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UFO: Extraterrestrials
Posted: 06 May 2007, 06:00
by misadlouhy
Widescreen Grade: BMulti-monitor Grade: UnsupportedRead Full Detailed Report - UFO: ExtraterrestrialsUFO: Extraterrestrials is a remake of classic strategy game XCOM: UFO Defense (1994, outside of USA released as UFO: Enemy Unknown).
UFO: Extraterrestrials
Posted: 06 May 2007, 16:26
by misadlouhy
Widescreen Grade: BUltra-Widescreen Grade: IncompleteMulti-monitor Grade: Unsupported4k Grade: IncompleteRead Full Detailed Report - UFO: ExtraterrestrialsUFO: Extraterrestrials is a remake of classic strategy game XCOM: UFO Defense (1994, outside of USA released as UFO: Enemy Unknown).
UFO Extraterrestrials: Detailed Report
Posted: 06 May 2007, 18:24
by misadlouhy
report changed
==Singleplayer anomalies==
There are no 2D screens where the gameplay is hurt by being stretched. There is no "mission map" where the scale would matter and stretching would throw it off.
==Aspect ratio support==
My 16:9 shots are shot at 1600x900 resolution (added to photo descriptions).
==Cut-scenes==
What is FMV?
Loading screens are static pictures with progress bar. Introduction movie is not based on game engine.
==Grading==
Summary of widescreen-related flaws:
So far, no confirmation for widescreen resolutions below 1280x1024: 1280x720, 1280x768 and 1280x800
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Note the horizontally increased FOV in 1680x1050 - there is no vertical increase in FOV from 1024x768. Does it represent HOR+ game?
UFO Extraterrestrials: Detailed Report
Posted: 06 May 2007, 19:18
by The_cranky_hermit
What is FMV?
Full motion video. It basically means that the game plays a video file for each cut-scene instead of rendering it with the game's engine.
Note the horizontally increased FOV in 1680x1050 - there is no vertical increase in FOV from 1024x768. Does it represent HOR+ game?
Yes.
==Grading==
Calculated grade: C
Major unresolved issues: None
Minor unresolved issues: None
Summary of widescreen-related flaws:
No support for widescreen resolutions below 1280x1024
.ini solution
Stretched 2D screens
Stretched HUD
Stretched FMVs
Cranky's coverage estimate: 99%
UFO Extraterrestrials: Detailed Report
Posted: 14 Jun 2008, 20:51
by Crusader
I just registered to tell you that the game runs on my laptop with a resolution of 1280 x 800. In Options Menu i can also choose 1280 x 768 (not tested). Maybe this is because of a patch. You should check this / correct this :)
UFO Extraterrestrials: Detailed Report
Posted: 14 Jun 2008, 21:55
by The_cranky_hermit
Can you try 1280x768, and see if it works?
UFO Extraterrestrials: Detailed Report
Posted: 17 Jun 2008, 13:52
by Crusader
Tested now. 1280 x 768 works for me. Its the german version of the game with the newest patch (Patch 2).
UFO Extraterrestrials: Detailed Report
Posted: 18 Jun 2008, 00:36
by The_cranky_hermit
Alright.
==Grading==
Calculated grade: C
Potential grade: B-
Major unresolved issues:
Do either 1280x720 or 1920x1080 work?
Minor unresolved issues:
None
Summary of widescreen-related flaws:
.ini solution
Stretched 2D screens
Stretched HUD
Stretched FMVs
Cranky's coverage estimate: 88.5%
UFO Extraterrestrials: Detailed Report
Posted: 19 Jun 2008, 18:31
by Crusader
Aehm. As i said, its an option in the options menu. So the method should be native, not .ini, right?
I cannot test the other resolutions, as my monitors dont support them...
The other flaws seem to be correct.
UFO Extraterrestrials: Detailed Report
Posted: 20 Jun 2008, 02:56
by The_cranky_hermit
So the method should be native, not .ini, right?
If somebody can confirm that 1440x900 and 1680x1050 work natively, then yes.