| yacoub |
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Posted: 14 Jul 2009, 00:21
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Replies: 2 Views: 1699
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| I just picked up GRID this weekend since it was on sale on Steam, and I'm trying to figure out how to get it to display on my second display, not my primary one. The game doesn't seem to offer a Windowed mode, so I can't switch to Windowed, drag it over to the other display, and then switch back to ... |
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Forum: Request/Discuss Game Solutions Topic: Battlefield 2 Widescreen - Definitive Discussion Thread |
| yacoub |
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Posted: 14 Oct 2006, 17:02
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Replies: 434 Views: 155823
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| Just for the record: Stretching means you didn't really implement widescreen support at all. The slightly increased FOV on widescreen is naturally what happens when you correctly implement widescreen support. If they think this is "unfair" they need to get a life and leave it up to players to get on... |
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Forum: General Gaming Discussions Topic: DON'T GET the Quake4 1.1 PR patch yet!! |
| yacoub |
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Posted: 30 Mar 2006, 00:55
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Replies: 6 Views: 3058
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| http://www.shacknews.com/onearticle.x/41458 In case you missed it, id Software has recalled the Quake 4 1.1 patch as "There is a problem with the widescreen functionality that may harm a user's monitor". If you have the patch installed it is recommended that you neither enable or disable the widescr... |
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