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Metro: Last Light - Nvidia Surround - GTX 670 3-Way SLI
Posted: 16 May 2013, 04:23
by UrbanSmooth
Re: Metro: Last Light - Nvidia Surround - GTX 670 3-Way SLI
Posted: 16 May 2013, 14:22
by anteronoid
Sweet, but what was the result of the benchmark in numbers please?
Re: Metro: Last Light - Nvidia Surround - GTX 670 3-Way SLI
Posted: 25 May 2013, 04:00
by UrbanSmooth
anteronoid wrote:Sweet, but what was the result of the benchmark in numbers please?
Well, you'll have to watch the video to see that!

Re: Metro: Last Light - Nvidia Surround - GTX 670 3-Way SLI
Posted: 26 May 2013, 02:04
by Haldi
Doesn't show in the Video! or am i completly blind?
btw,here you have 2 7970 for comparission

[youtube]http://www.youtube.com/v/NANKAwEWebE[/youtube]
Options: Resolution: 6048 x 1080; DirectX: DirectX 11; Quality: High; Texture filtering: AF 16X; Advanced PhysX: Disabled; Tesselation: Not supported; Motion Blur: Normal; SSAA: OFF;
Overclocked GPU to 1150/1800mhz
Total Frames: 8203, Total Time: 171.2573 sec
Average Framerate: 47.93
Max. Framerate: 91.83 (Frame: 7518)
Min. Framerate: 12.86 (Frame: 2136)
Re: Metro: Last Light - Nvidia Surround - GTX 670 3-Way SLI
Posted: 22 Jun 2013, 10:10
by UrbanSmooth
The FPS counter is in the upper right hand corner of the screen. If you were blind, why would you have a triple-monitor setup?

Re: Metro: Last Light - Nvidia Surround - GTX 670 3-Way SLI
Posted: 21 Apr 2014, 20:49
by Taniz
[youtube]https://www.youtube.com/v/YwQBdYPGqgo[/youtube]
My gameplay on MLL