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Anyone got Arma2 OA to work in surround?

Posted: 18 Nov 2010, 12:38
by Scarey
The Game just blue screens when I try and start it in NVSurround (non 3D) Everything else runs fine...........????????????????

Re: Anyone got Arma2 OA to work in surround?

Posted: 18 Nov 2010, 12:54
by thales100
Yes, running perfectly fine here. Whats Nvidia drivers are you running ?

Re: Anyone got Arma2 OA to work in surround?

Posted: 18 Nov 2010, 19:48
by Slinky
Thales, are you able to run the game smoothly with max settings?

Re: Anyone got Arma2 OA to work in surround?

Posted: 25 Jan 2011, 00:41
by -Deckard-
I'm getting about 50 fps most of the time with mostly medium/high settings (no aa or af or post pro tho) (2d mode of course)

Can't understand why Arma 2 works not too bad when in 3d mode and Arma 2 :OA is just a little screwy ( double crosshair etc ) ( about 25 to 40 fps same settings.)

Re: Anyone got Arma2 OA to work in surround?

Posted: 25 Jan 2011, 00:47
by thales100
Thales, are you able to run the game smoothly with max settings?


Sry for the delay, just read your post, yes all maxed (all very high, including AA) at 5040x1050, 30 - 80 FPS depending on the map.

Re: Anyone got Arma2 OA to work in surround?

Posted: 25 Jan 2011, 01:10
by The_Nephilim
I have it working in 3072x768 and in S3D ;)

Re: Anyone got Arma2 OA to work in surround?

Posted: 25 Jan 2011, 07:45
by BHawthorne
I've also got it working flawlessly. I have a few YouTube videos up on it working actually.

Re: Anyone got Arma2 OA to work in surround?

Posted: 26 Jan 2011, 01:30
by -Deckard-
I've also got it working flawlessly. I have a few YouTube videos up on it working actually.


Alas although it works in 3d, the game comes up as unknown by the 3d overlay stating if it works, and flying the ah6j I need to zoom out more than I can with the wheel on the emitter, though the cockpit looks very good if I crosseye a bit, but I cant do that for long. :(

Re: Anyone got Arma2 OA to work in surround?

Posted: 26 Jan 2011, 23:51
by _CH_Skyline_
Mine freezes and/or bsod's when I try to run it @ 5960x1200 in 2D Surround. 260.99 WHQL's are employed, since the 266.58 won't allow me to open the NCP to enable SLI/Surround. I've got to be missing something.

EDIT: I've got it running correctly now, minus the FOV which I've seen the fix for in here somewhere. I had to set my desktop to 1920x1200 to start the game and once in the Video settings I had to change the resolution in there, but I have to do this everytime. There's got to be a better way.

Re: Anyone got Arma2 OA to work in surround?

Posted: 29 Jan 2011, 15:22
by The_Nephilim
EDIT: I've got it running correctly now, minus the FOV which I've seen the fix for in here somewhere.



You have to select 12:3 for the FOV in the Video options under aspect ratio.. ;)

Re: Anyone got Arma2 OA to work in surround?

Posted: 16 Apr 2011, 16:50
by Cinnabuns
If you delete your .profile and .cfg files you can start the game and it will re-detect your setup.

Aspect ratio will show as "Custom". 12:3 is not the correct ratio for my resolution at least, 5918x1200. After launching the game set your 3D resolution correctly to 100% and note that your aspect ratio says "Custom".

Exit the game and go to the very bottom of the .profile (hidden files must be on to view this file).

I edited the fovTop and fovLeft to be .93167 and 4.000000, respectively for MY RESOLUTION (probably not the correct aspect ratio for your setup) of 5918x1200. Your fov can be calculated by taking your horizontal res, in my case 5918 and dividing it by your vertical res, in my case 1200. This gives 4.93167 or ~4.9. Sooooo, the .93167 goes in the topFov and the 4.000000 goes in the leftFov at the bottom of the .profile.

Now you can see why 12:3 would stretch the image. 12/3=4 where as my resolution is nearly 5 which would be 15:3.

When the game launches, at least on my setup with SLi'd 570s, I get a glitchy flashing desktop bar on the far right of the screen.

To fix this, go to Game's video options, set 3D resolution to something else besides 100%, I usually choose 90%, then change back to 100%. Flashy bar on right side of screen gone.

Notice how when you change the video option: aspect ratio from 12:3 to Custom how @12:3 the image stretches. Yuck. Run custom.

Then to center your HUD on the middle monitor, search the .profile for "Triplehead=0" and change it to "1" and save.

This will center the HUD on middle monitor while using your custom aspect ratio.


I've also found that for some reason with this game... the more you mess with settings, the worse performance becomes. Not sure why, probably a bug.
Workaround for this is to mess with all settings and find where you're happy with visual settings, THEN perform the following:

1) take screen shot of all the settings the way you like them, or write them down.
2) delete the .profile and .cfg
3) relaunch game and set your settings 1 time the way you had them.
4) exit the game and set your fov, and triplehead=1 in the .profile
5) relaunch the game and enjoy

I had 80-90fps on most maps with 40-50 on night maps but the more I jacked with visual settings the lower my framerate went.

Eventually I was running 40-50fps on most maps and night maps were horrible at 15-25fps... must be a game bug.

After deleting the two files above and restarting the game and setting all my settings the way I had them, performance has stayed high. I won't mess with them again :)

Also, lowering the 3D res and then resetting it to 100% when you launch the game, to get rid of the flashy right side bar, doesn't affect the frame rate performance, it just gets rid of the flashy bar. This is either a game/driver/ or SLi bug and only needs to be performed once when after launching the game.

This is all running official 266.58 drivers on SLi.

Re: Anyone got Arma2 OA to work in surround?

Posted: 23 Jun 2011, 16:49
by Jori
Don't scare me!!!!! I just bought ARMA 2 and Operation Arrowhead last night. It will arrive to me next week. I expect no having trouble with it!!!