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Guild Wars 2 Camera Tool
Posted: 21 Sep 2012, 20:33
by -M-
You must be on an administrator account, also install the latest .Net framework/updates if you are having issues.
This camera tool allows you to change the field of view and zoom level in guild of wars as the default is pretty low.
It uses auto-detection upon launch to fetch the address so should work for any region/version/patch for the foreseeable future.
Hotkeys:
Insert - Increase FOV
Delete - Decrease FOV
Insert + Delete - Reset FOV
Home - Toggle Extended Zoom on/off
End - Toggle First Person on/off (Zoom all the way in when this is on to get first person)
Version 0.2 Uses Autodetection and should work for any patch but takes a few seconds to scan and may not work for everybody
Version 1.0+ Uses a faster detection method but is less likely to survive patches.
The padding fix changes the threshold at which the camera bounces back and forth when it hits objects.
Someone on reddit made an FOV comparison video here:
http://www.reddit.com/r/Guildwars2/comm ... _a_proper/
Hey, can't seem to get it to
Posted: 22 Sep 2012, 04:07
by Toothless Spoon
Hey, can't seem to get it to work. I've tried loading your tool before and after launching GW2 and it says scan failed.
Has to be after login, make
Posted: 22 Sep 2012, 12:43
by -M-
Has to be after login, make sure you're running as admin too.
Cool got it to work, cheers.
Posted: 23 Sep 2012, 08:02
by Toothless Spoon
Cool got it to work, cheers. Great work btw
running as admin can't get it
Posted: 25 Sep 2012, 19:14
by kilyan
running as admin can't get it work
Thanks for the program, is
Posted: 26 Sep 2012, 05:53
by Mixelplix
Thanks for the program, is working great! Now all we need is something to free up the chat/minimap and party UI components to be free to move and pin where we want!
I think your mod is excellent
Posted: 26 Sep 2012, 07:01
by Zodiak
I think your mod is excellent M :)
I am just concerned about this being something that can be detected and you could get banned over. Am I the only one? I would love this to be given the "Ok" by ArenaNet and the Guildwars 2 team.
It's unlikely you'll get the
Posted: 26 Sep 2012, 07:58
by -M-
It's unlikely you'll get the ok from anet from anything external that modifies their game, but at the moment there isn't detection of any kind & if this changes I'll let everyone know here
The FoV value in the
Posted: 01 Oct 2012, 19:28
by mofo
The FoV value in the application displays values like 1.3, 1.8 etc. Can you please explain what those values are and which values must be used for an FoV value of 90 or 95 please? Thanks a lot for the tool btw. I'll definitely be using it and if they ban me, then so be it. I've had it with the atrociously low default FoV.
I never actually searched for
Posted: 02 Oct 2012, 00:39
by -M-
I never actually searched for the FOV angle specifically when playing with the camera so I'm not 100% sure at how they arrive at 1.X, but assuming 65 is the default as some have said you can assume 65x0.020 = 1.3 or 1.3*50 = 65. Following this if you wanted an fov of 90 then 90*0.020=1.8
Thanks a lot for this tool,
Posted: 04 Oct 2012, 16:08
by Andraax
Thanks a lot for this tool, it was badly needed.
Would it be possible to configure the keys that control the zoom and fov? I have always had the numpad keys bound to skills.
Andraax wrote:Thanks a lot
Posted: 05 Oct 2012, 09:28
by -M-
Thanks a lot for this tool, it was badly needed.
Would it be possible to configure the keys that control the zoom and fov? I have always had the numpad keys bound to skills.
Yup I could change it to page up/down or something, my videocard fried the other day tho so I'll work on it when I can afford another.
lol poor card,overclocked too
Posted: 05 Oct 2012, 12:55
by kilyan
lol poor card,overclocked too much:P?
Na wasn't worth overclocking
Posted: 06 Oct 2012, 01:45
by -M-
Na wasn't worth overclocking as my CPU is the bottleneck, there was a power cut and it was fucked when the power came back (had surge protector and didn't turn the mains back on till after, so idk why).
I want to be able to run this
Posted: 06 Oct 2012, 08:29
by mcfuggles
I want to be able to run this program so much, but I play using numpad. I have no idea how much work it would be to allow for keypress function changing. Fingers crossed this might happen!
mcfuggles wrote:I want to be
Posted: 06 Oct 2012, 10:19
by -M-
I want to be able to run this program so much, but I play using numpad. I have no idea how much work it would be to allow for keypress function changing. Fingers crossed this might happen!
It doesn't have to be open the whole time, just set your FOV then close it.
You just made my day. Thanks!
Posted: 06 Oct 2012, 15:15
by mcfuggles
You just made my day. Thanks!
Just as an update, there will
Posted: 07 Oct 2012, 16:09
by mofo
Just as an update, there will not be any FoV fix implemented by Anet. Official response is at https://forum-en.guildwars2.com/forum/game/gw2/Camera-and-FOV-field-of-view/first
Also, the default FoV is apparently 75.
The new patch broke it Oh i
Posted: 08 Oct 2012, 07:36
by movn
The new patch broke it :( Oh i was playing to test out the fix for loot drops which is fixed and much better but ugh i now feel like crap with eye strain, amazing what a little extra fov does.
mofo wrote:Official response
Posted: 08 Oct 2012, 07:41
by movn
Official response is at https://forum-en.guildwars2.com/forum/game/gw2/Camera-and-FOV-field-of-view/first
LOL did he just use HL2 having 75 fov as an excuse? That game caused tons of people problems due to the fov. Also the textures ingame look better with 90 fov you can actually see the world.
These devs are fools. It explains the state of the game.