Medieval: Total War

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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remf
Posts: 34
Joined: 18 Jul 2004, 23:46

Medieval: Total War

Post by remf »



Widescreen Grade: Unsupported
Multi-monitor Grade: Unsupported

Read Full Detailed Report - Medieval: Total War

Medieval: Total War is a turn-based strategy and real-time tactics computer game developed by The Creative Assembly and published by Activision. Set in the Middle Ages, it is the second game in the Total War series, following on from the 2000 title Shogun: Total War





Last edited by remf on 22 May 2013, 16:23, edited 1 time in total.
Reason: Edit
remf
Posts: 34
Joined: 18 Jul 2004, 23:46

solution needed for M:TW

Post by remf »

i know M:TW will stretch 1024x768 onto a 1280x800 screen, but what happens on a 1680x1024 screen? or whatever resolution the new Dell 20" widescreen panel is.
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skipclarke
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solution needed for M:TW

Post by skipclarke »

So does this mean you got it to work in an actual 1280x800, or is the 1024x768 just stretching?
remf
Posts: 34
Joined: 18 Jul 2004, 23:46

solution needed for M:TW

Post by remf »

i know M:TW will stretch 1024x768 onto a 1280x800 screen, but what happens on a 1680x1024 screen? or whatever resolution the new Dell 20" widescreen panel is.


it stretches the image.

but i now want to know what happens on a 1680x1050 screen, re: the new dell 20" panel.
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