Page 1 of 1
Ford Racing 2 on Windows Vista/7 (fix needed; not widescreen issue)
Posted: 13 Jun 2012, 11:03
by VirtuaIceMan
This is my first post, and almost certainly the wrong place to put it (as it's not a widescreen issue), but I figure that there's a lot of competant hacker types in here that might be able to have a look into it...
Ford Racing 2 (by Razorworks/Empire) won't work on Vista/Win7 as it tries to use an old WMA method of playing audio that's been removed from Vista/Win7, even if you disable the audio in the game's setup program. When you start the game and put in your name it exits with an error "WMA:347 Failed to create the Wma_source_filter"
If you Google "ford racing 2 wma" you'll find many other people talking about it.
Here's a bit about the removed WMA filter: http://social.msdn.microsoft.com/Forums/en-US/windowsdirectshowdevelopment/thread/4420bf19-71ce-4a00-9b3b-f441f8d61c63/
And a bit more here: http://social.msdn.microsoft.com/Forums/en-US/windowsdirectshowdevelopment/thread/b79027a9-7ef4-4d97-8e0a-d4937693691e
It seems that the wma filter used DirectShow, which is not supported in Vista/Win7.
Ford Racing 3 works fine, as it's a bit newer and plays a different music format.
Is there anyone out there who could hack the game so it doesn't call to the WMA filter, or do something even more clever?
I even tracked down the lead programmer but he said he couldn't help and "Unfortunately no one will be able to help with Fr2... sorry!"
There is a WSGF page for Ford Racing 2, but it's a bit of a moot point as you can't get past the name entry screen in the game on Vista/Win7!
If you don't have a copy of the game then the same happens with the demo version, which you can find here: http://www.gamefront.com/files/1169445/Ford_Racing_2_Playable_Demo
Fix for Ford Racing 2 v.1.0 -
Posted: 13 Jun 2012, 19:42
by jackfuste
Fix for
Ford Racing 2 v.1.0 -
FR2.7z (
mirror link)
- Game now works on Windows Vista / Seven (at least works for me on Windows 7 x64 SP1)
- FOV is increased, now the game is Hor +
Hor + :
Vert - :


Wow that's cool. I'll try it
Posted: 14 Jun 2012, 09:19
by VirtuaIceMan
Wow that's cool. I'll try it out tomo on Win7 with the original game CD and let you know what happens. What did you do exactly?
Please could you make a straight 4:3 version too, i.e. without FOV modification?
Now that's impressive
Posted: 14 Jun 2012, 10:09
by AussieTimmeh
Now that's impressive customer service right there!
It works! Okay there's no
Posted: 14 Jun 2012, 13:06
by VirtuaIceMan
It works! Okay there's no music but that's to be expected given it's in an outdated format using an unsupported driver... perhaps the next step would be to convert the music to MP3s then play them in a music player, I'll look into that perhaps!
But yes, thank you jackfuste. Please can I have a 4:3 unchanged FOV version too, to complete the "set"?
Cheers!
VirtuaIceMan wrote:Please can
Posted: 14 Jun 2012, 18:09
by jackfuste
Please can I have a 4:3 unchanged FOV version too, to complete the "set"
I added a 4:3 version, redownload -
FR2.7z (
mirror link)
Thank you!
Posted: 14 Jun 2012, 20:45
by VirtuaIceMan
Thank you!
How to solve further issues
Posted: 10 Jul 2012, 16:09
by eduardische
Thanks a lot for this fix! However, I found out that it works out-of-box only for Russian version of the game. If launched with English one (bought form GamersGate), it throws out this error after profile selection:
Having access to the Russian version as well, I tried copying the SOUNDS folder from it to the English version. This time it worked. Files were checked with hash checker and it turns out they are rather different in Russian version. All files "SOUNDS*.spc" and "SOUNDSMUSIC*.wma" are different. Furthermore, for every "SOUNDS*.spc" file there is "SOUNDS*.sxb" file in Russian version. Without them (*.sxb files) the game still launches. As music doesn't work anyway, original MUSIC folder from English version is enough as well. So, only "SOUNDS*.spc" needed to be copied. Now let's hex-check them. It turns out that they all are different in 3 bytes only. All of them have a values of (89, 44, B2) instead of (71, F6, 40) in 13th, 14th and 15th byte. But reading the actually useful error message tells us that it's a timestamp, so it should be in .exe as well. And it is - in block CF219-CF21B. So, basically, when I changed the values in this block from (71, F6, 40) to (89, 44, 82) - it worked. As there might be even more versions - here is the general fix for the error message:
If the game does throw out an error like this, after applying fix from jackfuste, all you need to do is change block CF219-CF21B in "fr2.exe" to block C-E in any file "SOUNDS*.spc".
Hope it helps!
The string for the German
Posted: 28 Jul 2012, 19:59
by schmatzler
The string for the German version I own (distributed by Kelloggs) is also 89 44 B2.
Game works fine. Running the music with a media player in background makes it almost perfect. Thank you for the fix!
Please!Make that the music
Posted: 14 Aug 2012, 20:09
by muped
Please!
Make that the music is working again.
_inmm238
Posted: 17 Aug 2012, 13:32
by muped
Hi
I have a program, especially for the old games, so the music is working again.
Unfortunately, ford racing 2 not there.
But maybe someone can edit that.
http://www.geocities.co.jp/Playtown-Domino/8282/_inmm/_inmm238-installer.zip
It won't be in there, that
Posted: 03 Sep 2012, 17:15
by VirtuaIceMan
It won't be in there, that app is to play music from CD that was streamed in an unusual way. The best bet for Ford Racing 2 is to convert the music to another format (e.g. MP3) then play it looped in the background in Media Player/another player when you run the game. Not ideal but that's all I can think of.
Re: How to solve further issues
Posted: 03 Jan 2014, 00:41
by stéphane
eduardische wrote:Thanks a lot for this fix! However, I found out that it works out-of-box only for Russian version of the game. If launched with English one (bought form GamersGate), it throws out this error after profile selection:
Having access to the Russian version as well, I tried copying the SOUNDS folder from it to the English version. This time it worked. Files were checked with hash checker and it turns out they are rather different in Russian version. All files "SOUNDS*.spc" and "SOUNDSMUSIC*.wma" are different. Furthermore, for every "SOUNDS*.spc" file there is "SOUNDS*.sxb" file in Russian version. Without them (*.sxb files) the game still launches. As music doesn't work anyway, original MUSIC folder from English version is enough as well. So, only "SOUNDS*.spc" needed to be copied. Now let's hex-check them. It turns out that they all are different in 3 bytes only. All of them have a values of (89, 44, B2) instead of (71, F6, 40) in 13th, 14th and 15th byte. But reading the actually useful error message tells us that it's a timestamp, so it should be in .exe as well. And it is - in block CF219-CF21B. So, basically, when I changed the values in this block from (71, F6, 40) to (89, 44, 82) - it worked. As there might be even more versions - here is the general fix for the error message:
If the game does throw out an error like this, after applying fix from jackfuste, all you need to do is change block CF219-CF21B in "fr2.exe" to block C-E in any file "SOUNDS*.spc".
Hope it helps!
Hi !
I don't know how change the block.
Which software to use?
Thank you !
Re: Ford Racing 2 on Windows Vista/7 (fix needed; not widesc
Posted: 07 Aug 2014, 15:41
by relaray
This is the fixed 16_10 crack for those who cannot do it
http://www.4shared.com/file/7K_Rl2Pyce/fr2.html
Re: Ford Racing 2 on Windows Vista/7 (fix needed; not widesc
Posted: 01 Jan 2015, 13:37
by The_Stickerbombinator
Could someone help me out, I'm not sure how to do this stuff?
Re: Ford Racing 2 on Windows Vista/7 (fix needed; not widesc
Posted: 03 Jan 2015, 01:24
by The_Stickerbombinator
Link seems to be a dodgy website - Unfortunately I have been unsuccesful so far in running Ford Racing 2 on WIndows 8.1. I have replaced the fr2.exe file with an external one from this website so instead of the wma error I now get a time stamp error, where it doesn't match the one in the bank or something.
Could anyone help me with that?
Re: Ford Racing 2 on Windows Vista/7 (fix needed; not widesc
Posted: 03 Jan 2015, 12:09
by VirtuaIceMan
Re: Ford Racing 2 on Windows Vista/7 (fix needed; not widesc
Posted: 07 Aug 2016, 16:46
by jowens
eduardischse,
If the game does throw out an error like this, after applying fix from jackfuste, all you need to do is change block CF219-CF21B in "fr2.exe" to block C-E in any file "SOUNDS*.spc".
How do I go about doing this? I'm unfamiliar with this kind of thing
Thanks
Re: How to solve further issues
Posted: 12 Apr 2018, 18:50
by edc_77
eduardische wrote:Thanks a lot for this fix! However, I found out that it works out-of-box only for Russian version of the game. If launched with English one (bought form GamersGate), it throws out this error after profile selection:
Having access to the Russian version as well, I tried copying the SOUNDS folder from it to the English version. This time it worked. Files were checked with hash checker and it turns out they are rather different in Russian version. All files "SOUNDS*.spc" and "SOUNDSMUSIC*.wma" are different. Furthermore, for every "SOUNDS*.spc" file there is "SOUNDS*.sxb" file in Russian version. Without them (*.sxb files) the game still launches. As music doesn't work anyway, original MUSIC folder from English version is enough as well. So, only "SOUNDS*.spc" needed to be copied. Now let's hex-check them. It turns out that they all are different in 3 bytes only. All of them have a values of (89, 44, B2) instead of (71, F6, 40) in 13th, 14th and 15th byte. But reading the actually useful error message tells us that it's a timestamp, so it should be in .exe as well. And it is - in block CF219-CF21B. So, basically, when I changed the values in this block from (71, F6, 40) to (89, 44, 82) - it worked. As there might be even more versions - here is the general fix for the error message:
If the game does throw out an error like this, after applying fix from jackfuste, all you need to do is change block CF219-CF21B in "fr2.exe" to block C-E in any file "SOUNDS*.spc".
Hope it helps!
I did not understand this solution, maybe I'm still a bit of an amateur in informatics :b I have the same error, but I dont understand what you mean by "now lets hex-check them.. Turns out they all are different in 3 bytes only.. all of them have a values of ..." how can I find what you're talking about and fix it? thank you
