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Star Wars Jedi Knight Games Source Code Released

Posted: 04 Apr 2013, 16:34
by skipclarke
Raven Software has released the source code for the Jedi Outcast and Jedi Academy games in the wake of the death of Lucasarts. Here's hoping we get a proper triplehead fix for these games now!

http://sourceforge.net/projects/jedioutcast/

http://sourceforge.net/projects/jediacademy/

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 04 Apr 2013, 18:54
by helifax
So sad about LucasArts..then again LucasArts "was no more" for quite some time now...

Still interested about the source code..hehehe...

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 05 Apr 2013, 00:25
by Garrett
There is already a community project, OpenJK, aiming to improve the code for both games. :)

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 05 Apr 2013, 03:32
by Zencyde
I LOVED this series. Especially the last two, Outcast and Jedi Academy. The combat system was absurd fun and I was always disappointed that a followup didn't happen. Force Unleashed just... wasn't that great. My favorite thing was turning on force run, throwing my lightsaber, and running around in a circle. The saber swings around you and, if you time it right, you can make it orbit your body and turn yourself into a spinning wheel of death. :D

As I recall, Jedi Academy did have triple monitor support but only up to 1280x1024 displays. If you were willing, you could drop the resolution down on your 3x1L setup and go crazy stretch. :D

Game always crashed when attempting to force higher settings, though. :( Here's hoping I can play through it again at full resolution.

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 05 Apr 2013, 04:37
by Jackal Frost
Zencyde wrote:I LOVED this series. Especially the last two, Outcast and Jedi Academy. The combat system was absurd fun and I was always disappointed that a followup didn't happen. Force Unleashed just... wasn't that great. My favorite thing was turning on force run, throwing my lightsaber, and running around in a circle. The saber swings around you and, if you time it right, you can make it orbit your body and turn yourself into a spinning wheel of death. :D

As I recall, Jedi Academy did have triple monitor support but only up to 1280x1024 displays. If you were willing, you could drop the resolution down on your 3x1L setup and go crazy stretch. :D

Game always crashed when attempting to force higher settings, though. :( Here's hoping I can play through it again at full resolution.


JK had support for any triplehead set, so long as you were willing to edit a .cfg and put up with a stretched/spanned HUD. I wrote a hack to fix both games, but never got around to figuring out how to implement them as plugins for either FWS or WSF. Now I'm just gonna shelve em and see what people do with the source code. I also PMed cranky_hermit to see if I can convince him to do with these games what he did with RTCW.

Edit: Seeing as he hasn't been online since August, I'm going to take a crack at implementing his fix myself, but I don't have much hope.

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 06 Apr 2013, 03:04
by skipclarke
thelolotov wrote:Edit: Seeing as he hasn't been online since August, I'm going to take a crack at implementing his fix myself, but I don't have much hope.

Try Helifax or HaYDeN or dopefish. Our active developers are pretty good...

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 11 Apr 2013, 21:36
by WormSlayer
I get a "page not found" error for both those links? :(

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 11 Apr 2013, 23:01
by LuckyNoS7evin
WormSlayer wrote:I get a "page not found" error for both those links? :(


for some reason they both seem to have been taken down.

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 12 Apr 2013, 01:45
by helifax
LuckyNoS7evin wrote:
WormSlayer wrote:I get a "page not found" error for both those links? :(


for some reason they both seem to have been taken down.


http://www.ogrejungle.com/jedi-academy- ... 013-04-11/

Hm...

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 12 Apr 2013, 01:46
by helifax
helifax wrote:
LuckyNoS7evin wrote:
WormSlayer wrote:I get a "page not found" error for both those links? :(


for some reason they both seem to have been taken down.


http://www.ogrejungle.com/jedi-academy- ... 013-04-11/

Hm...



http://news.softpedia.com/news/Raven-So ... 4896.shtml


So after they Purge the useless "Bink" c@p they will re-load it:) Legal issues with Bink and their "probably very old tech"..

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 12 Apr 2013, 20:56
by LuckyNoS7evin
helifax wrote:
helifax wrote:
LuckyNoS7evin wrote:
for some reason they both seem to have been taken down.


http://www.ogrejungle.com/jedi-academy- ... 013-04-11/

Hm...



http://news.softpedia.com/news/Raven-So ... 4896.shtml


So after they Purge the useless "Bink" c@p they will re-load it:) Legal issues with Bink and their "probably very old tech"..


Ah cool thanks mate, Bink just sounds like a video codec, hopefully it doesn't "break" anything in the purge process

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 15 Apr 2013, 01:27
by GeneralAdmission
Glad I'm a habitual archivist and naturally downloaded copies on day 1. ;)

-edit-
Downloads for those interested:
http://archive.org/details/jediacademy_source
http://archive.org/details/jedioutcast_source

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 08 Aug 2013, 07:15
by Jackal Frost
skipclarke wrote:
thelolotov wrote:Edit: Seeing as he hasn't been online since August, I'm going to take a crack at implementing his fix myself, but I don't have much hope.

Try Helifax or HaYDeN or dopefish. Our active developers are pretty good...


Tried all three... Even put together a fix myself but they aren't interested in implementing it in FWS or WSF, I gather, since it's been over a year since I submitted it to them.

Re: Star Wars Jedi Knight Games Source Code Released

Posted: 11 Aug 2013, 01:45
by helifax
thelolotov wrote:
skipclarke wrote:
thelolotov wrote:Edit: Seeing as he hasn't been online since August, I'm going to take a crack at implementing his fix myself, but I don't have much hope.

Try Helifax or HaYDeN or dopefish. Our active developers are pretty good...


Tried all three... Even put together a fix myself but they aren't interested in implementing it in FWS or WSF, I gather, since it's been over a year since I submitted it to them.


:))) I still have the fix you submitted on my Desktop:))) I am sorry I haven't done it yet BUT I promise you 1000000% I will do it;)) The fix for Dragon Age 2 is also on my desktop.....

Currently I am finishing a major project and time is very limited. But I will implement it !! You can count on that;))

So many things this year that I honestly forgot about it:( I do apologize.