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Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 19 Aug 2010, 03:15
by Yui
Hi. I've read somewhere that in Starcraft 2, you can actually see more when using 1920 x 1080 resolution than when using 1920 x 1200. This is kinda odd. Is this actually true? Thanks.

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 19 Aug 2010, 07:11
by packerfan
I am not sure if it is true. However, if it has Hor+ behavior this is normal.

1920x1200 is 16:10
1920x1080 is 16:9

There are also some games which just scale up, so a 1920x1200 screen can see more than 1680x1050 but I am doubtful this would be in starcraft with the level of competitive play. If so then 1920x1200 would show more than 1920x1080.

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 22 Aug 2010, 18:29
by Hydralisk_X
It's true since SC2 is Hor+... so 1920x1080 being 16:9 will see more than 1920x1200.

How much you can see isn't based on number of pixels, it's based on aspect.

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 23 Aug 2010, 02:28
by ZafaZ
The only games where you see more in 1920x1200 vs 1920x1080 are pixel based games (not including vert- games here like borderlands etc). See Red Alert 2 or C&C Tiberian Sun, they are good examples.

But yes as Hydralisk_X said, for Hor+ games, 16:9 is wider therefore you see more

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 24 Sep 2010, 14:17
by Yui
Does this also imply that you can still see more when using a 1920x1080 16:9 resolution than when using a 2560x1600 16:10 resolution in SC2?

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 24 Sep 2010, 15:22
by Delphium
It does indeed apply. The larger resolution will give you a sharper image, but your field of view will still be locked to the same as all other 16:10 ratios so you would not gain any extra visability of the map, just crisper/better looking models etc.

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 25 Sep 2010, 07:35
by Yui
Then the dell u2711 is a better choice compare to the dell u3011 :p

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 27 Sep 2010, 08:27
by yellow
General question from a first-time poster (thread seems fitting):

Can some games be edited or hacked in order to change the way they handle aspect ratios? Or in other words, is it possible to make some games go from hor+ to ver- (16:10 friendly) ?

Thanks in advance for the answers and sorry if question seems dumb ^^

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 27 Sep 2010, 17:46
by scavvenjahh
FOV and aspect ratio... not the same thing.
Vert- and "16:10 friendly"... not the same thing.

Again, 1920x1200 (16:10) has more pixels than 1920x1080 (16:9), but it's still a narrower resolution. It makes sense that you "see less on the sides" because, compared to 16:9, 16:10 has "less picture on the sides".

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 27 Sep 2010, 22:33
by yellow
FOV and aspect ratio... not the same thing.
Vert- and "16:10 friendly"... not the same thing.

Again, 1920x1200 (16:10) has more pixels than 1920x1080 (16:9), but it's still a narrower resolution. It makes sense that you "see less on the sides" because, compared to 16:9, 16:10 has "less picture on the sides".



Here's what I understood while reading various sites (I'm new to all this):

1) You will "see less on the sides" in 16:10 (compared to 16:9) only if the game is Hor+. And both 16:10 and 16:9 will show the same vertically.

2) However if the game is Ver-, both 16:10 and 16:9 will show the same on the sides (horizontally), but 16:10 will show more vertically than 16:9.

In the event that 1) and 2) are right (everyone's more than welcome to correct me), and that I'm interested in buying a 16:10 monitor, here's my original question: Can some games be switched/hacked/edited to go from Hor+ to Ver- ?

I suppose that for such a switch to occur, the game has to already know (encoded by the programmers) how much to show horizontally in Ver-. Or that such a "value" can be assigned by the user.

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 28 Sep 2010, 18:51
by scavvenjahh
The whole point of this website is to find Hor+ solutions for games that are not Hor+. If a game is natively Hor+, I don't think anyone will go through the hassle of finding a way to make it Vert- just so you can go "tall-widescreen"... I understand what you want to do, but honestly it's a bit silly. The game is Hor+ so you get more to see on your 16:10 monitor than people with 4:3/5:4 monitors. Isn't that enough ?

Seriously though, this is way off-topic. Feel free to create a new thread about this in the Request/Discuss Solutions area, but we're discussing Starcraft 2 here ;)

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 29 Sep 2010, 08:51
by aenim
I will change my S2231W to Nec PA271W and would like to know if SC2 works natively in 2560x1440, any advise? I've heard there were some issues regarding this.
Thanks and regards,

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 29 Sep 2010, 20:26
by StingingVelvet
[quote]Here's what I understood while reading various sites (I'm new to all this):

1) You will "see less on the sides" in 16:10 (compared to 16:9) only if the game is Hor+. And both 16:10 and 16:9 will show the same vertically.

2) However if the game is Ver-, both 16:10 and 16:9 will show the same on the sides (horizontally), but 16:10 will show more vertically than 16:9.

In the event that 1) and 2) are right (everyone's more than welcome to correct me), and that I'm interested in buying a 16:10 monitor, here's my original question: Can some games be switched/hacked/edited to go from Hor+ to Ver- ?

I suppose that for such a switch to occur, the game has to already know (encoded by the programmers) how much to show horizontally in Ver-. Or that such a "value" can be assigned by the user.


Scav responded well, but just as a side bit... it's often about how the game was designed. If a game was designed for 4:3 then having a 16:10 monitor and Hor+ means you see MORE on the sides, which is cool. A lot of people bought widescreen monitors to see more, so they focus on this. If you have 16:9 then you see even more than 16:10, as your monitor is even wider.

If a game was designed around 16:9 though, as most games are now, and it has Hor+ behavior then technically by having a 16:10 monitor means you are losing information, same with 4:3. Vert- is actually better for 16:10 on these newer titles because in a sense you are getting "Vert+" instead of "Hor-" when you use 16:10.

The grading policies of the WSGF are entirely focused on seeing more information on the sides the wider you go which, in today's "designed around 16:9" environment, is not always right for 16:10. Don't bother debating this with anyone in charge though, no one cares.

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 30 Sep 2010, 02:13
by Yui
Since newer games are aimed more towards HOR+ then I would opt for a 27" (16:9) monitor than a 30" (16:10) one

Re: Starcraft 2 1920 x 1200 vs 1920 x 1080

Posted: 01 Oct 2010, 02:05
by suiken_2mieu
Since newer games are aimed more towards HOR+ then I would opt for a 27" (16:9) monitor than a 30" (16:10) one

I think I'd still opt for a 30" because if you're running a nVidia card, you can run 2560x1440 with scaling.