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Half Life 2 Crosshair [now fixed with source 2009 update]

Posted: 15 May 2010, 22:46
by BOBO0045
I just got my three monitors set up to eyefinity. (i'm new to this setup up in gaming)

I have this little problem when i'm playing Half life 2. when I use the gun, my target aim has disappeared. Is there a solution to that or do i just have to live with that when I play eyefinity? Thank you. :D



Edit: See further in thread. The update to newest version of the source engine now shows the crosshair again.

Re: half life 2

Posted: 16 May 2010, 06:46
by Abram
This is a known issue, and apparently the only viable fix is to install the Cimematic Mod.

It makes it looks VERY nice, and does not change any gameplay. it's just a facelift.

I'm amazed that there's no fix for this yet. The official forums hmaybe have a better/alternative solution.

Re: half life 2

Posted: 16 May 2010, 08:52
by DaFox
I'm amazed that there's no fix for this yet.


It will likely be fixed when HL2 gets ported to the Source2009 engine (for Mac Support, dynamic shadows, achievments etc)

Re: half life 2

Posted: 26 May 2010, 19:28
by DaFox
http://store.steampowered.com/news/3872/

Half Life 2 just got updated to Source 2009.

Can someone try this out and report back if its fixed? It should be!

Re: half life 2

Posted: 26 May 2010, 21:01
by tepescovir
`Wonder if they fixed the sound bug where it keeps reseting to stereo.

Re: half life 2

Posted: 26 May 2010, 21:59
by Nemon
http://store.steampowered.com/news/3872/

Half Life 2 just got updated to Source 2009.

Can someone try this out and report back if its fixed? It should be!


I just tried it, and there's a crosshair present from the beginning. Didn't play until I get weapons though, but I take it for granted it works now.

Re: half life 2

Posted: 27 May 2010, 00:22
by Abram
Sweet.

I also just found that Goldeneye Source beta4 is out. It's another good excuse to install Half Life 2. I also have yet to try it with EF.

Re: half life 2

Posted: 27 May 2010, 12:33
by Gimpylung
Crosshairs is there but initially I thought it wasn't coz its so hard to see, its comprised of 5 single pixels, anyway to make it bigger?

Re: half life 2

Posted: 29 May 2010, 15:37
by whismerhill
is the "steam cloud saves" optional ?

Re: half life 2

Posted: 29 May 2010, 16:45
by g00seberry
Crosshairs is there but initially I thought it wasn't coz its so hard to see, its comprised of 5 single pixels, anyway to make it bigger?


If it's the same as CSS

Code: Select all

cl_crosshairscale "2500"


Increase the number to get it larger.
No idea if it is the same as CSS though - although I don't see why not.