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LOST PLANET 3 multi monitor
Posted: 27 Aug 2013, 12:24
by prodigalson1
I just buy the game, menu are ultra zoomed , but game is ok out of the box.
Any way to fix the aspect ratio menu ? and the FOV ? The characters is too close
unreal engine 3 game
thanks


Re: LOST PLANET 3 multi monitor
Posted: 27 Aug 2013, 15:30
by Toothless Spoon
prodigalson1 wrote:I just buy the game, menu are ultra zoomed , but game is ok out of the box.
Any way to fix the aspect ratio menu ? and the FOV ? The characters is too close
unreal engine 3 game
thanks


Freaking Unreal engine! Is there an in-game HUD? And is that centred? Hopefully this is something that Hayden or Helifax will pick up.
Re: LOST PLANET 3 multi monitor
Posted: 27 Aug 2013, 23:52
by helifax
Toothless Spoon wrote:prodigalson1 wrote:I just buy the game, menu are ultra zoomed , but game is ok out of the box.
Any way to fix the aspect ratio menu ? and the FOV ? The characters is too close
unreal engine 3 game
thanks


Freaking Unreal engine! Is there an in-game HUD? And is that centred? Hopefully this is something that Hayden or Helifax will pick up.
Most likely the game Huds are not centered:))
Re: LOST PLANET 3 multi monitor
Posted: 28 Aug 2013, 02:25
by Amon Amarth
Another f*&#ing Unreal Engine game!? God almighty.
I'd like to deeply apologize to helifax and HaYDeN.
Re: LOST PLANET 3 multi monitor
Posted: 28 Aug 2013, 02:57
by valcan_s
Hey Helifax, when you have a moment man can you take a look, I scored you:
The Bureau: XCOM Declassified
Lost Planet 3
Both are UE3 games with menu scaling issues(LP3 could use a FOV boost), good luck man and thanks big time for all your work as always.
Thanks
Re: LOST PLANET 3 multi monitor
Posted: 28 Aug 2013, 03:17
by Toothless Spoon
valcan_s wrote:Hey Helifax, when you have a moment man can you take a look, I scored you:
The Bureau: XCOM Declassified
Lost Planet 3
Both are UE3 games with menu scaling issues(LP3 could use a FOV boost), good luck man and thanks big time for all your work as always.
Thanks
Oh good stuff - Hayden might be looking at the bureau as well, but I'm not sure. but they both have the exact same problem with vert- menu's. The bureau actually has some nifty little tweaks in the XGame.ini that you can adjust to bring the hud into the centre monitor...BUT in doing so it brings across a little green box on the right hand side (which was obviously suppose to be off screen) - but if you do have a look Helifax, then you'll see what I'm talking about.

I was able to adjust the hud like I said and the FOV and it looks great, but yeah green box (minor) - vert- menu's is MAJOR as you can not progress in game.
http://www.wsgf.org/forums/viewtopic.php?f=68&t=26573
Re: LOST PLANET 3 multi monitor
Posted: 28 Aug 2013, 18:50
by prodigalson1
any idea to change the fov in lost planet 3 with the ini files ???
Re: LOST PLANET 3 multi monitor
Posted: 28 Aug 2013, 19:31
by helifax
Toothless Spoon wrote:valcan_s wrote:Hey Helifax, when you have a moment man can you take a look, I scored you:
The Bureau: XCOM Declassified
Lost Planet 3
Both are UE3 games with menu scaling issues(LP3 could use a FOV boost), good luck man and thanks big time for all your work as always.
Thanks
Oh good stuff - Hayden might be looking at the bureau as well, but I'm not sure. but they both have the exact same problem with vert- menu's. The bureau actually has some nifty little tweaks in the XGame.ini that you can adjust to bring the hud into the centre monitor...BUT in doing so it brings across a little green box on the right hand side (which was obviously suppose to be off screen) - but if you do have a look Helifax, then you'll see what I'm talking about.

I was able to adjust the hud like I said and the FOV and it looks great, but yeah green box (minor) - vert- menu's is MAJOR as you can not progress in game.
http://www.wsgf.org/forums/viewtopic.php?f=68&t=26573
Ahaa! So the menus are broken after you are ingame right? In the main-menu before starting the game I see the menus correctly scaled, but after I get in the game they are not scaled correctly.
Am I right? (Dunno if is not a nVIDIA thing again like with ME3) I managed to center the menus while in the game. HUD is coming up.
Ah wait! I am talking bout
Lost Planet 3 not XCOM...arrr you put a screenie from another game:P
Re: LOST PLANET 3 multi monitor
Posted: 28 Aug 2013, 19:35
by prodigalson1
Yes youre right. prefect before lauching my save but in game it's zoomed
Re: LOST PLANET 3 multi monitor
Posted: 28 Aug 2013, 19:39
by prodigalson1
Re: LOST PLANET 3 multi monitor
Posted: 29 Aug 2013, 00:36
by valcan_s
"Ahaa! So the menus are broken after you are ingame right? In the main-menu before starting the game I see the menus correctly scaled, but after I get in the game they are not scaled correctly.
Am I right? (Dunno if is not a nVIDIA thing again like with ME3) I managed to center the menus while in the game. HUD is coming up."
Yeah Lost Planet 3, it is weird only in game does the scaling mess up, like the stores and if you pause the game.
Xcom has scaling issues for all the main menus, but the command hud for your team is fine its weird you would think everything would be jacked up but it is not, most of it is.
Re: LOST PLANET 3 multi monitor
Posted: 29 Aug 2013, 01:35
by helifax
God I hate Unreal Engine especially these console oriented games:)) Fixing the menus wasn't that hard... But now it breaks everything else.... Again one memory address, one value used for 100001 things... It is weird since for things like the Backspace menu it works while for others it doesn't... Reminds me of Mass Effect games....pain in the ass to fix...
Re: LOST PLANET 3 multi monitor
Posted: 29 Aug 2013, 04:05
by Toothless Spoon
helifax wrote:God I hate Unreal Engine especially these console oriented games:)) Fixing the menus wasn't that hard... But now it breaks everything else.... Again one memory address, one value used for 100001 things... It is weird since for things like the Backspace menu it works while for others it doesn't... Reminds me of Mass Effect games....pain in the ass to fix...
LOL now I'm confused about which game you are talking about!! Just fix both and hurry up already!!

jokes, love your work.
Re: LOST PLANET 3 multi monitor
Posted: 29 Aug 2013, 17:49
by helifax
Managed to finally FIX this damn UE3 Game...
Very very very weird engine (inside)
-
But now, the menus are correctly scaled and centered.
- Centering the menus
WITHOUT breaking everything else was very problematic, so I had to re-fix everything else that was broken..
- The UI is still on 3 monitors but correctly scaled, only is not centered: The same resolution that is used by the menus is also used for the UI. Trying to alter that will center the UI but with a wrong Aspect Ratio and it will useless. So I had to find other methods of centering the menus (which I did)
I played a bit of the game and I see it fully working.
(PS: Man I hate UE3 engines:)) This one(the one used by this game) is on the TOP as worse UE3 based engine).
Screenies:





Currently the game is not yet Released in UK (on Steam). It will be released tomorrow. For the fix I used an "another version" (in order to save time).
I will release the fix, probably tomorrow once the Official Steam Version is released;))
Best Regards,
Helifax
Re: LOST PLANET 3 multi monitor
Posted: 29 Aug 2013, 18:07
by proekaan
Oh sweet,thanks...I can finally play this properly.

With XCOM,I decided to play it with a single screen. Too much hassle for a game that wasn't all that good.
Re: LOST PLANET 3 multi monitor
Posted: 29 Aug 2013, 21:20
by prodigalson1
big thanks to you heli !
Re: LOST PLANET 3 multi monitor
Posted: 29 Aug 2013, 23:42
by helifax
proekaan wrote:Oh sweet,thanks...I can finally play this properly.

With XCOM,I decided to play it with a single screen. Too much hassle for a game that wasn't all that good.
I will also look at XCOM in the following days and I hope it will be easier/cleaner to fix than Lost Planet 3, but until now I didn't had the time to look at it;)) Don't worry is on my list also;)) but currently I lack HDD space to install that one also (imagine that:))))))) )
Re: LOST PLANET 3 multi monitor
Posted: 30 Aug 2013, 03:27
by valcan_s
Awesome update Helifax can not wait to try it out looks rad, nice work man \m/
Thanks big time
Re: LOST PLANET 3 multi monitor
Posted: 30 Aug 2013, 06:52
by Toothless Spoon
helifax wrote:proekaan wrote:Oh sweet,thanks...I can finally play this properly.

With XCOM,I decided to play it with a single screen. Too much hassle for a game that wasn't all that good.
I will also look at XCOM in the following days and I hope it will be easier/cleaner to fix than Lost Planet 3, but until now I didn't had the time to look at it;)) Don't worry is on my list also;)) but currently I lack HDD space to install that one also (imagine that:))))))) )
Great work Helifax although I expect nothing but perfection!! Work harder! Also I too hope XCOM isn't a stuff around, but I'm pretty sure the in-game HUD is separate from menus - and it's really the menu's that you have to fix because everything else is adjustable - also on that note - GET THIS MAN A HDD!!!
Re: LOST PLANET 3 multi monitor
Posted: 30 Aug 2013, 12:21
by Toothless Spoon
I've also started a thread on steam forums
http://steamcommunity.com/app/226720/di ... 443723859/If anyone wants to head there to show their support.