Source engine games failing to detect display group
Posted: 02 Oct 2010, 15:05
Hi,
I'm new to this forum, and to Eyefinity. I have 3x 28" LCD's running in portrait mode on a Radeon 5870, Catalyst 10.9 drivers. I setup the display group, and have the Windows task bar across all 3 screens. Many games detect my 3600x1920 display just fine: Rise of Flight, Quake*, etc. However, all Source Engine games fail to pick it up. Instead, they see just 1 portrait mode display, and the image is replicated across all 3 monitors.
What am I doing wrong?
Thanks!
Jay
I'm new to this forum, and to Eyefinity. I have 3x 28" LCD's running in portrait mode on a Radeon 5870, Catalyst 10.9 drivers. I setup the display group, and have the Windows task bar across all 3 screens. Many games detect my 3600x1920 display just fine: Rise of Flight, Quake*, etc. However, all Source Engine games fail to pick it up. Instead, they see just 1 portrait mode display, and the image is replicated across all 3 monitors.
What am I doing wrong?
Thanks!
Jay