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Resident Evil Revelations

Posted: 23 May 2013, 22:54
by helifax
Fascinating how no one actually opened a thread regarding this game...

The game by default does not allow you to select any triple resolution what so over.
Forcing it from the INI file will make the game launch but CRASH before the main menu...
However I was able to make a quick fix for it.
The game is the most GAMEBOY PORT to date... Everything inside the engine points at this. I won't go into detail but the engine is very weird inside in it's behavior. (Actually I've never seen an engine behave like this)
Is not necessarily bad since is very simplistic to fix some things. However there are also problems with this simplistic approach.

Anyway.. Screenies:)

Image

Image

PS:
I don't own the game this was done on a "private" release just to see how the game looks/behaves.
If anyone is interested in the game let me know:)

Best Regards,
Helifax

Re: Resident Evil Revelations

Posted: 23 May 2013, 23:54
by Ultimeas
Looks decent enough. How well does it run? I was gonna preorder it but ended up not since I already played through it on the 3DS. I was afraid it would be horribly optimized. At triple wide it seems to look fine, I'll probably wait for a sale.

Thanks for the fix!

Re: Resident Evil Revelations

Posted: 24 May 2013, 11:19
by ben@scan
Hi Helifax

Does the fix work with the demo on Steam?

Re: Resident Evil Revelations

Posted: 24 May 2013, 20:05
by nicksmizzle
very very interested, was super disapointed when i couldnt get my res to work

Re: Resident Evil Revelations

Posted: 25 May 2013, 10:12
by iDavros
Just waiting for a fix before I buy!

Re: Resident Evil Revelations

Posted: 25 May 2013, 15:44
by valcan_s
helifax wrote:Fascinating how no one actually opened a thread regarding this game...

The game by default does not allow you to select any triple resolution what so over.
Forcing it from the INI file will make the game launch but CRASH before the main menu...
However I was able to make a quick fix for it.
The game is the most GAMEBOY PORT to date... Everything inside the engine points at this. I won't go into detail but the engine is very weird inside in it's behavior. (Actually I've never seen an engine behave like this)
Is not necessarily bad since is very simplistic to fix some things. However there are also problems with this simplistic approach.

Anyway.. Screenies:)

Image

Image

PS:
I don't own the game this was done on a "private" release just to see how the game looks/behaves.
If anyone is interested in the game let me know:)

Best Regards,
Helifax


Hey Helifax, just hooked you up with the Steam version so you can do your magic on it :) I hope you can mod the FOV it is brutal in the demo. Good luck and thanks, your work on RE6 was Ace love that game btw.

Re: Resident Evil Revelations

Posted: 25 May 2013, 17:52
by helifax
valcan_s wrote:
helifax wrote:Fascinating how no one actually opened a thread regarding this game...

The game by default does not allow you to select any triple resolution what so over.
Forcing it from the INI file will make the game launch but CRASH before the main menu...
However I was able to make a quick fix for it.
The game is the most GAMEBOY PORT to date... Everything inside the engine points at this. I won't go into detail but the engine is very weird inside in it's behavior. (Actually I've never seen an engine behave like this)
Is not necessarily bad since is very simplistic to fix some things. However there are also problems with this simplistic approach.

Anyway.. Screenies:)

Image

Image

PS:
I don't own the game this was done on a "private" release just to see how the game looks/behaves.
If anyone is interested in the game let me know:)

Best Regards,
Helifax


Hey Helifax, just hooked you up with the Steam version so you can do your magic on it :) I hope you can mod the FOV it is brutal in the demo. Good luck and thanks, your work on RE6 was Ace love that game btw.



AWESOME !!! BIG THANKS MAN!!!!

Just for you;)) a minor update;)) But one of GREATER Importance:)
HUD IS NOW CENTERED and correctly scaled

Image

TO DO: Movies are still stretched on ALL 3 monitors with WRONG AR ofc... That also needs to be fixed:))

Best Regards,
Helifax

Re: Resident Evil Revelations

Posted: 25 May 2013, 19:07
by valcan_s
helifax wrote:
valcan_s wrote:
helifax wrote:Fascinating how no one actually opened a thread regarding this game...

The game by default does not allow you to select any triple resolution what so over.
Forcing it from the INI file will make the game launch but CRASH before the main menu...
However I was able to make a quick fix for it.
The game is the most GAMEBOY PORT to date... Everything inside the engine points at this. I won't go into detail but the engine is very weird inside in it's behavior. (Actually I've never seen an engine behave like this)
Is not necessarily bad since is very simplistic to fix some things. However there are also problems with this simplistic approach.

Anyway.. Screenies:)

Image

Image

PS:
I don't own the game this was done on a "private" release just to see how the game looks/behaves.
If anyone is interested in the game let me know:)

Best Regards,
Helifax


Hey Helifax, just hooked you up with the Steam version so you can do your magic on it :) I hope you can mod the FOV it is brutal in the demo. Good luck and thanks, your work on RE6 was Ace love that game btw.



AWESOME !!! BIG THANKS MAN!!!!

Just for you;)) a minor update;)) But one of GREATER Importance:)
HUD IS NOT CENTERED and correctly scaled

Image

TO DO: Movies are still stretched on ALL 3 monitors with WRONG AR ofc... That also needs to be fixed:))

Best Regards,
Helifax


Np any time, NICE looking real good(scaling is always welcome), super job man as always. Look forward to the release, do you think you can scale the fov or have it adjustable?

Re: Resident Evil Revelations

Posted: 25 May 2013, 19:26
by helifax
valcan_s wrote:
helifax wrote:
valcan_s wrote:
Hey Helifax, just hooked you up with the Steam version so you can do your magic on it :) I hope you can mod the FOV it is brutal in the demo. Good luck and thanks, your work on RE6 was Ace love that game btw.



AWESOME !!! BIG THANKS MAN!!!!

Just for you;)) a minor update;)) But one of GREATER Importance:)
HUD IS NOT CENTERED and correctly scaled

Image

TO DO: Movies are still stretched on ALL 3 monitors with WRONG AR ofc... That also needs to be fixed:))

Best Regards,
Helifax


Np any time, NICE looking real good(scaling is always welcome), super job man as always. Look forward to the release, do you think you can scale the fov or have it adjustable?



Man, JUST FOR YOU!!!! ( :oops: )

Image

:rockout:

Think this would be OK no?:)))

Re: Resident Evil Revelations

Posted: 25 May 2013, 21:06
by valcan_s
helifax wrote:Man, JUST FOR YOU!!!! ( :oops: )

Image

:rockout:

Think this would be OK no?:)))


LOL hhahahaha :rockout: freaking awesome :) damn yeah I think we are good LOL, good job Helifax

Re: Resident Evil Revelations

Posted: 25 May 2013, 21:39
by helifax
valcan_s wrote:
helifax wrote:Man, JUST FOR YOU!!!! ( :oops: )

Image

:rockout:

Think this would be OK no?:)))


LOL hhahahaha :rockout: freaking awesome :) damn yeah I think we are good LOL, good job Helifax


Awesome! Started working on the fix;)) Will take some while to implement it;)) but once it is done I will post it here;))

Re: Resident Evil Revelations

Posted: 25 May 2013, 22:36
by Ultimeas
I've learned two things from this thread.

1.) I will purchasing Revelations sooner rather than later

2.) I need to buy games for Helifax

Re: Resident Evil Revelations

Posted: 25 May 2013, 22:47
by helifax
Ultimeas wrote:I've learned two things from this thread.

1.) I will purchasing Revelations sooner rather than later

2.) I need to buy games for Helifax


:)))))))))))))))))

Well the 1st one is completely valid;)) The second one is only partial:))))))) Unfortunately atm I am very very very limited with funds (since I am studying...again:)) and therefore no job atm) and thus I cannot buy all the games that I would like to buy:( Sometimes I get a "torrented" version just to see how the thing looks like and if it needs fixing and to what extend:))
Usually, I post here what I find:)
Vulcan as do we all, contribute to the community as best as each of us can and he is highly appreciated for all his contributions;)) but there are also member here who can tell you that I have created fixes on "the spot" on their version of the game (for example for Mass Effect 1 and 2 -retail versions and other games) by connecting directly to their machine.
I wanted to say this so everyone know it;))

Still working on the fix, keep you updated:)

Best regards,
Helifax

Re: Resident Evil Revelations

Posted: 26 May 2013, 23:21
by helifax
Well here it is:)

Use this plugin with WideScreen Fixer

How to make it work:

1. Go to <em>C:\Users\XXX\AppData\Local\CAPCOM\RESIDENT EVIL REVELATIONS</em>.
2. Open the <ins>config.ini</ins> file.
3. In the ini file find the "Resolution=" field and write the desired single monitor resolution to be used in Surround/Eyefinity (for example for 5040x1050 select 1680x1050).
4. Make the ini file READ ONLY
5. Start WSF and THE GAME.
6.DO NOT ENABLE THE FIX (The game will crash)
7. Get to the main screen (After the intro screen with the big eye).
8.ALT+TAB and enable the FIX (If you don't ALT+TAB the game will crash)
9.ALT+TAB tp the game and you will see the Surround/Eyefinity Resolution. (It is more visible after you get ingame since the menu is centered and displayed on the center monitor)
10.Enjoy the game!!!!!!

Screenie With all in ONE:
Image

If you follow these steps everything will work:)

Best Regards,
Helifax

Edit
Use the last attached plugin.

Re: Resident Evil Revelations

Posted: 27 May 2013, 02:41
by valcan_s
helifax wrote:Well here it is:)

Use this plugin with WideScreen Fixer

How to make it work:

1. Go to <em>C:\Users\XXX\AppData\Local\CAPCOM\RESIDENT EVIL REVELATIONS</em>.
2. Open the <ins>config.ini</ins> file.
3. In the ini file find the "Resolution=" field and write the desired single monitor resolution to be used in Surround/Eyefinity (for example for 5040x1050 select 1680x1050).
4. Make the ini file READ ONLY
5. Start WSF and THE GAME.
6.DO NOT ENABLE THE FIX (The game will crash)
7. Get to the main screen (After the intro screen with the big eye).
8.ALT+TAB and enable the FIX (If you don't ALT+TAB the game will crash)
9.ALT+TAB tp the game and you will see the Surround/Eyefinity Resolution. (It is more visible after you get ingame since the menu is centered and displayed on the center monitor)
10.Enjoy the game!!!!!!

Screenie With all in ONE:
Image

If you follow these steps everything will work:)

Best Regards,
Helifax


Amazing, thanks hard core as always Helifax works great. Note to others Like Helifax said key after the big eye main splash screen then it works 100%.

Re: Resident Evil Revelations

Posted: 27 May 2013, 03:33
by nicksmizzle
menu works fine but as soon as i try to load the game itself it crashes on me still:(

Re: Resident Evil Revelations

Posted: 27 May 2013, 13:07
by helifax
nicksmizzle wrote:menu works fine but as soon as i try to load the game itself it crashes on me still:(


EDIT

It seems a new patched was pushed to the game "without" us knowing;))

EDIT 2

Updated the plugin to work with the 1.1.0 patch they added last night. Use the attached plug-in.

Best Regards,
Helifax

Re: Resident Evil Revelations

Posted: 27 May 2013, 15:33
by nicksmizzle
so it still didn't work but for kicks and giggles i tried using the 1.0.0 fix on the 1.1.0 game with the new update you pushed....worked like a charm! thanks!

Re: Resident Evil Revelations

Posted: 28 May 2013, 03:46
by helifax
ben@scan wrote:Hi Helifax

Does the fix work with the demo on Steam?


Sorry Ben, I think I overlooked your post. At the moment the fix only works for the Retail (Steam) version. Adding support for the demo is trivial. Let me know if you are interested in this;))

Best Regards,

Re: Resident Evil Revelations

Posted: 28 May 2013, 04:43
by Abram
Hm mine crashes as I alt-tab back after enabling the fix.