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deORBIT- works in surround - give greenlight love

Posted: 29 Jun 2014, 11:17
by midnight640
Hello friendly peeps!

A bit a about me.
I am 22 and I am an independent developer, this is my dream and I left university one year ago to follow this dream...

Now about my game.
DeORBIT is a decent looking first person puzzle with horror vibe and emphases on exploration and improvisation.
I designed it from the very beginning to be the ultimate PC port with features like :

  • Physics based smoke and destruction on ALL platforms from HD3000 , R9 280x to gtx 570.
  • Adjust the FOV without opening a menu.
  • No mouse acceleration or smoothing.
  • It is FPS unlocked so 30 or 144 is up to you.
  • The HUD in surround/eyefinity stays in the center of the screen.
  • HUD-less mode for more immerse experience .

Image

deORBIT STEAM GREENLIGHT PAGE
Well, thank you for reading, have an awesome day !

Re: deORBIT- works in surround - give greenlight love

Posted: 05 Jul 2014, 21:07
by midnight640
Oh I forgot there is a demo in indieDB

http://www.indiedb.com/games/deorbit

It is very buggy to get to work in surround and supports only 1080p landscape
no custom resolutions for now :doh:

The problem is somewhere in UE4 since the plugin I use works in editor but doesn't work in "game for shipping" mode. You will see detected resolutions returns 0x0 and you have to switch to resolution list to select the 1080p surround one. There is also a 4k resolution for those who feel adventurous!

Cheers! :cheers:

:WWTH2Go: :TrueWS: :triplewide: