Page 1 of 1

King Arthur: The RPWG

Posted: 26 Dec 2009, 23:13
by scavvenjahh
http://www.neocoregames.com/index.php?action=1
The demo was just released.
Looks like the rendering resolution can only be picked from a very limited, hard-coded list. All I can find are registry entries:

HKCUSoftwareNeoCore GamesKing ArthurProfiles

I tried altering the Resolution and UseResolutionForGUI values, to no avail. I broke my game in the process :oops:
Maybe hacking Launcher.exe would help ?

Re: King Arthur: The RPWG

Posted: 27 Dec 2009, 03:45
by BHawthorne
2560x1440 works for full screen TH2G digital. It shows as a triple head resolution on the screen. This is with the latest demo install from Steam. All I know is by looking at the patch notes, it looks like they are adding in new resolutions as the need arrises. Might let them know the need has arrised for triple head res. lol.

Re: King Arthur: The RPWG

Posted: 27 Dec 2009, 17:35
by scavvenjahh
The game itself launches at your desktop res automatically, but 2560x1440 is the max res used for rendering the 3D (and menus), be it in Surround or not.

Re: King Arthur: The RPWG

Posted: 27 Dec 2009, 22:15
by Downtown1
The game itself launches at your desktop res automatically, but 2560x1440 is the max res used for rendering the 3D (and menus), be it in Surround or not.


What do you mean "it works"? I picked 2560x1440 and the 3D was still pixellated and blurry, impossible to enjoy it.

My desktop resolution is 3840x1024 fwiw.

Re: King Arthur: The RPWG

Posted: 28 Dec 2009, 11:40
by scavvenjahh
I suppose you're talking to BHawthorne...
This thread could use a couple screenshots ;)

Re: King Arthur: The RPWG

Posted: 30 Dec 2009, 09:36
by Downtown1
Game's on sale on Steam for a few more hours.. picked it up. Now can we try and get a pixellation fix for this? :D

Re: King Arthur: The RPWG

Posted: 26 Jan 2010, 00:24
by Hydralisk_X
I was wondering if anyone's got a solution for triple head setups (Eyefinity in my case). I'm tempted to buy this game off steam, but I'd like to at least see if Eyefinity works for this. I currently have the demo and indeed the max resolution it allows is 2560x1440.

Re: King Arthur: The RPWG

Posted: 26 Jan 2010, 20:13
by scavvenjahh
You could start by asking the devs...
http://forums.steampowered.com/forums/forumdisplay.php?f=806&order=desc
http://www.kingarthurthewargame.com/forum/&sid=d637c00e99feacc5e0629748321c0e38

Re: King Arthur: The RPWG

Posted: 31 Jan 2010, 00:04
by Hydralisk_X
There have already been a couple threads (including mine) in the tech support forum... no response.

Re: King Arthur: The RPWG

Posted: 08 Feb 2010, 00:08
by Hydralisk_X
Just wanted to reply with an update from the devs. There were two posts about eyefinity / triplehead resolutions in the tech support forum and here are the responses:

http://www.kingarthurthewargame.com/forum/viewtopic.php?f=33&t=647
http://www.kingarthurthewargame.com/forum/viewtopic.php?f=33&t=639

Basically their engine cannot handle extreme resolutions according to this Kate person. A little disappointed...

Re: King Arthur: The RPWG

Posted: 01 Mar 2010, 23:41
by tsmpaul
Is there any way to run this game single screen, while the TH2GO is attached? Clicking on single screen resolutions in the game's options doesn't seem to change the display - it stays spread across all three monitors, pixellated and blurry...

Re: King Arthur: The RPWG

Posted: 02 Mar 2010, 12:25
by scavvenjahh
Did you try setting your desktop to a single-screen res before you run the game ?

Re: King Arthur: The RPWG

Posted: 20 Sep 2010, 08:25
by TheXwarrior
we had the same problem, but i think the problem is the video card(not sure about it), 'coz I change my video card and the game run.
One things else,
Maybe you can download/search a crack of King Arthur.