Horror

The Thing

Set after the events of the 1982 John Carpenter movie, The Thing is a squad based 3rd person shooter, where each member of your team is equipped with a range of weapons and items to help you in your quest to destroy The Thing.

You must use every player in the squad if you wish to proceed through each level, and once you find one of the thousands of alien creatures through-out the complex, weapons such as flame throwers, pistols and more come into play.

20 levels are on offer, with humans scattered around the area. But are they friend or an infected foe? Trust is the key to success.

Dead Effect

As a cybernetically enhanced elite Unit 13 soldier, you are suddenly woken up during a zombie virus outbreak on the ESS Meridian starship. You find out the ship is headed straight to Earth with the virus aboard - in effect a lethal biological weapon. You must stop this threat, no matter what.

Dead Effect is a first-person shooter with a 'bullet time' feature, where you can slow down time briefly. Your first weapon is a stun gun that has infinite uses, but needs time to recharge between shots. You can also carry one one-handed and one two-handed weapon as well as one type of explosives.

Silent Hill 2: Director's Cut

Restless Dreams is an updated version of of Silent Hill 2. It contains all of the content of the original version and adds several pieces of new content. The most significant is a new short scenario called Born from a Wish, where players take control of Maria from her first moments right up to where she first appears in the main game. Also included is a sixth ending to the main scenario and a minor feature that allows the player to turn off the graphical effect, which makes the game look like it was shot on cheap film stock.

Among the Sleep

Among the Sleep is a first person horror game played through the eyes of a two-year old child. After waking up at night in his bed the child goes looking for mommy, but it seems she's not at home. To find her the child needs to travel to locations from his memory, aided by a talking teddy bear. At several locations the child encounters a horrifying figure that will try to catch him. The child has no means to protect himself, he can only hide and try to outsmart the creature. The game holds an underlying social message not unlike the one found in Papo & Yo.

Haunted Memories

A free to play slender-like, horror, indie game, released as episodes developed by MadMan Theory Games studio located in Poland.
Previously known as Haunt: The Real Slender Game, developed by ParanormalDev.
Steam says it's "MadMan Theory Games" so i don't know if they changed their name or something

Daylight

Warning: this game is cursed. Developed by now-defunct Zombie Studios, the technically clunky first-person adventure struggles to turn its repetitiveness and randomly-assembled corridors into an engrossing experience. The first title built with Unreal Engine 4 to be released, Daylight is also the ominous sign that a new era of UE-powered Tunnel Vision might be upon us...

I'm Not Alone

In the role of a bold exorcist the player travels to the Austrian mountains to free an old mansion house from the grips of a supernatural power.

Outlast

Here's your chance to get locked inside a mental asylum during a stormy night. With no weapon or torchlight, only your journalist's thirst for answers and a battery-powered camcorder to rely on, you're prepared to run and hide from trouble... but can your mind endure Mount Massive's darkest secret ?

DreadOut

How about adding some asian vibe to Halloween this year ? Indonesian ghosts are creepy, cuddly and may be banished through flash photography - if you can find their weak spots. Follow young Linda as she tries to escape a field trip gone awry, with only her trusty smartphone to light her way and reveal clues, hidden passageways, and supernatural presences to be sent back to the beyond.

Depths Of Fear :: Knossos

Depths Of Fear Double Colon Knossos is a first-person Rogue-like developed by a one-man studio. It's also a true diamond in the rough, with low-poly models and clunky animations that only add to the strong atmosphere of mystery and danger that emanates from its procedurally-generated levels.