Search found 6 matches
- 05 Jan 2010, 01:37
- Forum: Detailed Widescreen Reports
- Topic: Burnout Paradise
- Replies: 12
- Views: 12629
Re: Burnout Paradise
Now if only i could figure out how to get it to display in a Windowed mode. :(
- 21 Nov 2009, 20:30
- Forum: Multi-Monitor Gaming
- Topic: borderlands zoomed in at 5760x1200
- Replies: 79
- Views: 27955
borderlands zoomed in at 5760x1200
unforunately this does not work, only for this game. other UE3 games work when done this way.
i think gearbox intentionally protected this editing since there is a competitive edge with higher fov (debateble)
Nah, this game is primarily single player and co-op multiplayer. PvP is ...
i think gearbox intentionally protected this editing since there is a competitive edge with higher fov (debateble)
Nah, this game is primarily single player and co-op multiplayer. PvP is ...
- 14 Jul 2009, 01:11
- Forum: Request/Discuss Game Solutions
- Topic: How to get game to appear on secondary display not primary?
- Replies: 2
- Views: 1814
How to get game to appear on secondary display not primary?
I think I got it... used UltraMon to switch Primary and that seems to work (a bit awkwardly but it works. Thanks :)
- 14 Jul 2009, 00:21
- Forum: Request/Discuss Game Solutions
- Topic: How to get game to appear on secondary display not primary?
- Replies: 2
- Views: 1814
How to get game to appear on secondary display not primary?
I just picked up GRID this weekend since it was on sale on Steam, and I'm trying to figure out how to get it to display on my second display, not my primary one.
The game doesn't seem to offer a Windowed mode, so I can't switch to Windowed, drag it over to the other display, and then switch ...
The game doesn't seem to offer a Windowed mode, so I can't switch to Windowed, drag it over to the other display, and then switch ...
- 14 Oct 2006, 17:02
- Forum: Request/Discuss Game Solutions
- Topic: Battlefield 2 Widescreen - Definitive Discussion Thread
- Replies: 434
- Views: 164775
Battlefield 2 Widescreen - Definitive Discussion Thread
Just for the record: Stretching means you didn't really implement widescreen support at all. The slightly increased FOV on widescreen is naturally what happens when you correctly implement widescreen support. If they think this is "unfair" they need to get a life and leave it up to players to get ...
- 30 Mar 2006, 00:55
- Forum: General Gaming Discussions
- Topic: DON'T GET the Quake4 1.1 PR patch yet!!
- Replies: 6
- Views: 3229
DON'T GET the Quake4 1.1 PR patch yet!!
http://www.shacknews.com/onearticle.x/41458
In case you missed it, id Software has recalled the Quake 4 1.1 patch as "There is a problem with the widescreen functionality that may harm a user's monitor". If you have the patch installed it is recommended that you neither enable or disable the ...
In case you missed it, id Software has recalled the Quake 4 1.1 patch as "There is a problem with the widescreen functionality that may harm a user's monitor". If you have the patch installed it is recommended that you neither enable or disable the ...
