Native

A game whose widescreen method is "Native" is a game where enabling widescreen can be done entirely from the ingame options menus. A game can only be considered "Native" if there is no way to improve the widescreen support externally. For example, if a game supports widescreen resolutions natively, but is vert - this way, and it is possible to make it hor + via editing the .ini file, it can not be considered a native game.

Submitted by vekio on 14 July, 2018 - 15:32

Creepy Road

The world has gone mad and Flint Trucker must go down a long, creepy road to get back home and save his beloved Angelina. Blast your guns across different scenarios to fight hordes of ravenous beasts and bloodthirsty enemies.

Submitted by iridi on 24 June, 2018 - 21:18

Zoo Tycoon 2

Featuring an incredible array of detailed animals, dazzling building tools and objects, a new zoom feature, and 3D graphics that allow players to keep a closer eye on the action and craft more creative zoos, Zoo Tycoon 2 is set to crank up the excitement, challenge, and fun of building the ultimate zoo. Easy to start and easy to play, Zoo Tycoon 2 gets you up close and interacting with the animals and zoo, offering intuitive controls and fun tutorials that allow players of all ages to enjoy the game right out of the box.

Submitted by vekio on 10 June, 2018 - 12:35

Elite Forces: WWII Iwo Jima

Elite Forces: WWII Iwo Jima is a 2001 low-budget tactical first-person shooter by 3LV Games and ValuSoft. It was made on Monolith's Lithtech Talon engine, which was also used for The Operative: No One Lives Forever and Aliens vs. Predator 2.

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