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Bioshock 2 - No dedicated servers and display info

Posted: 30 Jan 2010, 14:47
by mustangdelta
Good news bad news...

Sounds like they are making an effort with the visuals;

Bioshock 2 will support single-screen 4:3, 5:4, 16:9 and 16:10 resolutions. The game has been optimized to ensure that all game elements such as menus, HUD, UI, etc appear exactly the same regardless of what resolution the user is running the game at.

But no dedicated servers for the much anticipated MP :cry:

Bringing Multiplayer to BioShock was a daunting task between the tech (there was no multiplayer support in the codebase from the first game) and the expectations of the community. Either you try to do everything and so nothing feels finished or you focus your efforts to do a smaller number of things really well like an accessible online experience. We chose to spend the time we had creating a solid game foundation and unfortunately that did not include LAN play or dedicated servers.

http://notjustagame.blogspot.com/2010/01/bioshock-2s-multiplayer-shocker.html

Re: Bioshock 2 - No dedicated servers and display info

Posted: 30 Jan 2010, 16:09
by StingingVelvet
They should have never done multi for this game in the first place. With the original selling oodles without it, one wonders why they thought the needed it.

Re: Bioshock 2 - No dedicated servers and display info

Posted: 30 Jan 2010, 17:20
by yogibbear
Vertical HUD stretching still included cause 2k are awesome.

Re: Bioshock 2 - No dedicated servers and display info

Posted: 30 Jan 2010, 18:07
by g00seberry
Well firstly, it specifically says "single monitor" in the list of ARs so that almost guarantees surround resolutions not to work properly.

And I really can't believe that it's easier to implement a matchmaking system than to have dedicated servers. :? Surely way more code, effort and bandwidth goes into the former..?

Re: Bioshock 2 - No dedicated servers and display info

Posted: 30 Jan 2010, 20:29
by dopefish
Isn't it only 4 players max for MP? A dedicated server would be overkill for that.

Re: Bioshock 2 - No dedicated servers and display info

Posted: 30 Jan 2010, 20:29
by Tanuki
The game has been optimized to ensure that all game elements such as menus, HUD, UI, etc appear exactly the same regardless of what resolution the user is running the game at.


Good to see they are on the bleeding edge of technology.

Re: Bioshock 2 - No dedicated servers and display info

Posted: 31 Jan 2010, 03:04
by Abram
Eh.. I won't be holding my breath for HOR+, let alone triple-screen.

I always thought MP was s silly idea for the game and never expected too much in the first place, so thats not a concern for me.

But I enjoyed the first one enough. I don't get why everyone else liked to shit on it.

Re: Bioshock 2 - No dedicated servers and display info

Posted: 31 Jan 2010, 13:50
by Paradigm Shifter
The game has been optimized to ensure that all game elements such as menus, HUD, UI, etc appear exactly the same regardless of what resolution the user is running the game at.


Good to see they are on the bleeding edge of technology.

Yeah, I agree; I mean it's only something that other developers have been doing for years... :rolleyes:

Re: Bioshock 2 - No dedicated servers and display info

Posted: 31 Jan 2010, 15:07
by DaFox
Eh.. I won't be holding my breath for HOR+, let alone triple-screen.


I expect it to work similar to Bioshock post patch since they are using the same engine and all.

Re: Bioshock 2 - No dedicated servers and display info

Posted: 31 Jan 2010, 22:31
by packerfan
Isn't it only 4 players max for MP? A dedicated server would be overkill for that.


Left 4 Dead 2 has lots of servers that have 4-8 players though I guess you have the billions of zombies to chew up the free processor time.

Re: Bioshock 2 - No dedicated servers and display info

Posted: 09 Feb 2010, 07:19
by fuc847
bad news, i heard its confirmed the game has FAKE widescreen. Have they not learn anything from the first game?

the game cuts off top and bottom when you play in 16:9 or 16:10 or even worse.. triplehead (more like squint ur eyes view), tahts right.

what is this, 2005?

Re: Bioshock 2 - No dedicated servers and display info

Posted: 09 Feb 2010, 07:29
by dopefish
I won't believe anything until I play it myself. The game unlocks in 2 hours.


Also, 16:9 would be the correct one. 16:10 and 4:3 would actually add to the top and bottom. :) (But that's assuming what people are saying is true)

And one more thing, BioShock 2 is actually developed by a different team than the original, so there's room for mistakes and different decisions.

Re: Bioshock 2 - No dedicated servers and display info

Posted: 09 Feb 2010, 07:55
by fuc847
let us know if it really is fake widescreen. accoridng to the OFFICIAL site:

http://www.2kgames.com/cultofrapture/article/bioshock2pcmegafeature

it does specifically say this "The FOV cannot be changed, and it is set to 75 degrees vertically. The default for users with widescreen monitors will be that they have a horizontally expanded viewport as compared to 4:3 or 5:4 monitors. "

which indicates it is Hor+ true widescreen, but i'm expecting the worse.

Re: Bioshock 2 - No dedicated servers and display info

Posted: 09 Feb 2010, 08:10
by DaFox
accoridng to the OFFICIAL site:
http://www.2kgames.com/cultofrapture/article/bioshock2pcmegafeature


Thats lovely how they are using 4:3 screenshots @ 800x600 for their official screenshots there -_-

I thought that they didn't even have any more 4:3 screens in the office when they launched the first bioshock??? :nudgenudge

Re: Bioshock 2 - No dedicated servers and display info

Posted: 09 Feb 2010, 08:10
by moreno
wheee. :?




Re: Bioshock 2 - No dedicated servers and display info

Posted: 09 Feb 2010, 08:15
by DaFox
Talk about a step backwards... That is truly horrific.

Re: Bioshock 2 - No dedicated servers and display info

Posted: 09 Feb 2010, 08:19
by fuc847
so.. do we call that a plain out lie ..? compared to whats written on the website? i guess they outsourced the web guys who knew nothing of last minute changes.. or lack there of ;)

Re: Bioshock 2 - No dedicated servers and display info

Posted: 09 Feb 2010, 08:45
by dopefish
Yay, Vert+ gameplay for 4:3!

Re: Bioshock 2 - No dedicated servers and display info

Posted: 09 Feb 2010, 19:09
by Paradigm Shifter
Talk about a step backwards... That is truly horrific.

Colour me utterly unsurprised.

Come on, who here really thought 2K Games would actually get it right this time? Seriously?

Re: Bioshock 2 - No dedicated servers and display info

Posted: 09 Feb 2010, 22:36
by DaFox
[quote]Talk about a step backwards... That is truly horrific.

Colour me utterly unsurprised.

Come on, who here really thought 2K Games would actually get it right this time? Seriously?

I honestly did. I figured that they learned their lesson after the shitstorm from the first game. Hell they are using the exact same engine so the correct code would already be in place, its more work to actually take it back out...