Catalyst 9.12 / 9.12 Hotfix - Eyefinity and Crossfire!!
Posted: 17 Dec 2009, 20:42
Catalst 9.12 has been posted - this add support for OpenGL 3.2 on our DX10.1+ products. Grab it here:
http://www.amd.com
However, also posted is Catalyst 9.12 Hotfix (non-WHQL) - included is a little holiday bonus for WSGF'ers - Eyefinity an Crossfire! This also fixes the enlarged cursor bug.
Grab em here:
http://support.amd.com/us/kbarticles/Pages/ATICatalyst912Hotfix.aspx
Note - Crossfire X support at this time is at the early stages of implementation. We will be further validating and testing it and providing performance improvements in coming drver releases.
-----------------
Release notes:
ATI Catalyst™ support for DirectCompute 10.1[list][*]This release of ATI Catalyst™ provides full support for DirectCompute 10.1 for the ATI Radeon™ HD 4800 Series, ATI Radeon™ HD 4700 Series for both single card and ATI CrossFireX™ supported configurations.[/*:m][/list:u]
http://www.amd.com
OpenGL 3.2 extension support[list][*]This release of ATI Catalyst™ provides support for OpenGL 3.2 extension support on the ATI Radeon™ HD 5800 Series, ATI Radeon™ HD 5700 Series, ATI Radeon™ HD 4000 Series, ATI Radeon™ HD 3000 Series and ATI Radeon™ HD 2000 Series. The following is a list of OpenGL™ 3.2 features and extensions added in ATI Catalyst™ 9.12: [list][*]Support for OpenGL Shading Language 1.50. [/*:m]
[*]BGRA vertex component ordering (GL_ARB_vertex_array_bgra).[/*:m]
[*]Drawing commands allowing modification of the base vertex index (GL_ARB_draw_elements_base_vertex). [/*:m]
[*]Shader fragment coordinate convention control (GL_ARB_fragment_coord_conventions).[/*:m]
[*]Provoking vertex control (GL_ARB_provoking_vertex).[/*:m]
[*]Seamless cube map filtering (GL_ARB_seamless_cube_map).[/*:m]
[*]Multisampled textures and texture samplers for specific sample locations (GL_ARB_texture_multisample).[/*:m]
[*]Fragment depth clamping (GL_ARB_depth_clamp). [/*:m]
[*]Geometry shaders (GL_ARB_geometry_shader4).[/*:m]
[*]Fence sync objects (GL_ARB_sync).[/*:m]
[*]Transform_feedback2[/*:m]
[*]texture_cubemap_array[/*:m][/list:u][/*:m][/list:u]
We’ve also made the ATI Catalyst™ 9.12 hotfix driver available (a little later) today as well – there were some last minute fixes, plus a few more features we wanted to get out there as soon as we could!!
Grab it now at: http://support.amd.com/us/kbarticles/Pages/ATICatalyst912Hotfix.aspx
Highlights of the ATI Catalyst™ 9.12 hotfix release include:
Support for the OpenCL™ GPU component of the ATI Stream SDK v2.0[list][*]The ATI Catalyst™ 9.12 hotfix release provides full support for GPU acceleration of OpenCL when used in conjunction with the ATI Stream SDK v2.0. This feature is supported on the ATI Radeon™ HD 5970 Series, ATI Radeon™ HD 5800 Series, ATI Radeon™ HD 5700 Series, ATI Radeon™ HD 4000 Series and the AMD FireStream™ 9200 Series of products. For more information about ATI Stream technology and OpenCL, please visit http://www.amd.com/stream. [/*:m][/list:u]
Support for ATI CrossFireX™ on Eyefinity configurations[list][*]The ATI Catalyst™ 9.12 hotfix release provides ATI CrossFireX™ support on Eyefinity configurations, allowing users to take advantage of their additional GPUs for increased gaming performance when driving high resolution Eyefinity display groups[/*:m]
[*]Supported on the ATI Radeon™ HD 5970 Series, ATI Radeon™ HD 5800 Series, and ATI Radeon™ HD 5700 Series[/*:m][/list:u]
Support for DisplayPort audio[list][*]The ATI Catalyst™ 9.12 hotfix release adds support for DisplayPort audio for DisplayPort panels[/*:m][/list:u]
Fixes for the following issues:[list][*]Resident Evil 5 – Performance drop during the opening cinematic[/*:m]
[*]Call of Duty Modern Warfare 2 – Performance drop observed with a supported ATI CrossFireX™ configuration when using the thermal scope[/*:m]
[*]Wheelman – Game freezes while loading the game menu[/*:m]
[*]Flashing in various OpenGL titles – City of Heroes, Enemy Territories: Quake Wars, Riddick[/*:m]
[*]Heaven benchmark (DirectX 9 mode) – Grass flickers and white boarders observed around the edges[/*:m]
[*]ATI Radeon™ HD 5970 Series, ATI Radeon™ HD 5800 Series, and ATI Radeon™ HD 5700 Series – issue with HDMI: DTS-HD and Dolby True-HD not working properly with certain receivers.[/*:m]
[*]The desktop mouse cursor becomes enlarged at random when using Windows 7[/*:m][/list:u]
http://www.amd.com
However, also posted is Catalyst 9.12 Hotfix (non-WHQL) - included is a little holiday bonus for WSGF'ers - Eyefinity an Crossfire! This also fixes the enlarged cursor bug.
Grab em here:
http://support.amd.com/us/kbarticles/Pages/ATICatalyst912Hotfix.aspx
Note - Crossfire X support at this time is at the early stages of implementation. We will be further validating and testing it and providing performance improvements in coming drver releases.
-----------------
Release notes:
ATI Catalyst™ support for DirectCompute 10.1[list][*]This release of ATI Catalyst™ provides full support for DirectCompute 10.1 for the ATI Radeon™ HD 4800 Series, ATI Radeon™ HD 4700 Series for both single card and ATI CrossFireX™ supported configurations.[/*:m][/list:u]
http://www.amd.com
OpenGL 3.2 extension support[list][*]This release of ATI Catalyst™ provides support for OpenGL 3.2 extension support on the ATI Radeon™ HD 5800 Series, ATI Radeon™ HD 5700 Series, ATI Radeon™ HD 4000 Series, ATI Radeon™ HD 3000 Series and ATI Radeon™ HD 2000 Series. The following is a list of OpenGL™ 3.2 features and extensions added in ATI Catalyst™ 9.12: [list][*]Support for OpenGL Shading Language 1.50. [/*:m]
[*]BGRA vertex component ordering (GL_ARB_vertex_array_bgra).[/*:m]
[*]Drawing commands allowing modification of the base vertex index (GL_ARB_draw_elements_base_vertex). [/*:m]
[*]Shader fragment coordinate convention control (GL_ARB_fragment_coord_conventions).[/*:m]
[*]Provoking vertex control (GL_ARB_provoking_vertex).[/*:m]
[*]Seamless cube map filtering (GL_ARB_seamless_cube_map).[/*:m]
[*]Multisampled textures and texture samplers for specific sample locations (GL_ARB_texture_multisample).[/*:m]
[*]Fragment depth clamping (GL_ARB_depth_clamp). [/*:m]
[*]Geometry shaders (GL_ARB_geometry_shader4).[/*:m]
[*]Fence sync objects (GL_ARB_sync).[/*:m]
[*]Transform_feedback2[/*:m]
[*]texture_cubemap_array[/*:m][/list:u][/*:m][/list:u]
We’ve also made the ATI Catalyst™ 9.12 hotfix driver available (a little later) today as well – there were some last minute fixes, plus a few more features we wanted to get out there as soon as we could!!
Grab it now at: http://support.amd.com/us/kbarticles/Pages/ATICatalyst912Hotfix.aspx
Highlights of the ATI Catalyst™ 9.12 hotfix release include:
Support for the OpenCL™ GPU component of the ATI Stream SDK v2.0[list][*]The ATI Catalyst™ 9.12 hotfix release provides full support for GPU acceleration of OpenCL when used in conjunction with the ATI Stream SDK v2.0. This feature is supported on the ATI Radeon™ HD 5970 Series, ATI Radeon™ HD 5800 Series, ATI Radeon™ HD 5700 Series, ATI Radeon™ HD 4000 Series and the AMD FireStream™ 9200 Series of products. For more information about ATI Stream technology and OpenCL, please visit http://www.amd.com/stream. [/*:m][/list:u]
Support for ATI CrossFireX™ on Eyefinity configurations[list][*]The ATI Catalyst™ 9.12 hotfix release provides ATI CrossFireX™ support on Eyefinity configurations, allowing users to take advantage of their additional GPUs for increased gaming performance when driving high resolution Eyefinity display groups[/*:m]
[*]Supported on the ATI Radeon™ HD 5970 Series, ATI Radeon™ HD 5800 Series, and ATI Radeon™ HD 5700 Series[/*:m][/list:u]
Support for DisplayPort audio[list][*]The ATI Catalyst™ 9.12 hotfix release adds support for DisplayPort audio for DisplayPort panels[/*:m][/list:u]
Fixes for the following issues:[list][*]Resident Evil 5 – Performance drop during the opening cinematic[/*:m]
[*]Call of Duty Modern Warfare 2 – Performance drop observed with a supported ATI CrossFireX™ configuration when using the thermal scope[/*:m]
[*]Wheelman – Game freezes while loading the game menu[/*:m]
[*]Flashing in various OpenGL titles – City of Heroes, Enemy Territories: Quake Wars, Riddick[/*:m]
[*]Heaven benchmark (DirectX 9 mode) – Grass flickers and white boarders observed around the edges[/*:m]
[*]ATI Radeon™ HD 5970 Series, ATI Radeon™ HD 5800 Series, and ATI Radeon™ HD 5700 Series – issue with HDMI: DTS-HD and Dolby True-HD not working properly with certain receivers.[/*:m]
[*]The desktop mouse cursor becomes enlarged at random when using Windows 7[/*:m][/list:u]
