Top-notch GPU setups for surround gaming. No real preference between nVidia or AMD.
Posted: 02 Jan 2012, 07:22
Hello, all.
So I'm looking to build my first triple-display rig.
First and foremost: I have a small bias toward nVidia, but this does not mean I am against buying AMD. The top priority of this rig is to get great surround gaming, and I've got a fairly lofty budget for it. This doesn't necessarily mean "money is no object", but I'll save expenses where I can. (For instance, if a dual GPU is only slighty worse than two of its single-GPU counterparts, I may spring for the dual GPU because it is cheaper than the two single GPUs combined. Ex. GTX 590 = $749, GTX 580= $549). The three displays are 25" 1920x1080.
The main goal is the run most games on the triple monitor display with all of the video options turned all the way up while maintaining 60 FPS at least. Anti-aliasing, multisampling, V-sync, the 'works', so to speak.
Mass Effect 3 is the game that has to function this well. So, in essence, with components that will be on the market by the time it is released (March 6th, 2012), I am looking for the very best GPU setup.
First, I'd like to address a few questions I've got from the little things here and there I've picked up on over the last few months.
1) Single GPUs vs Dual GPUs in SLI/Crossfire.
Are two single GPUs more powerful than their dual GPU counterpart?
2) AMD vs. nVidia.
As I mentioned before, I have a slight lean in favor of nVidia. I'm attracted to PhysX, and I hear that their drivers are slightly more reliable. On the flip side, I hear AMD's Eyefinity has support for more games. I'm looking for an unbiased comparison between the two. Currently, I'm leaning toward AMD since its most powerful GPUs are being released in time for me to use them in my rig.
3) Battlefield 3 and other games.
Battlefield 3, I'm told, is the most GPU-bound game right now. Is it possible for this game to be run in triple-display with maximum graphic settings and maintain great FPS? Are there many other games so graphically demanding? How graphically intense are other new games like Arkham City in comparison?
4) Terminology and the important factors:
Pixel Fill Rate, Texture Fill Rate, Scaling, Micro-stutter. There are a lot of terms being thrown around. I read that the GTX 590 has greater texture and pixel fill rates. What are truly the more important stats of a GPU?
The Rig (So far).
Chassis: Cooler Master HAF X
CPU: Intel i7 2600k 3.4GHz.
Motherboard: Asus Sabertooth P67
RAM: CORSAIR Vengeance 16GB (4x4GB)
So I'm looking to build my first triple-display rig.
First and foremost: I have a small bias toward nVidia, but this does not mean I am against buying AMD. The top priority of this rig is to get great surround gaming, and I've got a fairly lofty budget for it. This doesn't necessarily mean "money is no object", but I'll save expenses where I can. (For instance, if a dual GPU is only slighty worse than two of its single-GPU counterparts, I may spring for the dual GPU because it is cheaper than the two single GPUs combined. Ex. GTX 590 = $749, GTX 580= $549). The three displays are 25" 1920x1080.
The main goal is the run most games on the triple monitor display with all of the video options turned all the way up while maintaining 60 FPS at least. Anti-aliasing, multisampling, V-sync, the 'works', so to speak.
Mass Effect 3 is the game that has to function this well. So, in essence, with components that will be on the market by the time it is released (March 6th, 2012), I am looking for the very best GPU setup.
First, I'd like to address a few questions I've got from the little things here and there I've picked up on over the last few months.
1) Single GPUs vs Dual GPUs in SLI/Crossfire.
Are two single GPUs more powerful than their dual GPU counterpart?
2) AMD vs. nVidia.
As I mentioned before, I have a slight lean in favor of nVidia. I'm attracted to PhysX, and I hear that their drivers are slightly more reliable. On the flip side, I hear AMD's Eyefinity has support for more games. I'm looking for an unbiased comparison between the two. Currently, I'm leaning toward AMD since its most powerful GPUs are being released in time for me to use them in my rig.
3) Battlefield 3 and other games.
Battlefield 3, I'm told, is the most GPU-bound game right now. Is it possible for this game to be run in triple-display with maximum graphic settings and maintain great FPS? Are there many other games so graphically demanding? How graphically intense are other new games like Arkham City in comparison?
4) Terminology and the important factors:
Pixel Fill Rate, Texture Fill Rate, Scaling, Micro-stutter. There are a lot of terms being thrown around. I read that the GTX 590 has greater texture and pixel fill rates. What are truly the more important stats of a GPU?
The Rig (So far).
Chassis: Cooler Master HAF X
CPU: Intel i7 2600k 3.4GHz.
Motherboard: Asus Sabertooth P67
RAM: CORSAIR Vengeance 16GB (4x4GB)