Hellblade: Senua's Sacrifice
Posted: 08 Aug 2017, 18:01
Seems like multi-monitor support is reasonably good at first glance. Defaulted to my triple-wide resolution in windowed fullscreen mode on first start. Intro has run flawlessly up until the point where you take control of the player character. I've only just gotten that far, so I can't say anything about HUD or menus yet, since I haven't seen any. The first interaction I got to seemed like it was probably supposed to pop up a dialogue telling me the button to press but it didn't. Not sure if that's by design or due to a triple-wide flaw. But, it was easy enough to figure out the appropriate button press via trial and error...will report back on anything else I see in the first quick attempt at it.
*Edit: quick googling shows the same experience on consoles not having tutorial/button prompts like you would expect at the beginning. Seems to be part of the game design at this point and may make sense given the protagonist's perhaps less than perfect mental state.
*Edit: quick googling shows the same experience on consoles not having tutorial/button prompts like you would expect at the beginning. Seems to be part of the game design at this point and may make sense given the protagonist's perhaps less than perfect mental state.
