Rez Infinite

Rez is a musical rail shooter developed by United Game Artists and published by Sega. Inspired by the work of Russian painter, Wassily Kandinsky, the game was developed under the working title K-Project, and was conceptualized and produced by Tetsuya Mizuguchi. Rez is notable for replacing the typical sound effects found in most rail shooters with electronic music. The player creates sounds and melodies as they target and destroy foes in the game, leading to a form of synesthesia.

The game's development team contained several former members of the disbanded Team Andromeda, the Sega development team behind the Panzer Dragoon series. Rez Infinite, the latest version of the game created for virtual reality, was released to widespread acclaim, and is widely considered to be one of the best VR games to date.

Support summary
Screen change: 

Widescreen Method: 
  • Native
Widescreen HUD: 
  • Proper

Ultra/Super-Wide Method: 
Ultra/Super-Wide HUD: 

Multi-monitor Method: 
  • Native
Multi-monitor HUD: 
  • Optimized

4k UHD Method: 
4k UHD HUD: 

Rendered cut-scenes: 
  • Hor+
FMV cut-scenes: 
  • N/A
Game information
Game status:
Release Date:
Wednesday, 9 August, 2017

Tested Version: 

Play styles: 


Developer feedback: 

Steam ID's: 
636450, , , ,
Comparison Screenshots
  • 4:3 Screenshot
    Area 1
  • 16:10 Screenshot
    Area 1
  • 16:9 Screenshot
    Area 1
  • Super-Wide (32:9) Screenshot
    Rez Infinite
  • Eyefinity / Surround Screenshot
    Area 1
Solutions & Issues
Baseline (Widescreen) Solution & Issues

Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues

Eyefinity / Surround Specific Solution & Issues

For triple 16:10 users, the non-gameplay HUD is placed for wider 16:9 users. Enemies will pop in the peripheral as the game was originally designed for 4:3.

4k UHD Specific Solution & Issues

Stereoscopic-3D Solution & Issues

Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by yobayoba on 26 May, 2018 - 14:13
Updated by skipclarke on 29 May, 2018 - 22:17