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The Elder Scrolls Online
Posted: 13 Mar 2014, 16:36
by Haldi
Widescreen Grade: AUltra-Widescreen Grade: IncompleteMulti-monitor Grade: A4k Grade: IncompleteRead Full Detailed Report - The Elder Scrolls OnlineThe Elder Scrolls Online is an upcoming massively multiplayer online role-playing video game developed by ZeniMax Online Studios, to be released in 2014. It is a part of The Elder Scrolls video game franchise, of which it is the first open-ended multiplayer installment.
After the 16. March 2015 the game has no more monthly subscribtion fee and is called by the sub title "Tamriel Unlimited".
Re: The Elder Scrolls Online
Posted: 16 Mar 2014, 16:07
by Haldi
Some more Pictures can be Found in my Gallery.
http://www.wsgf.org/node/28149And here are some Videos from Cyrodil:
[youtube]http://www.youtube.com/v/oz7NtlfHwME[/youtube]
[youtube]https://www.youtube.com/v/SQfQf_2MclY[/youtube]
and this is PVP
[youtube]https://www.youtube.com/v/gE7pIR10_og[/youtube]
Re: The Elder Scrolls Online
Posted: 01 Apr 2014, 12:24
by faro06
Hi,
Will it be possible to have all menues including Map, Sell to Merchants, Crafting, Inventory, character Stats.... on Center Screen?
Re: The Elder Scrolls Online
Posted: 01 Apr 2014, 22:17
by Ceogar
Lets hope so! There are going to be add-ons so hopefully it will be possible to alter the whole ui.
Re: The Elder Scrolls Online
Posted: 01 Apr 2014, 23:24
by Haldi
not all, but few things are changed

HUD still totally off ^^
Re: The Elder Scrolls Online
Posted: 02 Apr 2014, 00:44
by Amon Amarth
Haldi wrote:not all, but few things are changed

HUD still totally off ^^
Do they have SLI support yet?
Re: The Elder Scrolls Online
Posted: 02 Apr 2014, 12:37
by Haldi
Afaik not. Did not research it.
Re: The Elder Scrolls Online
Posted: 05 Apr 2014, 22:50
by Thoemse
While being very playable it is quite irritating that the games cuts the NPCs heads off in convo cutscenes.
Re: The Elder Scrolls Online
Posted: 12 Apr 2014, 15:29
by anteronoid
Hi,
Just stumbeled upon this addons for fix the issues with the GUI. It says it can center it to the middle screen. It will not fix the issue with the heads in cut scenes though.
http://www.esoui.com/downloads/info144- ... pport.htmlWill give it a goo tonight, and I'll let you know if it works, using nvidia surround.

Re: The Elder Scrolls Online
Posted: 14 Apr 2014, 15:56
by Haldi
It works ! And how awesome it works! Finally a usefull UI

Thx a lot! Added it in the DR description.


More images in my Gallery

Re: The Elder Scrolls Online
Posted: 14 Apr 2014, 16:27
by anteronoid
Yes, it worked really well for me too!

Also, someone asked about Sli. It works fine, my 3-way Sli was utilizing all cards as they should.
Re: The Elder Scrolls Online
Posted: 14 Apr 2014, 17:05
by Skid
anteronoid wrote:Yes, it worked really well for me too!

Also, someone asked about Sli. It works fine, my 3-way Sli was utilizing all cards as they should.
The fact it's using all 3 cards does not mean SLI is working, it just means all 3 cards are being used not that all 3 cards are being used with SLI to boost performance, if you have your monitors hooked up to all 3 cards then your drivers have to render on all 3 cards to be able to output to all 3 monitors. Also even if SLI was running without a profile your more likely to see no performance boost, or negative performance from running multiple cards.
The main point here is this, if the game still only supports a fullscreen window mode, and doesn't have a true fullscreen mode, then SLI will not work, SLI does not work in windows mode, and fullscreen window is just windows mode filling the screen.
Re: The Elder Scrolls Online
Posted: 15 Apr 2014, 00:59
by anteronoid
Ok, will have a look with the Sli indicator enabled later, but it seem to run in true fullscreen.
Re: The Elder Scrolls Online
Posted: 28 May 2014, 16:13
by capricorn180
Just a headsup with the recent Craglorn Patch, the issue of NPC dialogue is fixed, no more chopped off heads. Only weird issue now is in Surround that during the day there are some light 'rings' ahead of the player as you run around. Otherwise, the game is great in Surround as far as I've experienced.
Re: The Elder Scrolls Online
Posted: 31 May 2014, 21:38
by Slyonyx
The game runs beautifully in 3x1 eyefinity for me now since the last patch. In fullscreen mode crossfire works as intended. I can get a constant 60fps on max settings with two 7970s. I am using the new beta drivers, 14.6. The only issue I am having is a random black screen and then a game crash. I read the meamory leak was fixed but I still continue to have this issue. Overall I am very happy with ESO.
Re: The Elder Scrolls Online
Posted: 02 Jun 2014, 00:26
by Haldi
haven't had the time to play in the last 2 weeks
If anyone could make a Screenshot of a hor+ Dialog scene and upload it to the DR (and also set from "Beta" "to v1.X") that would be great.
Re: The Elder Scrolls Online
Posted: 02 Jun 2014, 17:29
by ugzz
I reported everything in the DR to them during beta. Even specifics, talking to people, camera zooms in too far when in tavern A, location 1. Reported the need for centering etc. etc.
I found if you walk too close to some objects indoors the camera occasionally went in too close and cut things off, and/or you could see through a table in parts. Semi-goes hand in hand with shopping for items as thats where i hit it most anyway, around those locations.
Good to see they fixe..... oh wait.. lol
I don't have a full copy though, i played my open weekends a ton and decided i just wasn't that into the game. As with many, i wanted skyrim online, can't say i expected that, but what was offered just wasnt enough for me lol
honestly though, at least its in a playable state, while far from perfect i still played through on 5760 exclusively (partially to report all the bugs, but also because it was most of the way there and was playable)
Re: The Elder Scrolls Online
Posted: 04 Jun 2014, 03:42
by Radikal
ESO seems to work fine for Nvidia triple monitor setup in surround with the latest patch. The NPCs are no longer having their heads cut off by top edge of screen. I would still recommend 3rd party apps in order to optimally place your toolbars, item inventory, maps and stats near the center monitor as the default still has them fly out to the far edges of your outer monitors with no in-house adjustment yet. Still, very good progress made for ESO and fully playable 3-wide.
Rad
Re: The Elder Scrolls Online
Posted: 25 Nov 2014, 02:36
by heyricochet
Figured I'd update the fact that the old multiscreen mod hasn't been updated for a very long time, and Wykkyd has taken up the mantle for multi monitor despite not having any. New mod is located here:
http://www.esoui.com/downloads/info739- ... creen.html
Re: The Elder Scrolls Online
Posted: 04 Feb 2015, 19:53
by Haldi
Oh.... the Talking FoV got updated?
Guess we've gotta do new Screenshots then!