Spanning possibilities
Posted: 04 Sep 2013, 05:40
I have a situation I am pondering and would like some input to clarify what I am considering and if it would actually work the way I want.
ATM im sitting on a tri monitor Nvidia Surround rig. I am considering adding a 3d monitor to this mix. If so, obviously the 3d monitor would be the center screen.
However my question has to do with how games might possibly span across four potential displays. I know how to set such up in the PC hardware and what all it would take to run 4 active monitors so that is not really my concern. Here is what I would like to do, so can anyone tell me if this could possibly function the way I am hoping it would.
Layout wise I would ideally arrange the monitors in a 3 x 1 landscape + extender arrangement as seen in the arrangement guide.

However, I would like to get games to run that physical arrangement but spanned more the way it would naturally span in a 3x2 landscape arrangement but essentially foregoing the upper two peripheral displays. In such an arrangement the lower 3 would act much as it would in 3x1 landscape, but the upper 4th monitor would hypothetically display peripheral upward view just above head/eye level. In effect becoming 3 directions of peripherial vision instead of just two.
So on the software side, will anything actually utilize or even recognize such an arrangement? Or is it simply a limitation that would make me chose between going either 3x1 Landscaple + extended for an info/non game centric window, or have to go even bigger than I intended to get to 3x2 so it will span peripherail up/down views?
I would appreciate insight into this query as the practicallity and possibilities or not of this will help me decide exactly where I want to get this build to down the road. I appreciate any consideration and thank you in advance for taking the time to read this hypothetical and should you respond.
ATM im sitting on a tri monitor Nvidia Surround rig. I am considering adding a 3d monitor to this mix. If so, obviously the 3d monitor would be the center screen.
However my question has to do with how games might possibly span across four potential displays. I know how to set such up in the PC hardware and what all it would take to run 4 active monitors so that is not really my concern. Here is what I would like to do, so can anyone tell me if this could possibly function the way I am hoping it would.
Layout wise I would ideally arrange the monitors in a 3 x 1 landscape + extender arrangement as seen in the arrangement guide.
However, I would like to get games to run that physical arrangement but spanned more the way it would naturally span in a 3x2 landscape arrangement but essentially foregoing the upper two peripheral displays. In such an arrangement the lower 3 would act much as it would in 3x1 landscape, but the upper 4th monitor would hypothetically display peripheral upward view just above head/eye level. In effect becoming 3 directions of peripherial vision instead of just two.
So on the software side, will anything actually utilize or even recognize such an arrangement? Or is it simply a limitation that would make me chose between going either 3x1 Landscaple + extended for an info/non game centric window, or have to go even bigger than I intended to get to 3x2 so it will span peripherail up/down views?
I would appreciate insight into this query as the practicallity and possibilities or not of this will help me decide exactly where I want to get this build to down the road. I appreciate any consideration and thank you in advance for taking the time to read this hypothetical and should you respond.