Here's a link to a hack that makes the game run in a maximizable window so you can stretch it to your resolution without interpolation.
http://forums.guildofgreeters.com/index.php?showtopic=5662
Search found 9 matches
- 31 Mar 2005, 04:21
- Forum: Request/Discuss Game Solutions
- Topic: Myst 4
- Replies: 4
- Views: 3438
- 21 Feb 2005, 22:43
- Forum: Request/Discuss Game Solutions
- Topic: Star Wars Knights Of The Old Republic The Sith Lords
- Replies: 90
- Views: 37094
Star Wars Knights Of The Old Republic The Sith Lords
For 1280x800 people: Just run it in a window at 1280x768. You can fit the window to your screen width by centering it and the height works well with the windows' titlebar.
These are the settings I use on my Mobility 9600 (oc 420/230) 64MB.
[Graphics Options]
Disable Vertex Buffer Objects ...
These are the settings I use on my Mobility 9600 (oc 420/230) 64MB.
[Graphics Options]
Disable Vertex Buffer Objects ...
- 16 Feb 2005, 22:17
- Forum: Request/Discuss Game Solutions
- Topic: Star Wars Knights Of The Old Republic The Sith Lords
- Replies: 90
- Views: 37094
Star Wars Knights Of The Old Republic The Sith Lords
I think it's an issue with the LCD not correctly supporting that res. It goes into a virtual desktop mode if i switch my display resolution to 1280x768.
The windowed mode with the LCD at 1280x80 looks to be good enough though.
The windowed mode with the LCD at 1280x80 looks to be good enough though.
- 16 Feb 2005, 21:02
- Forum: Request/Discuss Game Solutions
- Topic: Star Wars Knights Of The Old Republic The Sith Lords
- Replies: 90
- Views: 37094
Star Wars Knights Of The Old Republic The Sith Lords
Holy moly 1280x768 does work. That's darned close to 1280x800. Only problem is it runs in a window.....
Is there any way I can trick the game or Windows into running it fullscreen?
Is there any way I can trick the game or Windows into running it fullscreen?
- 16 Feb 2005, 01:40
- Forum: Request/Discuss Game Solutions
- Topic: Star Wars Knights Of The Old Republic The Sith Lords
- Replies: 90
- Views: 37094
Star Wars Knights Of The Old Republic The Sith Lords
Well it definitely won't do 16:10 1280x800. It just ignores it. Just like KOTOR 1.
Hell, this game's identical to KOTOR 1 except it has WAY WAY WAY more bugs.
Hell, this game's identical to KOTOR 1 except it has WAY WAY WAY more bugs.
- 15 Feb 2005, 06:34
- Forum: Request/Discuss Game Solutions
- Topic: Star Wars Knights Of The Old Republic The Sith Lords
- Replies: 90
- Views: 37094
Star Wars Knights Of The Old Republic The Sith Lords
I can't believe the fools over at Obsidian ignored our pleas entirely. From what I can tell this game has no widescreen capability at all.
Absolutely unacceptable. Perhaps I'll just return the game. There is no reason for them to not fix what Bioware did wrong. This game was rushed and it shows ...
Absolutely unacceptable. Perhaps I'll just return the game. There is no reason for them to not fix what Bioware did wrong. This game was rushed and it shows ...
- 29 Nov 2004, 05:15
- Forum: Request/Discuss Game Solutions
- Topic: Star Trek Armada 2
- Replies: 0
- Views: 1522
Star Trek Armada 2
Anyone know how to get this game to take a custom resolution, such as 1280x800?
- 20 Jul 2004, 00:19
- Forum: Request/Discuss Game Solutions
- Topic: Star Wars: Knight of the Old Republic 2: Widescreen Support?
- Replies: 6
- Views: 3495
Star Wars: Knight of the Old Republic 2: Widescreen Support?
Wanna rally for widescreen KOTOR2? Go to the developer's official suggestion forum!!! :)
http://forums.obsidianent.com/index.php
http://forums.obsidianent.com/index.php
- 01 Jun 2004, 02:02
- Forum: Request/Discuss Game Solutions
- Topic: Thief 3
- Replies: 20
- Views: 10181
Thief 3
Darned developers seem to have fixed the resolutions available. Instead of UT2004 and 2003's make-your-own-res setting in the INI, Thief 3 has only settings like 1,2,3,4, etc which correspond to specific resolutions.
Uhhgg.....gonna need a hack I think.
Uhhgg.....gonna need a hack I think.
