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[Nice read] Inside the Box: Field of View

Posted: 17 Jul 2013, 11:42
by scavvenjahh
http://www.gearboxsoftware.com/communit ... ld-of-view

Gearbox programmer J. Kyle Pittman discusses FOV issues and the genesis of BL2's FOV slider.
Very interesting bit about the Sprint FOV and how (not) to fix it.

Sadly though, no mention of Multi-Monitor, the disappearing fog effects, or the WSGF for that matter...

Re: [Nice read] Inside the Box: Field of View

Posted: 01 Aug 2013, 21:38
by H.A.M.mer
Thx, interesting read... I never thought of it as that much complicated ;)