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Renegade X didnt even know it existed....

Posted: 15 Mar 2014, 05:04
by choatus
Anyone played this game or better yet have a Nvidia Surround fix for it (fov) ? it looks pretty bloody good , hadn't seen it until now. FREE yes FREE!!!

Anyways if you haven't already check it out.

http://www.renegade-x.com/

:triplewide: PLS :thumbup:

Re: Renegade X didnt even know it existed....

Posted: 15 Mar 2014, 10:28
by scavvenjahh
Do your homework: http://pcgamingwiki.com/wiki/Renegade_X ... _.28FOV.29 ;)
Alternatively you can open \Renegade X\UDKGame\Config\UDKEngine.ini and set AspectRatioAxisConstraint= to maintain Y FOV instead of X.

Either way, in first-person view the weapon models will remain Vert-. Maybe HaYDeN or some other UE3 specialist will have a better solution when the beta is over.

Re: Renegade X didnt even know it existed....

Posted: 15 Mar 2014, 11:11
by choatus
Yeah i did see this one but it doesn't really fix it correctly. Weapons are stretched .