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Dauntless
Posted: 27 May 2018, 10:53
by Amon Amarth
A very good PC Monster Hunter. As fun as it is though, I can't really get Surround working on it, as the FoV is completely zoomed in and as a result is unreasonable to play. I could only get through the tutorial by setting the game to single monitor.
Any chance we can get a fix for this one? Heads up: Unreal Engine 4, and using the "AspectRatioAxisConstraint=AspectRatio_MaintainYFOV" fix does not work in-game.
Re: Dauntless
Posted: 27 May 2018, 15:01
by Skid
Odd, that worked for me during the TA, Alpha and Closed Beta, unless they changed it however note the game reads it's configuration from Local\Archon\..... not Local\Dauntless\....
Add
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
To he Engine.ini file.
I'm not however going to double check that because I can't be bothered to wait over an hour that's optimisation makes Surround hard to play, rather then the FoV.
Re: Dauntless
Posted: 28 May 2018, 09:59
by Amon Amarth
Skid wrote:Odd, that worked for me during the TA, Alpha and Closed Beta, unless they changed it however note the game reads it's configuration from Local\Archon\..... not Local\Dauntless\....
Add
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
To he Engine.ini file.
I'm not however going to double check that because I can't be bothered to wait over an hour that's optimisation makes Surround hard to play, rather then the FoV.
Yeah, I added it and nope, it changes the "Y" FoV at the main menu, but once in-game the FoV is still really zoomed in. Didn't make a difference so yeah they probably changed something.
Re: Dauntless
Posted: 18 Aug 2018, 17:36
by Haldi
Seems like when it became Open Beta they somehow cancled all custom ini edits.
So that doesn't work anymore.
Too bad

Absolutly unplayeable like this:
https://i.imgur.com/YypmFbM.jpg
Re: Dauntless
Posted: 21 Aug 2018, 01:18
by DAOWAce
Yeah I tested it shortly before MH:W came out and found the .ini edit did nothing.
Submitted feedback about 21:9 support back when they did a closed alpha some 8 months ago.
Still doesn't support it to this day, despite multiple other people also submitting feedback.
Unreal Engine 4 is absolute trash because of this. Epic never learned.
Re: Dauntless
Posted: 21 Aug 2018, 06:09
by susahamat

- DauntlessFOV&BlackBarsRemoval.jpg (57.29 KiB) Viewed 27596 times
Re: Dauntless
Posted: 15 Jan 2019, 17:49
by Evil_Raven
susahamat wrote:DauntlessFOV&BlackBarsRemoval.jpg
DauntlessFOV_BETA051.rar
Not work
through HxD also does not work or I do something wrong
Re: Dauntless
Posted: 16 Jan 2019, 01:41
by susahamat
updated to latest patch . should be working now
Re: Dauntless
Posted: 21 Jan 2019, 21:55
by susahamat
Re: Dauntless
Posted: 23 Mar 2019, 17:43
by DAOWAce
Wow, a tool was finally made to fix this game because the devs are too incompetent to change the FoV scaling method.
One simple flick of the switch in UE4 (..and a possibly re-design of all fixed HUD placed elements), that's all it takes.
I did try to do the standard change myself, but it did not read it from the config file. Either the option changed/moved, or the devs intentionally locked it.
Regardless.. having to use a tool like this in a game built on an engine with an actual toggle for proper scaling is just asinine. Shame most developers are wholly ignorant to the whole thing and Epic still hasn't listened to me about changing their engine over when even UE3 should've been Hor+ by default.
Re: Dauntless
Posted: 31 Mar 2019, 17:59
by Kazaar
@susahamat
Can you update your tool please? It doesnt work for me.
Re: Dauntless
Posted: 31 Mar 2019, 18:12
by Kennocha
I just tried the fix today as well, and found no dice :[ Would love a fix
Re: Dauntless
Posted: 31 Mar 2019, 18:13
by Kazaar
I wrote him a PM, lets hope he responds.
Re: Dauntless
Posted: 31 Mar 2019, 21:36
by susahamat
Re: Dauntless
Posted: 31 Mar 2019, 22:07
by Kazaar
Not sure if Im doing something wrong but it doesnt work for me. I start the game, then the program, press they keys while ingame and nothing changes.
Re: Dauntless
Posted: 31 Mar 2019, 22:14
by susahamat
what's your keyboard layout ??
Re: Dauntless
Posted: 31 Mar 2019, 22:19
by Kazaar
Yeah I just found it ^^
I have a german keyboard. Its ß and ´ for me.
For some reason it resets if I tap out of the game but that should be fine.
Is it normal that I get this bullseye effect where everything gets streched at the corners?
Re: Dauntless
Posted: 31 Mar 2019, 23:05
by susahamat
i changed the hotkeys to F5,F6,F7 for German Keyboard Support, you can re-download
http://www.wsgf.org/forums/viewtopic.ph ... 10#p172810over higher fov caused bullseye effect and maybe this game has lens distortion
Re: Dauntless
Posted: 31 Mar 2019, 23:17
by Kazaar
Thanks man, really nice.
Re: Dauntless
Posted: 31 Mar 2019, 23:21
by Kennocha
Holy cow sir, thank you. I have no idea why this is such an ordeal.
Does it save the FoV we set when we reload the game, etc?