Red Orchestra 2: Heroes of Stalingrad will support triple head

Discussions about getting games to run in a Multi-Mon setup.
Stec
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Red Orchestra 2: Heroes of Stalingrad will support triple head

Post by Stec »

Confirmed by Tripwire Interactive developer/staff member Yoshiro. So pleased to hear it.

http://forums.tripwireinteractive.com/showpost.php?p=774955&postcount=17
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thales100
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Thanks for the info Stec.

Post by thales100 »

Thanks for the info Stec.
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Downtown1
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Tripwire Interactive also

Post by Downtown1 »

Tripwire Interactive also made Killing Floor not too long ago which also supported TripleHead (just didn't have the HUD centered I think?). Still, that one was PvE so it wasn't too surprising. In Red Orchestra 2 that could've been easily cut due to "gameplay reasons" but I'm glad they chose not to go that route.
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Never played RO1, but the

Post by GeneralAdmission »

Never played RO1, but the more I read about RO2 the more excited I get. Lots of true-blue PC features, including a sizable modding community. Perhaps the only thing that doesn't excite me is the tired WWII setting, but great features and gameplay can make me overlook that point.
hajalie24
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Beta is out. Can anyone post

Post by hajalie24 »

Beta is out. Can anyone post how it works?
frag85
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4032x1024, 96 pixle bezels

Post by frag85 »



You must use setres ****x**** in the console. i.e. setres 4032x1024
hajalie24
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eww, I hope I can cancel my

Post by hajalie24 »

eww, I hope I can cancel my pre-order from GMG
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Frag85, would you be willing

Post by GeneralAdmission »

Frag85, would you be willing to post a comparison shot in a 16:9 or 16:10 resolution? That would be helpful to determine Hor+ or Vert- behavior.
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Downtown1
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Guys, slow down, it's UE3 so

Post by Downtown1 »

Guys, slow down, it's UE3 so maybe there's a way to tweak the center HUD like in Fallout. And also there was supposed to be a patch today which fixes some multi-monitor issues. I would try the game myself but it keeps crashing for me (probably video card related, I am going to RMA my card any day now...).
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RadioActiveLobster
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Here are a couple at

Post by RadioActiveLobster »

Here are a couple at 6048x1200. The game for some reason sets the aspect ratio to 4:3


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Time to start a thread at

Post by Downtown1 »

Time to start a thread at Tripwire forums? Seems like a pretty easy fix.
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thales100
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Downtown1 wrote:Time to start

Post by thales100 »

Time to start a thread at Tripwire forums? Seems like a pretty easy fix.


I'll update the Detailed Report of this game tonight and work on this, i was finally able to download the beta last night.
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RadioActiveLobster
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I made a thread

Post by RadioActiveLobster »

I made a thread yesterday

http://forums.tripwireinteractive.com/showthread.php?t=58576

Have on reply from someone who was speaking to a dev via PM, they said multi-monitor support should improve by launch or shortly after

I was speaking to Yoshiro earlier about this using pm's and he said that when the game is released (or in a later update) the eyefinity compatibility will be vastly improved.

So I expect it will be fixed either during beta or when the game is released


I would rather hear it straight from a dev but there you have it.
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thales100
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S.T.A.L.K.E.R. wrote:I made a

Post by thales100 »

I made a thread yesterday


Cool, thanks S.T.A.L.K.E.R. .
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RadioActiveLobster
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I was fiddling with the

Post by RadioActiveLobster »

I was fiddling with the ROEngine.ini file, found these commands


NumHorizontalDisplayArray=0
NumVerticalDisplayArray=0
BezelCorrectionX=0
BezelCorrectionY=0



I changed "NumHorizontalDisplayArray" to 3 (3 monitors, I would assume. I know almost nothing about UE3 engine) and one thing I noticed was in the in-game settings menu the Aspect Ratio shows two additional settings, "Multi-Monitor Landscape' and "Multi-Monitor Portrait". They don't appear to actually do anything right now but might do something come launch.

Not sure what the BezelCorrectionX/Y does either. Some of you more knowledgeable guys might know.
Intel i7-5930k @ 4.4Ghz ~ ASUS X99-Deluxe ~ Corsair H105 CPU Cooler ~ 16GB G.Skill DDR4 2400
EVGA 1080Ti FTW3 ~ EVGA SuperNova 1000 P2 ~ CaseLabs S8S Case
256GB OS SSD, 960GB SSD, 3.5 TB of total HDD space
1x ACER z35p 3440x1440p 120Hz G-Sync - 1x ACER XB270HU 144Hz 2560x1440 G-Sync ~ 1x BenQ GW2765 60Hz 2560x1440 ~ 1x Sanyo 1080p LCD TV
Corsair K95 RGB Cherry MX Brown ~ Corsair Scimitar RGB Pro ~ Sennheiser PC350 SE Headset
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S.T.A.L.K.E.R. wrote:I was

Post by GeneralAdmission »

I was fiddling with the ROEngine.ini file, found these commands


NumHorizontalDisplayArray=0
NumVerticalDisplayArray=0
BezelCorrectionX=0
BezelCorrectionY=0


If that info is already in the .ini file, then I believe Tripwire is absolutely serious about implementing strong multi-monitor support. It would be great to have a UE3 game in the solid 'Win' category.
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Downtown1
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Got this game working, played

Post by Downtown1 »

Got this game working, played it, the aspect ratio seemed fine (you can change it to 16:9 in the game mode?). Not overly scientific though. HUD stretching is kind of a bummer I guess.
BIGGRIMTIM
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No .ini editing here. In my

Post by BIGGRIMTIM »

No .ini editing here. In my options menu I was giving multi-monitor landscape and portrait options by default. Also the correct resolution options were available.
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RadioActiveLobster
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Good News Everyone! (You read

Post by RadioActiveLobster »

Good News Everyone! [h6](You read this in Professor Farnsworth's voice, don't deny it)[/h6]

Eyefinity is deliberately disabled atm due to performance problems and the iffy HUD. I've heard it will be improved after release though, which is fine by me! (5760 x 1200 here!)


That's a post by a Rising Storm Dev, not quiet an official dev but working very closely with TWI. They've had the game and been modding for ever a year for the Rising Storm Mod.

Then a reply (to PsYcH0_Ch!cKeN post) by Yoshiro from TWI

What he said. It will be coming with full support post launch.
Intel i7-5930k @ 4.4Ghz ~ ASUS X99-Deluxe ~ Corsair H105 CPU Cooler ~ 16GB G.Skill DDR4 2400
EVGA 1080Ti FTW3 ~ EVGA SuperNova 1000 P2 ~ CaseLabs S8S Case
256GB OS SSD, 960GB SSD, 3.5 TB of total HDD space
1x ACER z35p 3440x1440p 120Hz G-Sync - 1x ACER XB270HU 144Hz 2560x1440 G-Sync ~ 1x BenQ GW2765 60Hz 2560x1440 ~ 1x Sanyo 1080p LCD TV
Corsair K95 RGB Cherry MX Brown ~ Corsair Scimitar RGB Pro ~ Sennheiser PC350 SE Headset
Uplift 900 2 Leg Sit/Stand Desk Frame with Custom Wood Desktop ~ Freedom WSGF Edition Ultimate Desk Stand v1
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thales100
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Good news, thanks

Post by thales100 »

Good news, thanks S.T.A.L.K.E.R.. :onethumb
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