Tony Hawk's Underground
This is a skateboarding game, developed by Neversoft and published by Activision. The PC version was released exclusively in Australia as a budget release in 2005, ported by Beenox.

This is a skateboarding game, developed by Neversoft and published by Activision. The PC version was released exclusively in Australia as a budget release in 2005, ported by Beenox.
The standalone expansion for Mount & Blade! With Fire & Sword builds and expands upon the highly regarded combat system from Mount & Blade: Warband. Firearms have been introduced to the battlefield.
Celestia is a 3D astronomy program created by Chris Laurel. The program is based on the Hipparcos Catalogue (HIP) and allows users to travel through an extensive universe, modeled after reality, at any speed, in any direction and at any time in history. Celestia displays and interacts with objects ranging in scale from small spacecraft to entire galaxies in three dimensions using OpenGL, from perspectives which would not be possible from a classic planetarium or other ground-based display.
Anno 1701 revolves around building and maintaining an 18th century colony in the "New World". It is part of the Anno series of games, the sequel to Anno 1602 and Anno 1503 and was followed by Anno 1404, which is known in the United States as Dawn of Discovery.
The sixth game in the franchise, sequel to Tony Hawk's Underground. Unlike the latter, the game does not support local multiplayer but
supports LAN multiplayer and Online multiplayer through GameSpy. Gaming VPNs can be used to play online if the servers no longer exist.
A side scrolling platform game based on a fairy tale created by Luc Bernard
Galactic Bowling is a bowling game with characters playing for a championship.
an episodic Action/RPG (tho the game got dropped and no ''episodes'' were made after
and the company filed for bankruptcy
SpellForce: The Order of Dawn is a combination real-time strategy and role-playing video game game developed by German game developers Phenomic. SpellForce focuses on the RPG elements of controlling an avatar, and on many levels the RTS elements of leading an army as well. The player begins by creating a hero, called an avatar, and then selecting which character properties they want their avatar to begin with. Besides the storyline, there are also plenty of side-quests, that when successfully completed, usually grant experience and/or item rewards
The Lord of the Rings: War of the Ring is a 2003 real-time strategy game developed by Liquid Entertainment. It plays much like Warcraft III with added features, some previously used in Battle Realms. A similar layout and control system is used, and the player gets to control hero units with special abilities. Most regular units also have abilities of their own. The game also follows certain RTS conventions such as having rally points and controlling unit creation and purchase of upgrades at designated buildings.