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Metal Gear Solid: Ground Zeroes Surround/Eyefinity Support

Posted: 18 Dec 2014, 20:23
by AndroidVageta
It has none.

Well...it supports the proper resolutions on my end (only if fullscreen) but the FOV is all messed up. Going from 1080p to 5760x1080 results in the game zooming in about 4x into the left hand corner.

Any chance we can get a fix?

Here's an upload for the .exe:

https://drive.google.com/file/d/0B5YWQ3 ... sp=sharing

Thanks! Was hoping it would work from the get go but unfortunately it doesn't. Other than that I have no complaints. Seems stable, fast, Crossfire works, graphics look great, etc...only thing missing is multi-monitor.

Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo

Posted: 19 Dec 2014, 06:14
by Standards
Same applies to 21:9, as well. The game doesn't support the actual resolution in borderless, and when attempting to use the correct 21:9 resolution in fullscreen it just zooms in.

Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo

Posted: 19 Dec 2014, 08:55
by bajs1988
http://imagizer.imageshack.us/a/img912/7930/rs702M.png

Looks like it might come later, if 21:9 support is in the works I am sure Surround/Eyefinity would work as well.

Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo

Posted: 19 Dec 2014, 12:12
by AndroidVageta
Standards wrote:Same applies to 21:9, as well. The game doesn't support the actual resolution in borderless, and when attempting to use the correct 21:9 resolution in fullscreen it just zooms in.


Thanks for letting me know it just isn't an issue on my end.

[quote=bajs1988]http://imagizer.imageshack.us/a/img912/7930/rs702M.png

Looks like it might come later, if 21:9 support is in the works I am sure Surround/Eyefinity would work as well.[/quote]

Thanks for the info! I would ASSUME that the problem will be fixed. I'm guess we know nothing about when an actual fix will come?

Either way, can't wait. Been playing it all day and having a blast...widescreen will certainly be useful. Always is with these types of games!

Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo

Posted: 19 Dec 2014, 15:33
by Slinky
Yep, the game does the same for me. Let's hope they patch it soon because I'm itchin to play it!

Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo

Posted: 20 Dec 2014, 15:17
by TheRealDeal
bajs1988 wrote:http://imagizer.imageshack.us/a/img912/7930/rs702M.png

Looks like it might come later, if 21:9 support is in the works I am sure Surround/Eyefinity would work as well.

Hopefully the current 21:9 mode for GZ is terrible and you actually see less of the game because it just zooms in and crops stuff out, the whole point of ultra widescreen is to see more at once.

Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo

Posted: 25 Jan 2015, 19:00
by Mesenzio
Hello, in case someone is interested, the guys that created the modding tool for Ground Zeroes are also looking into fixing the 21:9 ratio problems.

More info in this Steam post: http://steamcommunity.com/app/311340/di ... 359109/#p2

It seems they are still far from a solution though.

Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo

Posted: 05 Jul 2015, 05:35
by ThirdEyientist
I was just about to install this and try it out. Is it still not working in surround?

Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo

Posted: 03 Aug 2015, 15:57
by axium
So, 8 months after this demo came out, this is still an issue. Doesn't leave me hopeful for the main game when it launches.

Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo

Posted: 04 Aug 2015, 00:31
by LePewp
Yeah, I just revisited it today after getting my new 21:9 monitor a few weeks ago. Came here to look for a fix. It's definitely a bummer. I agree with you, though. After this long without a fix, there's not a lot of hope they'll do it right for MGSV.

Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo

Posted: 21 Aug 2015, 16:25
by CY:G
Im really hoping no one looked at this game because of the bad press it got about being short, it would be a damn shame if no one fixes it for Triple screen, please Hayden or someone, come save us.

Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo

Posted: 21 Aug 2015, 16:30
by jackfuste
CY:G wrote:Im really hoping no one looked at this game because of the bad press it got about being short, it would be a damn shame if no one fixes it for Triple screen, please Hayden or someone, come save us.

http://www.wsgf.org/forums/viewtopic.ph ... 13#p160313

Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo

Posted: 24 Aug 2015, 16:10
by CY:G
jackfuste wrote:
CY:G wrote:Im really hoping no one looked at this game because of the bad press it got about being short, it would be a damn shame if no one fixes it for Triple screen, please Hayden or someone, come save us.

http://www.wsgf.org/forums/viewtopic.ph ... 13#p160313


Oh my goodness, thank you SO much, it was a long wait but it finally happened, THANK YOU.