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Bloons Tower Defense 5 (Steam version) 144hz

Posted: 04 Oct 2018, 02:06
by Walter_x
Hello. I am a big fan of Bloons Tower Defense 5 on steam and there was never an option to change refresh rate anywhere. I have looked online all over the place and was not able to find any solution. I tried finding the 64 fps cap by using cheat engine. I tried disassembling the .exe file which didn't go so well. I would really appreciate if someone could help with this.

Re: Bloons Tower Defense 5 (Steam version) 144hz

Posted: 04 Oct 2018, 02:45
by susahamat
Im Afraid Not , are you tried with another memory editor like this http://www.artmoney.ru/eng.htm
search based on number your fps file type (float)

try visit this for example
https://steamcommunity.com/sharedfiles/ ... =481601115

Re: Bloons Tower Defense 5 (Steam version) 144hz

Posted: 04 Oct 2018, 14:58
by jackfuste
Walter_x wrote:Hello. I am a big fan of Bloons Tower Defense 5 on steam and there was never an option to change refresh rate anywhere. I have looked online all over the place and was not able to find any solution. I tried finding the 64 fps cap by using cheat engine. I tried disassembling the .exe file which didn't go so well. I would really appreciate if someone could help with this.

  • Unpack BTD5-Win.exe using Steamless
  • Using HEX-editor, patch following bytes: 11 11 91 3F => C7 71 7C 3F

Re: Bloons Tower Defense 5 (Steam version) 144hz

Posted: 04 Oct 2018, 18:24
by Walter_x
jackfuste wrote:
Walter_x wrote:Hello. I am a big fan of Bloons Tower Defense 5 on steam and there was never an option to change refresh rate anywhere. I have looked online all over the place and was not able to find any solution. I tried finding the 64 fps cap by using cheat engine. I tried disassembling the .exe file which didn't go so well. I would really appreciate if someone could help with this.

  • Unpack BTD5-Win.exe using Steamless
  • Using HEX-editor, patch following bytes: 11 11 91 3F => C7 71 7C 3F


Oh my god this solution worked for me, thank you so much! Could you point me into a direction where i can learn how this works to maybe apply this in different games aswell?