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Guild Wars 2 Beta weekend
Posted: 28 Apr 2012, 07:41
by mirkoj
Hey,
Finally that day is here and got a chance to enjoy in Guild Wars 2.
But sofar multy mon is not so smooth with it with character creation screen, ingame story scenes and couple others scaled.
Here is one of videos showing it.
I hope that they will work more on supporting eyefinity.
http://www.youtube.com/watch?v=4iJNvCzLEWk
Ok this is pissing me
Posted: 28 Apr 2012, 11:22
by Pittyh
Ok this is pissing me off.
Some videos like this http://www.youtube.com/watch?v=lFeE1uWGGxo&feature=relmfu
His UI is in the middle monitor, I'm guessing he is using Nvidia.
On my PC using eyefinity my UI is spread over all 3 monitors.
Fuc%$@ AMD again !!! and i have a 7970 in the post heading my way.....
Knew i should've bought a Nvidia.
ouch - yes I suspect Nvidia
Posted: 28 Apr 2012, 11:58
by HaYDeN
ouch - yes I suspect Nvidia exclusive, be interesting....
I'd echo the ATI
Posted: 28 Apr 2012, 12:00
by Thunderbolt300
I'd echo the ATI sentiment.
That said, I've noticed a few things using nVidia 2D Surround in Guild Wars 2. There are some major scaling issues in cutscenes and the character creation/selection screens. Other than that, landscape mode works fine. In portrait mode, things get a little more interesting... if running in portrait mode fullscreen at maximum resolution, the UI elements get all bunched up on the middle screen at the bottom, scaling gets all out of whack, as though the game is trying to fit everything into the center display. But! If running in portrait mode windowed fullscreen, it works like a champ.
That's probably confirmation
Posted: 28 Apr 2012, 12:01
by HaYDeN
That's probably confirmation right there, I think people werent sure if it even worked on NVIDIA - clearly it does?
I was just playing GW2 and I
Posted: 28 Apr 2012, 12:15
by Toothless Spoon
I was just playing GW2 and I have a Nvidia card and I can confirm that it works well during the game with centre UI. But yeah the cut scenes and character selection are broken - as stated before.
This video would piss me off
Posted: 28 Apr 2012, 17:02
by tomfoolery_79
Ok this is pissing me off.
Some videos like this http://www.youtube.com/watch?v=lFeE1uWGGxo&feature=relmfu
His UI is in the middle monitor, I'm guessing he is using Nvidia.
On my PC using eyefinity my UI is spread over all 3 monitors.
Fuc%$@ AMD again !!! and i have a 7970 in the post heading my way.....
Knew i should've bought a Nvidia.
This video would piss me off too, except that it's me :)
I'm sorry to hear the AMD people are having problems. As others have said, cut scenes and char creation are very stretched. Other than bad FPS issues, all else is fine. In fact, I was surprised at how well it worked out of the box. Again, I've been in your shoes before and I'm truly sorry. I will be posting more videos later. I cannot use FRAPS because it brings my game down to about 9 FPS.
Here is another video of mine
Posted: 28 Apr 2012, 23:43
by tomfoolery_79
Here is another video of mine with commentary.
http://www.youtube.com/watch?v=8ZPGkkKzjyA
Before we say its Nvidia &
Posted: 28 Apr 2012, 23:57
by ViciousXUSMC
Before we say its Nvidia & AMD based, one thing I notice here is that there is no bezel compensation used in that video.
I always use bezel comp and have seen games before that will proper center HUD only when its off because it will recognize a common monitor resolution being multiplied by 3.
Those who are saying it does not work with AMD have you tried using a standard resolution without bezel comp? I think that may be the issue more so than brand.
I don't run bezel
Posted: 29 Apr 2012, 07:32
by sixshot
I don't run bezel compensation and I can confirm that on my triple-wide setup (1680x1050x3) does not have centered HUD. I will take a look thru their support forums to see whether or not this is a confirmed issue and nag 'em about it. I am all for having centered UI but I'd rather have adjustable UI elements than calculating the UI to be on the center monitor.
The scaled up dialog cutscene, character creation, login screen, et al, are known issues. But it'll be a wonder if they'll get around to it. Having started as a Human Thief, a cinematic scene was properly rendered on the center screen at the very beginning so there's something good to come out of it.
I threw up a post on their
Posted: 29 Apr 2012, 12:42
by Thunderbolt300
I threw up a post on their beta forums regarding the scaling issues on Surround.
https://forum-en.guildwars2.com/forum/support/bugs/nVidia-Surround-2D-Scaling-Issues/page/1#post66204
Andrew Patrick of ArenaNet
Posted: 01 May 2012, 06:51
by sixshot
Andrew Patrick of ArenaNet made a post on the beta forums responding to the current issue with Eyefinity (and hopefully Surround too). To quote:
Thanks for the report. We will be working with ATI directly to address graphics issues in the future.
Maybe we'll see proper Eyefinity (and maybe Surround) support on the next beta event. Maybe...
Part of me says that I hope they'll have it fixed by the next beta event. Yet on the other hand, I can't help but think that they should continue focus on making the game robust and solid. Argh! Conflict of interests!
I am totally cool with it
Posted: 07 May 2012, 11:25
by ViciousXUSMC
I am totally cool with it taking a back seat during the beta and not being ready till release, as long as they acknowledge the problem ( and they have) and live up to their word and actually fix it for the final release.
I hope nobody ever pulls another bioware like they did with Dragon Age Origins and claim it to be 100% supported and it has major flaws and then when you bring up those flaws they just look the other way like your a abandoned pet begging for food. The thing is they forgot they adopted that pet and promised to feed it.
**I do not own dragon age 2 just for this reason, dishonesty and bad support to your customers = boycott.
tihs is the game im getting
Posted: 10 May 2012, 09:05
by mrsmith25
tihs is the game im getting setup for. looking forward to the siege stuff on 3 monitors. beta was a freaking blast
I may be imagining things,
Posted: 09 Jun 2012, 15:37
by tomfoolery_79
I may be imagining things, but character creation is fixed with this beta weekend...I need to check on the in game conversations...I'll do that and report back.
tomfoolery_79 wrote:I may be
Posted: 09 Jun 2012, 17:35
by Toothless Spoon
I may be imagining things, but character creation is fixed with this beta weekend...I need to check on the in game conversations...I'll do that and report back.
As far as I can tell, nothing has changed. I use Nvidia and the cutscenes and character business is still broken...everything else is pretty good. Can't move the chat or party windows much.
For me it was completely
Posted: 09 Jun 2012, 17:42
by Skid
For me it was completely unplayable in the first Beta, not had the chance to download the huge update to see if its still completely fucked up for me or not yet, will report tomorrow.
Screenshots from this
Posted: 09 Jun 2012, 20:11
by g00seberry
Screenshots from this weekend:
Map has been moved since last one. Odd that it snaps to the middle screen but the chat does not (far left)
Underwater you can see the darkened effect is only applied to the middle screen
Cutscenes still borked
Can also confirm character creation/selection is vert- and stretched to hell too.
More than playable once you're in though! Fingers crossed they'll fix the outstanding issues for release :)
CRAP, I could have sworn I
Posted: 09 Jun 2012, 23:14
by tomfoolery_79
CRAP, I could have sworn I deleted my post. Yes, I was wrong it is still all screwed up to hell in char creation and in game dialogue. Rest is fine for me (except Low FPS).
Nope, still completely fucked
Posted: 10 Jun 2012, 10:31
by Skid
Nope, still completely fucked my end, Vert-, HUD is stretched, HUD buttons are not in the position of there icons, completely usable.