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Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 18:37
by Haldi


Widescreen Grade: A
Ultra-Widescreen Grade: C
Multi-monitor Grade: A
4k Grade: A

Read Full Detailed Report - Deus Ex: Mankind Divided

Deus Ex: Mankind Divided is a cyberpunk-themed action role-playing stealth video game developed by Eidos Montreal and published by Square Enix. Set two years after Human Revolution, Mankind Divided features the return of Adam Jensen from the previous game, Deus Ex: Human Revolution, with new technology and body augmentations.
Quote: Wikipedia



4:3


16:10


16:9


21:9


3x1


Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 18:42
by Haldi
Well.... this sucks.... this Really sucks...
The last game i remember which had this crap was The Witcher 2.

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 18:53
by Wijkert
Playing the game at 21:9 and it works decent enough. Small black bars on the sides of the screen though. But multi-monitor seems a different story... :thumbdown:

FOV could be higher as well. A setting of 100% feels like its between 70 and 80.

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 19:14
by Ci7rus
2560x1080 monitor users might get a black screen when starting the game in fullscreen, to get around it for now set the game to windowed mode in options and download borderless gaming to force borderless fullscreen.

The game looks nice in 21:9 but there are lots of issues with ui elements being misaligned.

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 19:52
by Wijkert
Ci7rus wrote:The game looks nice in 21:9 but there are lots of issues with ui elements being misaligned.


Yeah, objective markers seem to be misaligned. Looks a lot like MGS 5 without the fix.

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 20:01
by Gunrun247
There are also very small black bars on either side of the screen at 21:9. I asked the Deus Ex twitter account and they said to report this to http://support.eu.square-enix.com/main. ... 14261&la=2 or http://support.na.square-enix.com/main. ... 14261&la=2 depending on if I was in EU or US, so I did but I can't see where my ticket went.
Here's a screenshot showing the black bars and the enemy spotting pip being misaligned. It always appears to the right of the enemy, at a variable distance. I don't think you can call this particular bug a "minor blemish" meaning the game gets a B.
Image

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 20:06
by Bifurk8
Well, that's disappointing given that Deus Ex: Human Revolution had reasonably good multi-monitor support. Boo, I say, boo.

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 21:03
by Jernau
DX:HR has awesome triple wide support 'cos i was playing last night. I think that DX:MD does too. Let's see if i can post a link to a screenshot...

http://steamcommunity.com/sharedfiles/f ... =750475273

Not sure what i'm doing different, but it just worked at 5760 x 1080 without any messing around :thumbup:

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 21:16
by Gunrun247
What are you using for your triple wide? Eyefinity, NvidiaSuround etc

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 21:48
by anteronoid
Oh, man.. i was so surprised! Was think the triple wide was bonked.. it works Flawless and beautiful!
Cinematics/movies/cutscenes are centered, but theyre not realtime rendered is seems in the intro, so thats ok.
:triplewide:

5760*1080
http://steamcommunity.com/sharedfiles/f ... =750513355

Cutscenes
http://steamcommunity.com/sharedfiles/f ... =750513195

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 22:16
by Anonymister
Running Nvidia Surround, I am able to get this working in 5760x1080. I have an issue with framerate though, my 1080 strix can't pull anything more than a 24 fps baseline in surround. For anyone who has this working. Can you report the FPS you are getting and what settings you use?

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 22:17
by Gunrun247
If you aren't already, disable vsync and MSAA. Those totally destroy your framerate even on regular screens.

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 22:36
by Jernau
Flair and signature added :thumbup:

Running the benchmark in the extras menu i get an average of 29fps on low quality, and 23fps on medium. In game it's a bit above 30fps (when i bother to look at the steam fps counter). It's smooth enough that i'm not complaining :) DX:HR sits at a perfectly smooth 60fps, so perhaps it's time to persuade the wife that i need to upgrade :D

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 22:46
by anteronoid
I'll get 50'ish with everything on highest exept; MSAA=OFF, Vsync=Triple Buff. Hardshadows =OOFF, Shadows=High, Motion Blur=Off. Deep of Field=Off

Gonna OC the cards a bit a and see if its helps, but it seem pretty heavy tanking on cpu too, so i could probably tweak the OC up 2-300Mhz too. Will see if it makes any difference.

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 22:56
by fomoz
SLI doesn't work right now, no?

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 23:03
by anteronoid
fomoz wrote:SLI doesn't work right now, no?


Looks like it works just fine. My cards are utilized evenly and when monitoring whith the Sli Indicator its full all the time, so its seems in sync. :onethumb:

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 23:41
by fomoz
anteronoid wrote:
fomoz wrote:SLI doesn't work right now, no?


Looks like it works just fine. My cards are utilized evenly and when monitoring whith the Sli Indicator its full all the time, so its seems in sync. :onethumb:


If there's no SLI support both cards can still be at 99% utilization. An easy way to check is to compare fps with Exclusive Fullscreen on and off.

I'm asking because of this thread.

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 23:42
by valcan_s

Re: Deus Ex: Mankind Divided

Posted: 23 Aug 2016, 23:46
by valcan_s
fomoz wrote:SLI doesn't work right now, no?


It works perfectly, SLI is enabled in the game engine and Nvidia has released a profile in the latest driver.

In regedit you can actually see they have a section for multi GPU on and hwo many GPUs : HKEY_CURRENT_USER\Software\Eidos Montreal\Deus Ex: MD\ the Dawn engine is designed for multi GPU out of the box.

In other words we are good to go :rockout:

Re: Deus Ex: Mankind Divided

Posted: 24 Aug 2016, 00:44
by akumazeto
I have the LG ultra wide 29. The game needs help bad as it will not display 2560x1080p on my screen. Lots of people bitching. The game overlay from steam is displayed but the rest is blank and menus and sounds are all there. If you alt=enter out you can play the game in a window or with border less window program. But the performance takes a hit really bad. I have twin 980gtxs.

I can force my desktop to 3440x1440 and the game will display that way but no way I can play it like that. So there is some issues with 2560x1080p and Lg ultra wide monitors. Really lame. Kind of stressed about it as I love the game and the series but I dont know if it will bve fixed or if I should get a refund.