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Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 08:21
by Alexander DeLarge
Can confirm black bars on the side. Can't verify 16:10 support.
http://www.pcmrace.com/wp-content/uploa ... 21-434.jpg
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 13:40
by Hitsui
I was going to create an "official" Fix request topic and saw your topic. You can change the Topic title to something like "Sekiro: Shadows Die Twice 21:9 Fix Request" so no one creates another topic asking fix for it.
Waiting for fix. 21:9 (2560 x 1080)
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 13:41
by christofin
I saw, it's a shame. I'm hoping a 3440x1440 hex edit is posted on this thread soon after launch tonight.
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 16:21
by Redven
Will uploading the exe here help? I could do that in a few minutes
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 16:37
by gamertaboo
So I am in the game as well... SO HYPED! Can I do anything to help? What does anyone need? I wish I knew how to do this stuff but I'll help however I can.
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 16:48
by christofin
Redven wrote:Will uploading the exe here help? I could do that in a few minutes
Yep, please do.
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 17:13
by nikos
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 17:40
by Auzik
What resolution does this EXE support?
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 17:44
by nikos
Auzik wrote:What resolution does this EXE support?
I should have elaborated that it was posted for potential modders to work on. The game does support 3440x1440 but does not run in ultrawide.
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 18:00
by itsPanic
Sorry I am new to this and may be a stupid question but has anyone tried the same fix for DS3 on this game? Im guessing it's the same engine
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 18:12
by Spacerik
I would appreciate a fix.
Hoping it will be easy since it's the same engine as Dark Souls 3.
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 18:23
by gamertaboo
itsPanic wrote:Sorry I am new to this and may be a stupid question but has anyone tried the same fix for DS3 on this game? Im guessing it's the same engine
I'm not sure on DS3, I think we used a HEX edit in the beginning but then Kaldeian made the mod Souls-Unsqueezed and I just used that the rest of the time.
I should see if maybe that mod would work haha I doubt it but worth a shot.
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 18:29
by gamertaboo
It does not seem to work, unsurprisingly. Though I wonder if there's just some filenames I need to change to make it work or what.
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 20:28
by Axir
Anyone try the DS3 hex fix?
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 20:45
by gamertaboo
Axir wrote:Anyone try the DS3 hex fix?
I don't know how to find the values to change, and what values to change them to or I would.
Someone has to know how to do this. And all the Sekiro files are online now since it released in Asia.
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 21:18
by Fr0styCam
I tried a couple of things from Dark Souls 3 (doing the hex edit in this video
https://www.youtube.com/watch?v=30CoVM-HSQQ as well as changing the typical resolution hex values for 2560x1080) and it did make my FoV wider but it's still locked to 16:9, so additional work must be done. Hopefully jackfuste or susahamat can take a look before the game officially launches
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 22:25
by valcan_s
Damn that sucks

, but I guess it was a given this would happen. I hope there can be a fix found based of DS3 or 2 or soemthing.
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 23:17
by igork2
i am just waiting for someone to fix this out to begin to play this awesome game
Thank you guys for the effort yours always put in our community
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 23:21
by acecel
igork2 wrote:i am just waiting for someone to fix this out to begin to play this awesome game
Thank you guys for the effort yours always put in our community
Same, we will have to wait -maybe a while- until someone found a way to fix this problem
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Posted: 21 Mar 2019, 23:29
by jackfuste
Replace
sekiro.exe in the game folder -
sekiro.7zor
Unpack
sekiro.exe using Steamless -
https://github.com/atom0s/Steamless/releases/Using Hex-editor replace the following bytes:
74 47 47 8B 94 C7 1C 02 00 00 => EB 47 47 8B 94 C7 1C 02 00 00
HUD is limited to 16:9. Perhaps the HUD can be fixed by modifying shaders using
3Dmigoto, but I don't know anything about shader programming.