Page 1 of 1

Mark of the Ninja

Posted: 28 Jan 2014, 21:49
by Revy


Widescreen Grade: A
Ultra-Widescreen Grade: Unsupported
Multi-monitor Grade: Unsupported
4k Grade: Incomplete

Read Full Detailed Report - Mark of the Ninja

In Mark of the Ninja, you'll know what it is to truly be a ninja. You must be silent, agile and clever to outwit your opponents in a world of gorgeous scenery and flowing animation. Marked with cursed tattoos giving you heightened senses, every situation presents you with options.
(source: steam store page)



4:3


16:10


16:9


21:9


3x1


Re: Mark of the Ninja

Posted: 28 Jan 2014, 21:58
by Toothless Spoon
I spoke to the dev's in relation to this game, and they said they wouldn't be able to fix it, but would look at implementing support in their future games - so I guess that's a positive. I remember also talking to Helifax and he said it was impossible to fix - or it took too much time and wasn't worth it, unfortunately - because it's a great game.

Re: Mark of the Ninja

Posted: 29 Jan 2014, 12:24
by scavvenjahh
You beat me to it Revy ;) but the game should be 16:9 anamorphic, not stretched. You must set both the resolution AND the aspect ratio manually from the options menu.

Re: Mark of the Ninja

Posted: 29 Jan 2014, 13:17
by teamalfa
It a werry good game!
Played it like a boss! :rockout:

Re: Mark of the Ninja

Posted: 29 Jan 2014, 22:26
by Revy
scavvenjahh wrote:You beat me to it Revy ;) but the game should be 16:9 anamorphic, not stretched. You must set both the resolution AND the aspect ratio manually from the options menu.


Haha, yeah I saw your post so I went ahead and created it. (Hope you don't mind...)

Also thank you very much for pointing out that I needed to change the aspect ratio as well, thought that it would automatically use the correct one...
-> Updated the DR accordingly! :rockout:

Cheers
- Revy

Re: Mark of the Ninja

Posted: 30 Jan 2014, 12:42
by scavvenjahh
UWS screenshots are up. Big thanks for the DR btw, mine was not quite ready at all :mrgreen:
I've lowered the MM grade one notch, because anamorphism basically means no support. It doesn't mean you can't play at your native res, just that the game is oblivious to your screen real estate, so - no medal.
I'm less and less sure about UWS though: does pillarboxing mean B, C, D ? Was this ever firmly decided ? So I've graded both C for now.

The game supports the craziest ARs no problem... If only it could lose its "HD blinkers" :(
The anime-like FMVs are 1280x560 videos, so they *should* look great in UWS...

fmv_win.png
fmv_win.png (272.17 KiB) Viewed 3114 times


...sadly though they're windowboxed past 16:9 :(² Maybe something can be done with those letterbox*.lua script files in Steam\SteamApps\common\mark_of_the_ninja\data\movies ?