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GuildWars 2 Fix? GW2 Fix?

Posted: 27 Aug 2012, 22:41
by TheVENOM
Hi everyone,

I was wondering if we had anyone that was currently working on a fix for those of us wanting to play GuildWars 2, Seems that the game has UI,stretching bugs and FoV issues.

Thanks in advance
TheVENOM

I am curious on this as well.

Posted: 28 Aug 2012, 16:39
by Duetschbag
I am curious on this as well. I know there is a 12.8 driver out, but since my PC didn't like the 12.7 driver I really don't want to install it if I don't have to. This may be something you can try.

The Camera function in GW2 is

Posted: 28 Aug 2012, 18:09
by kaburan
The Camera function in GW2 is funky in general, it seems to clip almost on everything, even on a single screen. Though it's more apparent when on triple screen and interiors.

The gameplay is fine in

Posted: 28 Aug 2012, 18:56
by Zodiak
The gameplay is fine in Fullscreen mode, issues appear when beinging up the world map and especially during cutscenes with alot of distortions. When playing in Windowed Fullscreen, things are better, gameplay is fine as in fullscreen mode, the world map is fine and the cutscenes are fine. Same thing goes for Windowed mode.

The UI however, chat is restricted to bottom left, party to top right and the Minimap restricted to the bottom right. The only play I know of so far is you can drag the chat window to where the party menu is and they will swap places.

Unfortunately, ArenaNet did mention that the UI would not be as customizable as in Gw1, the decision behind it, i dont know. However, maybe something can still be done about this.

I am playing with NVIDIA Surround on the new 306.02 Beta drivers, optimized for Guildwars 2 @ 4320x2560 on 3x 27 inch monitors on ultra settings. the game is stunning :)

Did you guys try

Posted: 28 Aug 2012, 23:11
by HaYDeN
Did you guys try https://www.wsgf.org/forum/forums/gaming/mods-tweaks-tools-tutorials/21393/flawless-widescreen?page=37#comment-249305 ?

Just tried it. Unfortunately,

Posted: 29 Aug 2012, 04:16
by Duetschbag
Just tried it. Unfortunately, it did not work. I could get the image to fully display across three screens, however it was very stretched.

Hi TheVENOM,it works better

Posted: 30 Aug 2012, 08:43
by Gishan
Hi TheVENOM,

it works better if you set it to "Windowed Fullscreen" mode.
Cutscenes are still not perfect but everything else seems fine to me.

Guidlwars 2 Flawless Widescreen

Posted: 30 Aug 2012, 13:00
by MalOSB
Flawless Widescreen has just updated with a fix for Guildwars 2 and while not perfect it does give some good improvements. The hud is centered and you can now see your character in character creation even if squashed and fat. Same in conversations.

<3 Flawless Widescreen

MalOSB

Anyone know how to fix this

Posted: 30 Aug 2012, 15:30
by reizors
Anyone know how to fix this problem? Chat & Party won't go on the middle screen.. When I click to drag the chat or party window (can swap them up or down) their green outlines show on the middle screen but they don't want to ACTUALLY appear there..
Pic: http://i.imgur.com/DLcin.jpg

Here are my flawless widescreen app settings: http://i.imgur.com/To2Ct.png


PC Specs:
fresh windows 7 x64 install as of yesterday
i5 2500k @ 4.9ghz
8gb corsair dom
2x 7970 saph ref in CF
3x U2412M IPS LED
5760x1200 @ 60hz

Thanks in advance for the help.

reizors wrote:Anyone know how

Posted: 30 Aug 2012, 19:18
by mr stroke
Anyone know how to fix this problem? Chat & Party won't go on the middle screen.. When I click to drag the chat or party window (can swap them up or down) their green outlines show on the middle screen but they don't want to ACTUALLY appear there..
Pic: http://i.imgur.com/DLcin.jpg

Here are my flawless widescreen app settings: http://i.imgur.com/To2Ct.png


PC Specs:
fresh windows 7 x64 install as of yesterday
i5 2500k @ 4.9ghz
8gb corsair dom
2x 7970 saph ref in CF
3x U2412M IPS LED
5760x1200 @ 60hz

Thanks in advance for the help.



+1

having same issues with the HUD

Chat and party windows are way off to the sides and can not be moved in the standard game or with the fixer installed :(

for anyone still experiencing

Posted: 04 Sep 2012, 19:01
by vsFirefox
for anyone still experiencing UI stretching (or hoping someone has an easy fix for it):
I find that if I change my resolution to a single monitor rez (like 1280x1024) and then switch back to 5040x1050 fixes my UI...
It just sux that it's stretched horizontally every time I start up, and have to go thru this process, even double bad since I can't keybord thru the menu's and my mouse doesn't interact with the menus where they show up....

I might try that flawless widescreen app posted above - I just never bothered with 3rd party apps before. I prefer being able to tweak an ini file or something manually..

Same issues like reizors.

Posted: 08 Sep 2012, 17:05
by Delinquenz
Same issues like reizors.

I can confirm what vsFirefox

Posted: 09 Sep 2012, 19:59
by Lev_Astov
I can confirm what vsFirefox has said. When I set the resolution the first time, the game worked perfectly and all UI and cutscene FOVs were flawless. Upon restarting the game, it gets all stretchy and my mouse is not where it appears to be. By changing to the single monitor resolution, then back to the multi, it fixes everything and runs flawlessly again.

Does anyone have any idea how this might be tweaked or fixed to not need a rez refresh every time?

When you all say that it's

Posted: 16 Sep 2012, 17:14
by -Sn1PeR-
When you all say that it's "working" -- is your HUD centered? I saw a video when they were showing the game off a long time ago in eyefinity with a centered HUD, but have been unable to get mine to center properly. Everything else seems fine, but the game just isn't playable without a centered HUD. I'm kind of afraid to try the fix for risk of being banned...

It does works, if you set the

Posted: 21 Sep 2012, 22:37
by Delinquenz
It does works, if you set the interface size on "normal".

You could try the Camera/FOV

Posted: 22 Sep 2012, 02:39
by -M-
You could try the Camera/FOV tool I made for this game:

http://www.wsgf.org/forum/forums/gaming/mods-tweaks-tools-tutorials/23636/guild-wars-2-camera-tool

NO NEED ANYMORE!!! Last

Posted: 02 Oct 2012, 14:00
by tomfoolery_79
NO NEED ANYMORE!!! Last nights patch fixed this (for Nvidia anyway, not sure of AMD). Character creation and cutscene distortions are no more!!!! Also, Anet centered the chat window and the team info, so it's no longer on the super far left!!! Thank you ArenaNet!!!

I have checked and the fix is

Posted: 02 Oct 2012, 20:10
by skipclarke
I have checked and the fix is only for NVIDIA. The HUD is still spanned on AMD (which I actually prefer), but the character selection and cut-scenes are still unusable. I haven't had a chance to test the Widescreen Fixer on AMD yet. Since it previously "made AMD as good as NVIDIA", I'm guessing it will still do the same (possibly with an update).

Edit: I have validated that the Widescreen Fixer is able to correct the AMD experience, for all aspects - character select/create, cut-scenes, HUD and map. I preferred the multi-monitor map and the spanned HUD, but the fix for the character models is crucial.

Portrait

Posted: 04 Oct 2012, 21:39
by Westernesse
You could always rotate those monitors, game works fine in portrait mode at least for me. Its more immerse anyway since things like castle walls and trees actually have a sense of height.

Hello,I can confirm that

Posted: 12 Oct 2012, 16:45
by Zodiak
Hello,

I can confirm that even using NVIDIA based cards, Full-screen mufti-monitor is still messed up for me.

I use:
3x EVGA GTX 580s with 3gb of ram water-cooled
3x Dell UltraSharp U2711 which are 27inch
Resolution: 4320x2560
Setup: Portrait Mode

I am having to resort to playing in Windowed Full-screen, which reduces my FPS. Whenever I go into Full-screen mode, my chat window, skill bar and mini map will attempt to squid to the center, but all 3 of them are horribly offset to the right which I cannot seem to fix. Besides, with Portrait Mode, the UI elements are fine where they are, just very small on my monitor size seeing as the UI doesn't scale very well past a certain resolution, which happens to be my native, so anything lower ends up looking horrible.

Whenever I open the World Map, both side monitors will completely black out, resulting in only the center monitor displaying the center section of the map and odd black frames, seemingly from the right monitor, are being pushed to the center.

I have tried to get ArenaNet to work with me since testing about all of this. It seems that they are attempting to resolve some of the issues. At this point I am wondering, could it be something from NVIDIA's side? Ever since before the game came out, I have gone over about 6 different NVIDIA drivers. Do you think it could be something in the control panel I could change to resolve some of these issues?

Thank you