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Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 08:21
by Alexander DeLarge
Can confirm black bars on the side. Can't verify 16:10 support.

http://www.pcmrace.com/wp-content/uploa ... 21-434.jpg

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 13:40
by Hitsui
I was going to create an "official" Fix request topic and saw your topic. You can change the Topic title to something like "Sekiro: Shadows Die Twice 21:9 Fix Request" so no one creates another topic asking fix for it.

Waiting for fix. 21:9 (2560 x 1080)

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 13:41
by christofin
I saw, it's a shame. I'm hoping a 3440x1440 hex edit is posted on this thread soon after launch tonight.

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 16:21
by Redven
Will uploading the exe here help? I could do that in a few minutes

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 16:37
by gamertaboo
So I am in the game as well... SO HYPED! Can I do anything to help? What does anyone need? I wish I knew how to do this stuff but I'll help however I can.

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 16:48
by christofin
Redven wrote:Will uploading the exe here help? I could do that in a few minutes


Yep, please do.

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 17:13
by nikos

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 17:40
by Auzik
nikos wrote:Here's the EXE

https://we.tl/t-yDNU2GGDgJ



What resolution does this EXE support?

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 17:44
by nikos
Auzik wrote:
nikos wrote:Here's the EXE

https://we.tl/t-yDNU2GGDgJ



What resolution does this EXE support?


I should have elaborated that it was posted for potential modders to work on. The game does support 3440x1440 but does not run in ultrawide.

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 18:00
by itsPanic
Sorry I am new to this and may be a stupid question but has anyone tried the same fix for DS3 on this game? Im guessing it's the same engine

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 18:12
by Spacerik
I would appreciate a fix.

Hoping it will be easy since it's the same engine as Dark Souls 3.

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 18:23
by gamertaboo
itsPanic wrote:Sorry I am new to this and may be a stupid question but has anyone tried the same fix for DS3 on this game? Im guessing it's the same engine


I'm not sure on DS3, I think we used a HEX edit in the beginning but then Kaldeian made the mod Souls-Unsqueezed and I just used that the rest of the time.

I should see if maybe that mod would work haha I doubt it but worth a shot.

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 18:29
by gamertaboo
It does not seem to work, unsurprisingly. Though I wonder if there's just some filenames I need to change to make it work or what.

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 20:28
by Axir
Anyone try the DS3 hex fix?

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 20:45
by gamertaboo
Axir wrote:Anyone try the DS3 hex fix?

I don't know how to find the values to change, and what values to change them to or I would.

Someone has to know how to do this. And all the Sekiro files are online now since it released in Asia.

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 21:18
by Fr0styCam
I tried a couple of things from Dark Souls 3 (doing the hex edit in this video https://www.youtube.com/watch?v=30CoVM-HSQQ as well as changing the typical resolution hex values for 2560x1080) and it did make my FoV wider but it's still locked to 16:9, so additional work must be done. Hopefully jackfuste or susahamat can take a look before the game officially launches

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 22:25
by valcan_s
Damn that sucks :( , but I guess it was a given this would happen. I hope there can be a fix found based of DS3 or 2 or soemthing.

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 23:17
by igork2
i am just waiting for someone to fix this out to begin to play this awesome game
Thank you guys for the effort yours always put in our community

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 23:21
by acecel
igork2 wrote:i am just waiting for someone to fix this out to begin to play this awesome game
Thank you guys for the effort yours always put in our community

Same, we will have to wait -maybe a while- until someone found a way to fix this problem

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 23:29
by jackfuste
Replace sekiro.exe in the game folder - sekiro.7z
or
Unpack sekiro.exe using Steamless - https://github.com/atom0s/Steamless/releases/
Using Hex-editor replace the following bytes:
74 47 47 8B 94 C7 1C 02 00 00 => EB 47 47 8B 94 C7 1C 02 00 00

HUD is limited to 16:9. Perhaps the HUD can be fixed by modifying shaders using 3Dmigoto, but I don't know anything about shader programming.