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New Vegas

Posted: 19 Oct 2010, 07:03
by Tanuki
Out in places.

Reviews say it plays like F3 with some tweaks and technical issues. Story and characters are unrelated to F3. I am interested in the hardcore mode.

Re: New Vegas

Posted: 19 Oct 2010, 08:15
by Abram
Ditto. Much like the STALKER series, except in Hardcore mode, it seems that you HAVE to sleep. It also gives you a carry limit. All that stuff makes survival-y games much more fun.

I just hope it supports multi-minotro better than Fallout 3. I reinstalled it a few weeks ago and even after going through the lengthy thread about it and it's monti-mon behaviour and the tweaks, much of theon-screen stuff like text and menus are misaligned. Arg... I gave up after a while.

Re: New Vegas

Posted: 19 Oct 2010, 14:54
by -Sn1PeR-
Any word on landscape eyefinity support?

Re: New Vegas

Posted: 20 Oct 2010, 04:17
by Tanuki
Apparently it requires Steam. And it comes with a DLC code.

Re: New Vegas

Posted: 20 Oct 2010, 07:18
by StingingVelvet
Apparently it requires Steam. And it comes with a DLC code.


Ignore the codes, they just give you unbalanced items early in the game.

Game is good... Steam integration is annoying and pointless for a singleplayer game, but I've given up debating that issue with people. I wanted it to be Fallout 3 with more RPG elements and better writing and so far it seems to be exactly that.

Re: New Vegas

Posted: 20 Oct 2010, 07:31
by Tanuki
The game has the same aspect ratio support as F3. I got a faux surround working in windowed only. Full screen would give me my desktop 1920x1200 with a 1920x600 viewable bar which appeared to be stretched. I assume it is just a driver thing.

I got ini changes to stick by editing "FalloutPrefs.ini" and then changing it to read only. After playing the file would no longer be read only but the changes would stick. If I try to chaneg the ini file without doing read only it keeps the previous value, even if I am trying to get back to default. I guess the values are being saved somewhere else but it didn't appear to be in the "Fallout.ini" file. Maybe an XP thing.

The text in general seems easier to read when compared with F3. Less of the scanline look. Maybe this will help with the text problem in surround.

Re: New Vegas

Posted: 20 Oct 2010, 07:43
by Tanuki
Okay. If you are fullscreen just make sure your desktop res is the same and you should be okay.

Here is the Pip text. I think it looks better but the other stuff has the same problems as F3 in surround. You can pick from a few text colors.



Also if you are doing the fov thing like in F3 you may want to wait until after you do your stats as that seems to be hor + but it uses the modified fov value. In otherwords, you change the fov and zoom out for the character stuff to be "right" but this zooms out the stat machine making it "wrong" and unusable.

Re: New Vegas

Posted: 20 Oct 2010, 10:17
by tepescovir
if its like f3, then i had to edit the prefs.ini and change the fov for the computers as well so you could still hack

Re: New Vegas

Posted: 20 Oct 2010, 16:06
by StingingVelvet
Just a note that if you get massive fps drops when more than a couple NPCs are around this is a known issue with facial animation. Turning off NPC emotions is a fix for now, using the console command "ToggleEmotions." Made the game work fine for me after several hours of it dipping down to 10fps when people were around.

Re: New Vegas

Posted: 20 Oct 2010, 17:11
by yogibbear
Just a note that if you get massive fps drops when more than a couple NPCs are around this is a known issue with facial animation. Turning off NPC emotions is a fix for now, using the console command "ToggleEmotions." Made the game work fine for me after several hours of it dipping down to 10fps when people were around.


What they tried to improve the epic fail that is Oblivion engine facial animations and broke the game? :bowdown

Re: New Vegas

Posted: 21 Oct 2010, 20:02
by Tanuki
This game has a more "falloutee" feel to it. Maybe that fact that they are using some of the music from the old games.

Some differences that stand out to me gameplay wise.
-LV 30 cap, better perks, perks every two levels
-Multiple ammo types for weapons
-Expanded crafting, cooking, weapon moding, etc.
-Background music ouside of radio stations
-Expanded companion controls, companion perks

Re: New Vegas

Posted: 21 Oct 2010, 22:41
by StingingVelvet
It certainly is more of a sequel to Fallout 2 than Fallout 3 was... I kind of feel like it takes the best parts of those two games and shoves them together. I find the game to be brilliant, personally.

Rockpapershotgun's review is like reading something from bizarro world.

Re: New Vegas

Posted: 22 Oct 2010, 01:41
by The_cranky_hermit
For me, the defining feature of Fallout's greatness was the freedom, and the sense that your decisions had a meaningful impact on the world, and to a lesser extent, how your character is perceived by others. Not surprisingly, Fallout 3 pretty much totally lacked any of that - there was Megaton, and the choice to blow it up or not blow it up just felt like a crass and arbitrary token.

How does New Vegas compare in that regard?

Re: New Vegas

Posted: 22 Oct 2010, 02:17
by Tanuki
Well there is a reputaton system. Help one group, PO another.

For example, in the first town I helped someone from a caravan company mobilize the town and fight off a faction of escaped convicts. That town likes me now and the caravan guy talks about meeting him in Vegas later. The convicts are now hostile towards me on sight so doing any work for their faction appears to be out of the question. In the next town the NCR is there but refuses to help the townsfolk who are under siege by more escaped convicts. Jurisdiction issues. I help the townsfolk and then have the option to appoint another sheriff. My options are the local NCR leader, a tour guide robot, and a NCR convict.

That kind of stuff.

Re: New Vegas

Posted: 22 Oct 2010, 05:14
by Tanuki
Beware of relying on Auto and Quick saves. There is an issue with Cloud Steam. I don't even have mine enabled and I lost a day of saves.

You can get them back if though.

http://forums.steampowered.com/forums/showthread.php?t=1525065&page=2

At least Obsidian is consistent about this.

Re: New Vegas

Posted: 22 Oct 2010, 06:29
by StingingVelvet
For me, the defining feature of Fallout's greatness was the freedom, and the sense that your decisions had a meaningful impact on the world, and to a lesser extent, how your character is perceived by others. Not surprisingly, Fallout 3 pretty much totally lacked any of that - there was Megaton, and the choice to blow it up or not blow it up just felt like a crass and arbitrary token.

How does New Vegas compare in that regard?


The main improvements in New Vegas are: 1) better writing, MUCH better. 2) More RPG elements like crafting, choice and consequence, damage threshold and hardcore mode stuff. 3) The factions and real feelings of choosing how to act and having those choices effect the game world.

I think you'd dig it.

Re: New Vegas

Posted: 22 Oct 2010, 08:42
by Abram
Sounds like some pretty good differences to me. I want it soo bad, but still waiting for multi-mon remedies. I guess it'll be up to the communiy, once again. I expect so little from patches these days, particularly on that subject.

Re: New Vegas

Posted: 22 Oct 2010, 11:24
by yogibbear
Considering steam wants me to pay $89 USD for it... i have decided to order it online via snail mail for $40 AUD.... should be here in a week hopefully.... at over half price. :D

Re: New Vegas

Posted: 22 Oct 2010, 22:58
by Ceogar
Considering steam wants me to pay $89 USD for it... i have decided to order it online via snail mail for $40 AUD.... should be here in a week hopefully.... at over half price. :D

http://www.g2play.net/store/Fallout-New-Vegas-Steam-Key.html

50 dollar there.

Re: New Vegas

Posted: 22 Oct 2010, 23:59
by Tanuki
They fixed the save problem. No cloud saves ATM though.