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Metro 2033 Redux and Call of Duty Ghost Fullscreen Stretched

Posted: 29 Jul 2017, 17:31
by fight4uking
Hi folks, need help.

Metro 2033 Redux should support native 3440x1440. However, my case is, in fullscreen mode, even resolution setting says "3440x1440", the image just looks no different than a stretched "2560x1440" screen, unless I run it in windowed mode which is super annoying. Changing resolution seems not working. Even I choose "2560x1440", screen is stretched. I'm supposed to see black bar on side, right? No matter how I changed the aspect ratio options in Nvidia control panel, it just couldn't fix the issue. I tried all different combinations.

Call of Duty Ghost is same, even I use Flawless Widescreen. Native 21:9 (not stretched from other resolutions) can only be maintained in window mode.

I was wondering if there is something wrong with my system, since there are a few games sharing this common issue. Any clue, folks? Many thanks

My rig: GTX 1080, Native 3440x1440 G-Sync Monitor, Windows 7 SP1, DirectX 11

Re: Metro 2033 Redux and Call of Duty Ghost Fullscreen Stret

Posted: 05 Sep 2017, 18:42
by Arown
I don't know from where you problem is but if isn't in window mode , juste download this software to get a window mode without border, so equivalent of fullscreen but with faster alt+tab : http://westechsolutions.net/sites/Windo ... g/download